Criella Sage, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black pants and tee shirts. She carries with her a set of sickles, each one with a jet on the hilt. She only wears one on her belt and the other on her back. Her hair is greying and her face has many wrinkles. Her fierce silver eyes like to dwell on things.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Criella took refuge in the large cave and found the beat up sickle and armor she uses now. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Criella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To protect her home; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Secretive. Bonds: Guardian, Nature. Occupation: Blacksmith
Voice: Scottish accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Brass mug with jade inlays (600 gp). Fire opal pendant on a fine gold chain (800 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Fire opal pendant on a fine gold chain (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). A roughly beaten golden orb (40 gp). Old masterpiece painting (800 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (800 gp). A delicate silver chain set with a tourmaline (60 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp).
Bethrynna Ostoroth, Female Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and lanky with angular features, she is an attractive figure. She wears a weathered and beat up set of banded mail beneath an oversized violet coat. Her white hair is greying along the sides and has receded to reveal a widow's peak. She has gleaming, smiling hazel eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep.
Ideals: Gifted. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Priest
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 92 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Eye agate (12 gp). Lapis lazuli (12 gp). Peridot (60 gp). Deep blue spinel (300 gp). Citrine (60 gp). Alexandrite (300 gp). Violet garnet (300 gp). Golden yellow topaz (300 gp). Rhodochrosite (12 gp). Blue-white diamond (2000 gp). Rose (60 gp). Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Brakka Lindsay, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears bulky white painted plate armor. Her chestnut hair is drawn into a tight pony tail with a rose scrunchie. Her half smiles and gray eyes are beguiling and draw you in.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.
Motivation: She uses money and sex appeal to get what she needs; and to reunite with her old friends
Ideals: Passionate. Flaws: Disease. Bonds: Attractive, Adventurer, Rich. Occupation: Body Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 20 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 5 (-3) | 7 (-2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Carnelian (50 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Amethyst (70 gp). Malachite (15 gp). Iolite (50 gp). Aquamarine (1500 gp). Iolite (50 gp). Hematite (15 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (1500 gp). Onyx (50 gp). Lapis lazuli (15 gp). Hematite (15 gp). Tiger eye turquoise (15 gp). Alexandrite (1500 gp). Chrysoberyl (70 gp). Black star sapphire (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silent In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'2" northern man, he likes to wear brown tank tops with green pants. He wears a feathered hat to hide his balding. He has a dull look in his hazel eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: Retire the richest man in the north; and to end his boredom
Ideals: Philantrophist, Entrepeneur, Fighting. Flaws: Antagonistic, Mundane. Occupation: Apothecary
Voice: Strong lisp
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 88 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 12000 gp. Tourmaline (110 gp). Azurite (11 gp). Hematite (11 gp). Coral (110 gp). Bloodstone (20 gp). Violet garnet (400 gp). Lapis lazuli (11 gp). Sard (20 gp). White pearl (110 gp). Brown-green garnet (110 gp). Carnelian (20 gp). Blue sapphire (500 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp). Star rose quartz (20 gp). Rose (20 gp). Jet (110 gp).
Damien Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He wears a red shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is physically well-built. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.
Personality: He is overprotective of those who hire his services. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Bounty Hunter they were divorced and he won custody of their daughter. He worked as a Sailor, and he later adopted a second daughter.
Motivation: Doesn't want to be a Sailor and was forced into it by his family.
Flaws: Impulsive, Disease. Bonds: Guardian, Family. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 141 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 18 (+4) | 17 (+3) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome, Goblin
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Moss agate (13 gp). Malachite (13 gp). Chalcedony (30 gp). Alexandrite (700 gp). Rose (30 gp). Alexandrite (700 gp). Violet garnet (700 gp). Obsidian (13 gp). Banded agate (13 gp). Sard (30 gp). Aquamarine (700 gp). 1 Medium magic item.
Maiathah Holimion, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is wearing a long, blue, dusty cloak. She is tall, broad shouldered and powerfully built. Her brown hair is kept up in a ponytail inside a top hat. Her gray eyes are slightly larger than normal.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She takes great joy in being the best Fisher in town.
History: Born in the north to a Fisher, Maiathah learned a great deal about her father's area of expertise. Cursed with vampirism at a very young age, Maiathah has worked very hard to control her curse. She has never given up on her singing dream.
Motivation: Sabotage a competitor; and wants to open a new tavern
Ideals: Artistic. Flaws: Shy, Disease. Bonds: Job. Occupation: Fisher
Voice: Jamaican accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 66 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 8 (-1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Peridot (80 gp). Chalcedony (80 gp). Chrysoprase (80 gp). Blue quartz (13 gp). Red-brown spinel (50 gp). White opal (700 gp). Aquamarine (500 gp). Tiger eye turquoise (13 gp). Eye agate (13 gp). Sard (80 gp). Jasper (80 gp). Deep blue spinel (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ildrex Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His crest is greying and his face has many wrinkles. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He has a massive crush on the younger sibling of the Knight who has hired him part-time. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He comes from a rich eastern family. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He wants to get laid.
Bonds: Has a crush, Adventurer, Rich, Debt. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 98 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +11 / 5d4+5, Ranged +7 / 5d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 10000 gp. Red garnet (80 gp). Jade (80 gp). Amber (80 gp). Golden yellow topaz (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
