Trym Greenbottle, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft grey waves gently in the breeze. She has wavy auburn hair. Her eyes, though not visible through her cowl, are green.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Trym was raised in a hard working conservative environment. As a young adult she joined a group advocating for an improvement in Halfling conditions. She struck the Unemployed job and began her own company from there.
Motivation: To be a Scribe again; and further expansion of business
Flaws: Shy, Racist. Bonds: Rich, In love, Job. Occupation: Unemployed
Voice: pre-pubescent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 79 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Infernal
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Rose (40 gp). Carnelian (40 gp). Rhodochrosite (7 gp). Blue diamond (5000 gp). Malachite (7 gp). White pearl (50 gp). Aquamarine (500 gp). Malachite (7 gp). Aquamarine (500 gp). Citrine (40 gp). Fiery yellow corundum (500 gp). Hematite (7 gp). Sardonyx (40 gp). Red garnet (50 gp). Deep green spinel (50 gp).
Pearl Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair is chestnut and curly. Her eyes are likewise blue. Her teeth are white and perfect.
Personality: A skeptical and narcissistic woman, Pearl's first love is herself. Her second love is also herself. She invites people to come help in her community garden.
History: The child of southern immigrants she idolized her mother. She dropped out of school before completing her studies. She moves from town to town, unable to find a place to settle.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Philantrophist, Logical. Bonds: Attractive, Immigrant. Occupation: Courier
Voice: Slow speaker
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 74 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 10 (+0) | 8 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Quelenna Rothenel, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a blue poncho over her likewise colored trousers and shirt. Her brown hair is heavily combed to the left. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Quelenna was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has set out to sabotage the competition.
Motivation: Meet up once more with her childhood friend; and to be a mortician again
Ideals: Gifted, Opinionated. Bonds: Poor, Adventurer, Job. Occupation: Glassblower
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 pp. Blue quartz (7 gp). Freshwater pearl (7 gp). Red garnet (60 gp). Black pearl (1100 gp). White pearl (60 gp). Alexandrite (1100 gp).
Maynild Alton, Female Human [Permalink]
Personal [hide]
Description: She wears a tight fitting grey shirt and pants. Her skin is fair and her fingers are delicate and long. Her blonde hair is lengthy. Her thin eyebrows rest above her beady blue eyes.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Maynild took refuge in the old dungeon and found the beat up sai and armor she uses now. She now travels the world, in search of power and loot.
Motivation: Her spouse's relatives view her with great suspicion; and to unite with her sister
Flaws: Ugly. Bonds: Adventurer, Family, Military, Nature. Occupation: Slave Trader
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 122 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +9 / 4d8+4, Ranged +4 / 4d8-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Golden yellow topaz (1400 gp). Blue-white diamond (4000 gp). Amethyst (150 gp). Hematite (14 gp). Golden yellow topaz (1400 gp). Azurite (14 gp). Zircon (40 gp). Clear bright green emerald (4000 gp). Golden yellow topaz (1400 gp). Sardonyx (40 gp). Rose (40 gp). Alexandrite (1400 gp). Golden yellow topaz (1400 gp). Black star sapphire (1000 gp). Red-brown spinel (150 gp). Rock crystal (40 gp). Jasper (40 gp). 1 Minor magic item.
Shifting Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is typically in his Courier uniform. He wears his black fur down. His copper unseeing eyes seem to look past you.
Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Courier in town.
History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Courier. He tends to his Courier job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and to be a sailor again
Flaws: Ugly, Disease. Bonds: Job, Poor, In love. Occupation: Courier
Voice: Stutters
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Orc, Giant
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. 1 Medium magic item. 1 Medium magic item.
Seraphina Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a red shirt with thin green vertical stripes and yellow pants. Her blonde hair is smooth and relatively long. She has several tiny jet earrings on each ear.
Personality: Stoic and calm, she prefers to meditate than take action. She is a ruthless business woman, a trait she acquired from her mother.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and she is greedy
Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Insane. Bonds: Rich. Occupation: Ploughman
Voice: Indian accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 16
Hit Points 67 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 21 (+5) | 10 (+0) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 4d10+0, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Bloodstone (40 gp). Rich purple corundum (400 gp). Rose (40 gp). Moss agate (14 gp). Carnelian (40 gp). Blue sapphire (400 gp). Jade (90 gp). Sard (40 gp). Smoky quartz (40 gp). Aquamarine (1100 gp). Bloodstone (40 gp). Black pearl (1100 gp). Smoky quartz (40 gp). Sardonyx (40 gp). Fiery yellow corundum (400 gp). Chrysoprase (40 gp). Citrine (40 gp). Chrysoprase (40 gp). Lapis lazuli (14 gp). Tiger eye turquoise (14 gp). 1 Medium magic item.
Gorgûm Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in a clean black cloak covering his clean studded leather. His broad hat is riddled with cuts and holes. His violet eyes have a joyful gleam in them most of the time.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted necromantic powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Ideals: Gifted, Artistic, Fighting. Flaws: Ugly, Shy. Occupation: Jeweler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Gnome
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 900 pp. Star rose quartz (50 gp). Blue quartz (8 gp). Aquamarine (1200 gp). Bloodstone (50 gp). Rose (50 gp). Pink pearl (90 gp). 1 Medium magic item.
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