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NPC Generator

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Advanced [show]


Skamos Clandestine, Male Tiefling [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a lot of dark rich colors, with gold accents. His black hair, when down, is lengthy. His eyes are silver and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the south to a Fortune-teller, Skamos learned a great deal about his mother's area of expertise. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Fortune-teller.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Religious. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Skamos Clandestine, Male Tiefling Druid 15
Medium (6'6") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Stealth +4, Survival +6
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 gp. Golden yellow topaz (1400 gp). Alexandrite (1400 gp). Zircon (40 gp). Aquamarine (1400 gp). Lapis lazuli (7 gp). Alexandrite (1400 gp). Blue star sapphire (600 gp). Red-brown spinel (60 gp). Rich purple corundum (600 gp). Moss agate (7 gp). Hematite (7 gp). Smoky quartz (40 gp). Aquamarine (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Philomena Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'0" and prefers to wear flannel. She wears her blonde hair up in a very large beehive style do. Her eyes are green and she is always smoking a pipe.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her sister before her, after school she went straight into learning to become a Doctor. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She feels kind of lost in life; and expand her business

Flaws: Impulsive, Depressed. Bonds: Attractive, Rich, Job. Occupation: Doctor

Voice: Voice breaks

Attributes [hide]

Philomena Sunmeadow, Female Halfling Druid 17
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 78 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 10 (+0)15 (+2) 8 (-1)14 (+2)
Skills Acrobatics +9
Senses Passive Perception 9
Languages Common, Halfling, Auran, Orc
Attacks Melee +4 / 5d4-2, Ranged +9 / 5d4+3, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 11000 gp. Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Gold dragon comb with red garnet eye (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Embroidered and bejeweled glove (2000 gp). Embroidered and bejeweled glove (2000 gp). Black velvet mask with numerous citrines (90 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1700 gp). Gold and ruby ring (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold dragon comb with red garnet eye (1700 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Black velvet mask with numerous citrines (90 gp). Gold music box (2000 gp). Large well-done wool tapestry (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp).


Social Check DCs


Flask Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She dresses in pastel turtlenecks beneath a red coat with green slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'11" when asserting herself. Her brown fur, when down, is lengthy. Her thin eyebrows rest above her beady blue eyes.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She takes great joy in being the best Performer in town.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her father was a mechanic, and taught her how to fix just about anything. She's also a talented Bookbinder, but doesn't like to broadcast it.

Motivation: To reunite with her absent father; and balancing her hectic life and new performer responsibilities is difficult

Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Job, Family. Occupation: Performer

Voice: pre-pubescent

Attributes [hide]

Flask Of Spirit, Female Tabaxi Druid 16
Medium (4'11") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 129 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)8 (-1) 11 (+0)19 (+4)
Skills Sleight of Hand +7, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1200 pp. Black velvet mask with numerous citrines (60 gp). Large well-done wool tapestry (400 gp). Sapphire pendant on gold chain (2400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Solid gold idol (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Old masterpiece painting (1900 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Old masterpiece painting (1900 gp). Gold and topaz bottle stopper cork (900 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mreksh Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean black cloak covering his clean studded leather, and he perpetually has his shortspear ready. He sports a flattop crest cut. His ears are large.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not trust anyone and sleeps with one eye open.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has achieved small success as a Apothecary.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Job, Rich. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Mreksh Fharngnarthnost, Male Dragonborn Druid 15
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 47 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Goblin, Auran, Celestial
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 500 pp. A delicate brass dragon egg (80 gp). Solid gold idol (200 gp). Fire opal pendant on a fine gold chain (1900 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Old masterpiece painting (1900 gp). Brass mug with jade inlays (600 gp). Gold dragon comb with red garnet eye (1100 gp). Finely wrought small gold bracelet (80 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vepar Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: She is in excellent shape and prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her blue hair is still thick. Her black eyes dart from person to person.

Personality: Vepar is depressed about a lot of things. She tends to be a nihilist. She does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: Born to a pair of adventurers, Vepar grew up listening to her father's many stories. In her 11th year, her parents were killed by a gnolls raid, leaving Vepar alone in the world. After a stint in an orphanage, she was adopted. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and several ex partners dislike her way of doing things and want revenge

Ideals: Athletic. Flaws: Depressed. Bonds: Rich, Enemies, Adventurer. Occupation: Spice Merchant

Voice: Mumbles to self between sentences

Attributes [hide]

Vepar Larceny, Female Tiefling Druid 17
Medium (4'10") Tiefling, Lawful Good (CR 17)
Armor Class 10
Hit Points 136 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)19 (+4) 8 (-1)13 (+1)
Skills Athletics +5, Insight +5
Senses Passive Perception 9
Languages Common, Gnoll, Halfling, Infernal, Draconic
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1000 pp. Azurite (9 gp). Emerald (1300 gp). Rich purple corundum (1300 gp). Amber (100 gp). Red spinel (100 gp). Red spinel (100 gp). Smoky quartz (20 gp). Peridot (20 gp). Emerald (1300 gp). Iolite (20 gp). Rock crystal (20 gp). Aquamarine (1400 gp). Star rose quartz (20 gp). Pink pearl (100 gp). Malachite (9 gp). Fiery yellow corundum (1300 gp). Amber (100 gp). Red garnet (100 gp). Chrysoberyl (100 gp). Golden yellow topaz (1400 gp). Violet garnet (1400 gp). Deep blue spinel (1400 gp). Sardonyx (20 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). Jet (100 gp). Jasper (20 gp). Freshwater pearl (9 gp). 1 Medium magic item.


Social Check DCs


Nadarr Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright black suits and hats. His crest is white and curly. His eyes are red and beady.

Personality: Cocky and sure of himself, he believes he is the best Roofer born in the past three hundred years. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Roofer for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Artistic, Gifted. Flaws: Ugly, Fearful. Bonds: Job, Family. Occupation: Roofer

Voice: Speaks in third person

Attributes [hide]

Nadarr Ghaallixirn, Male Dragonborn Druid 17
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 10
Hit Points 78 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills History +9, Religion +9
Senses Passive Perception 10
Languages Common, Terran, Dwarven, Abyssal
Attacks Melee +11 / 5d4+5, Ranged +6 / 5d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 3000 gp. Jeweled gold crown (3000 gp). Carved bone or ivory statuette (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Solid gold idol (1000 gp). A silver and pearl hairclip (80 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (200 gp). Old masterpiece painting (2300 gp). Jeweled electrum ring (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Carved bone or ivory statuette (80 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Cloth of gold vestments (70 gp). Sapphire pendant on gold chain (2900 gp). Brass mug with jade inlays (200 gp). Gold music box (1000 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Donaar Ghaallixirn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green collared shirt and brown pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His silver crest is thinning but still full. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Donaar was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Justice, Entrepeneur. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Donaar Ghaallixirn, Male Dragonborn Druid 15
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 59 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Deception +5, History +7
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 1200 pp. Tourmaline (60 gp). Blue quartz (6 gp). Emerald (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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