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NPC Generator

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Advanced [show]


Gimgen Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a grey armored body suit, with a simple red line shooting up and back down. Beneath his clothing is a huge mess of scar tissue. His auburn hair is cut short. He is baby faced.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.

History: He was born in the west. He was taken from his home at a very young age. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Disciplined, Professionalism. Bonds: Slave, Immigrant. Occupation: Tanner

Voice: Dutch accent

Attributes [hide]

Gimgen Dankil, Male Dwarf Druid 18
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 131 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)16 (+3) 17 (+3)15 (+2)
Skills Animal Handling +9, Medicine +9
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Halfling, Sylvan
Attacks Melee +8 / 5d6+2, Ranged +6 / 5d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 1800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Solid gold idol (700 gp). A necklace of small pink pearls (4000 gp). Sapphire pendant on gold chain (2600 gp). Jeweled anklet (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Large well-done wool tapestry (400 gp). Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled electrum ring (5000 gp). Fire opal pendant on a fine gold chain (1000 gp). Finely wrought small gold bracelet (30 gp). Silver ewer (30 gp). A roughly beaten golden orb (140 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (100 gp). Fire opal pendant on a fine gold chain (1000 gp).


Social Check DCs


Elysande Hamilton, Female Human [Permalink]

Personal [hide]

Description: She prefers to wear grey pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her moppish auburn hair is in a traditional bowl cut. Her half smiles and hazel eyes are beguiling and draw you in.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a poor family in the city she treasured whatever gifts she got. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and someone believes her a fraud

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Enemies, Poor. Occupation: Knight

Voice: German accent

Attributes [hide]

Elysande Hamilton, Female Human Druid 15
Medium (4'7") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)18 (+4) 14 (+2)14 (+2) 12 (+1)18 (+4)
Skills Acrobatics +9, Arcana +7
Senses Passive Perception 11
Languages Common, Abyssal, Auran
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1200 pp. Silver pearl (120 gp). Deep green spinel (120 gp). Moss agate (16 gp). Aquamarine (900 gp). Jasper (20 gp). Red spinel (120 gp). Alexandrite (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing the road beaten gear of a warrior. He has no hair. His otherwise smooth face is marked with small tiny scars.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Energy wise he seems alert and responsive.

History: The child of southern immigrants he idolized his mother. When money was particularly tight he was walking through alleys when he overheard a Painter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted divine powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has passion for adventuring and risk

Ideals: Fighting, Gifted, Professionalism. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Old thin voice

Attributes [hide]

Gildmak Tosscobble, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 108 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 14 (+2)14 (+2) 11 (+0)5 (-3)
Skills Medicine +5, Religion +7
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Infernal
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 4000 gp. Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (400 gp). Jeweled gold crown (2000 gp). Silver comb with moonstones (1000 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (400 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (400 gp). Finely wrought small gold bracelet (10 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Jeweled gold crown (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


John Winthrop, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a golden handlebar mustache and slicked back golden hair. He is baby faced.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Carter but believes his peers are too gung-ho.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Cursed with vampirism at a very young age, John has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Gifted, Pacifist. Flaws: Ugly, Disease. Bonds: Military. Occupation: Carter

Voice: German accent

Attributes [hide]

John Winthrop, Male Human Druid 15
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 124 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)10 (+0) 11 (+0)14 (+2)
Skills Persuasion +7
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 3000 gp. Rock crystal (30 gp). Red-brown spinel (70 gp). Black opal (900 gp). Brown diamond (5000 gp). Smoky quartz (30 gp). Moss agate (9 gp). Onyx (30 gp). Tiger eye turquoise (9 gp). Deep blue spinel (1200 gp). Malachite (9 gp). Carnelian (30 gp). Aquamarine (1200 gp). Lapis lazuli (9 gp). Azurite (9 gp). Amber (70 gp). Black star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jezebeth Guile, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a green top hat and green clothes. Her chestnut hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is an amazing painter.

History: From birth she was tutored by a cruel and relentless mentor. After coming to the age of reason, Jezebeth took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the east, certain she would find work there.

Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Jezebeth Guile, Female Tiefling Druid 16
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)20 (+5) 13 (+1)14 (+2)
Skills Perception +6, Performance +7
Senses Passive Perception 17
Languages Common, Sylvan, Undercommon, Dwarven, Goblin, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 11000 gp. A roughly beaten golden orb (110 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Cloth of gold vestments (110 gp). Large well-done wool tapestry (500 gp). An abacus with copper, silver and gold markers (110 gp). Gold music box (3000 gp). Gold music box (3000 gp). Jeweled gold crown (8000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (300 gp). Jeweled gold crown (8000 gp). Golden circlet with four aquamarines (6000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Fire opal pendant on a fine gold chain (400 gp). Large well-done wool tapestry (500 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (3000 gp).


Social Check DCs


Greeba Barlow, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a black shirt with thin brown vertical stripes and green pants. She keeps her brown hair in a flapper bob. Her amber eyes are passionate and lively.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Greeba lived on a farm with her mother, near the main road leading to a nearby town. Because her mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the west, but the outbreak of war prevented her and her father from journeying west to reunite her family. By chance she met her brother recently and the two have been together since.

Motivation: To unite with her brother; and marry her brother to traveling adventurers

Flaws: Antagonistic, Racist. Bonds: Immigrant, Family, Enemies. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Greeba Barlow, Female Half-Orc Druid 17
Medium (5'9") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 102 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +8, Animal Handling +6
Senses Passive Perception 10
Languages Common, Orc, Dwarven, Druidic
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp).


Social Check DCs


Baelitae Jethro, Female Half-Elf [Permalink]

Personal [hide]

Description: This malnourished woman wears a violet vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her violet boots flare out at the collars. With wild blonde hair. Her hazel eyes dart from person to person.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. She was granted necromantic powers by her dying sister.

Motivation: She feels kind of lost in life; and she loathes her own lifestyle

Ideals: Joker, Gifted. Flaws: Antagonistic, Depressed. Bonds: Poor. Occupation: Miller

Voice: Uses sign language

Attributes [hide]

Baelitae Jethro, Female Half-Elf Druid 15
Medium (5'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 108 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 11 (+0)14 (+2)
Skills Persuasion +7, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Goblin
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 5000 gp. Peridot (20 gp). Hematite (8 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Zircon (20 gp). Citrine (20 gp). Freshwater pearl (8 gp). 1 Medium magic item.


Social Check DCs

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