Irann Amastacia, Female Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a tan coat over a green low-cut shirt, and a top hat upon her head. She wears her red hair down. Her eyes are likewise hazel.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised in a mountains tribe. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To clean up the streets; and she has a rivalry with the church that dominates her actions
Flaws: Ugly. Bonds: Guardian, Job, Nature, Religious. Occupation: Hunter
Voice: German accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 41 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. A silver and pearl hairclip (60 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Jeweled electrum ring (3000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Old masterpiece painting (1800 gp). Gold and topaz bottle stopper cork (600 gp). Solid gold idol (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled gold crown (3000 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Galinndan Raethran, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears a blue costume with the symbols of magic on his torso, he is not a threatening figure. His black hair is braided into rings. His ears are large.
Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born into a rich family. After coming to the age of reason, Galinndan took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Rich. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Elven, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Rhodochrosite (5 gp). Chrysoberyl (40 gp). Star ruby (1300 gp). Tiger eye turquoise (5 gp). Blue quartz (5 gp). Bloodstone (30 gp). Alexandrite (900 gp). Hematite (5 gp). Black opal (1300 gp). Fire opal (1300 gp). Jet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rimmon Bright, Male Tiefling [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he prefers to wear green pants and tee shirts. He keeps his long blue hair kept up in a rat tail. His black eyes dart from person to person.
Personality: He has always had a great fascination with Gnomish culture. He is frequently practicing swordplay.
History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Revenge; and gnomish compassion
Flaws: Racist. Bonds: Military, Mentor, Adventurer, Enemies. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 16)
Armor Class 8
Hit Points 89 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 7 (-2) | 13 (+1) | 16 (+3) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +3 / 4d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1000 gp.
Charles Langdon, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He likes to wear brown tank tops with green pants. His long white hair reaches down to his waist. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Abrasive and pushy, he has a hard time making friends. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Merchant work with an outfit from a few towns over. Merchant work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Merchant has made it difficult for him to sleep.
Motivation: Retire the richest man in the east; and he is greedy
Ideals: Entrepeneur. Flaws: Antagonistic, Insomniac. Bonds: Rich, Job. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 7 (-2) | 17 (+3) |
Senses Passive Perception 8
Languages Common, Ignan, Dwarven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Iados Sadness, Male Tiefling [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of greatswords on his belt, each one with a ruby on the hilt. His white hair is braided into rings. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his black eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Born to a pair of adventurers, Iados grew up listening to his mother's many stories. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Fighting, Gifted. Flaws: Antagonistic, Impulsive. Bonds: Attractive, Adventurer. Occupation: Brewer
Voice: Rolls R's
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Brass mug with jade inlays (400 gp).
Veloptima Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a worn and beaten armor. Her golden hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was born several months after her father was called into army service. When Veloptima reached her early adolescence her Gnome father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Days after completing her studies, news broke out that her hometown was attacked by giants. Veloptima was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.
Motivation: Revenge; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Enemies, Military. Occupation: Barber
Voice: Creaky witch voice
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 134 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 19 (+4) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Giant, Auran
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Banded agate (4 gp). Lapis lazuli (4 gp). Aquamarine (800 gp). Azurite (4 gp). Black pearl (800 gp). Fire opal (1100 gp). Tiger eye turquoise (4 gp). Red garnet (40 gp). Tiger eye turquoise (4 gp). Golden yellow topaz (800 gp).
Cloud Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears pastel painted combat armor at almost all times. He keeps his long black fur kept up in a rat tail. He wears an eyepatch.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He never wears the same outfit twice, unless he absolutely has to.
History: Born to a Miller, his mother struggled to pay the bills. He has had some formal painting training, and achieved minor success. He has never given up on his painting dream.
Motivation: He seems to be bored by most things; and he is content
Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Adventurer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Jeweled electrum ring (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A necklace of small pink pearls (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Silver comb with moonstones (500 gp). Silver ewer (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A necklace of small pink pearls (4000 gp). Cloth of gold vestments (170 gp). Solid gold idol (900 gp). Old masterpiece painting (1500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
