Joser Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This dark-skinned male dresses well, typically a more casual-formal manner. He is tall, broad shouldered and powerfully built. His brown hair is thinning but still full. His fierce green eyes like to dwell on things.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a font of random trivia from the lore and stories he has discovered
History: A powerful slaver made him what he is. His father had invested heavily in several trade routes and wanted him to inherit them. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Passionate, Logical. Bonds: Attractive, Mentor, Rich. Occupation: Shipwright
Voice: Laughs frequently while speaking
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 18)
Armor Class 13
Hit Points 84 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Orc
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1400 pp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). A small bag of saffron. (90 gp). Black velvet mask with numerous citrines (30 gp). Large well-done wool tapestry (400 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). Jeweled electrum ring (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1600 gp). Gold cup set with emeralds (2000 gp). Gold dragon comb with red garnet eye (800 gp). Solid gold idol (1000 gp). Silver comb with moonstones (1000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Cloth of gold vestments (30 gp). Solid gold idol (1000 gp). Golden circlet with four aquamarines (1000 gp). Silver comb with moonstones (1000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). Solid gold idol (1000 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Sapphire pendant on gold chain (2200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Senteq Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple tan robe with white stripes complete with hood. His white hair is smooth and relatively long. He has amber eyes and a tan hat with a white feather.
Personality: He is a hateful person. He taunts others and blames them for his problems. Senteq is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Senteq was raised in a hard working conservative environment. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Senteq took refuge in the large cave and found the beat up bow and armor he uses now. He tends to his Sailor job now, and dutifully fulfills any obligations he has.
Motivation: He is wracked by social anxiety; and balancing his hectic life and new sailor responsibilities is difficult
Flaws: Antagonistic, Fearful. Bonds: Family, Job, Nature. Occupation: Sailor
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 132 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 14 (+2) | 15 (+2) | 16 (+3) | 5 (-3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Draconic, Druidic
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 1000 pp. A delicate silver chain set with a tourmaline (50 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Cloth of gold vestments (60 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (1100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Golden circlet with four aquamarines (4000 gp). Jeweled electrum ring (2000 gp). Fire opal pendant on a fine gold chain (1100 gp). Jeweled anklet (2000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate silver chain set with a tourmaline (50 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled electrum ring (2000 gp). Fire opal pendant on a fine gold chain (1100 gp). Solid gold idol (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). 1 Major magic item.
Myria Nimblefingers, Female Halfling [Permalink]
Personal [hide]
Description: She wears a white collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her hair is red and curly. She tend to wears goggles to shield her eyes.
Personality: She snorts whenever she laughs or is feeling confident. She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.
History: She got into the Hunter business at a young age. Through the years after Myria was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Myria's father didn't care for her much, and the feeling was mutual. She tends to her Hunter job now, and dutifully fulfills any obligations she has.
Motivation: Marry her sister to traveling adventurers; and find a way to reverse the transformation of her sister
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Hunter
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 121 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp. 1 Medium magic item.
Varis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This southern man is renowned for his bright blue suits and hats. His clothes are grease stained in places. His hair is long and red with streaks of silver, and is pulled back with small blue clips. His beard is silver, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Elf in existence. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: Several ex partners dislike his way of doing things and want revenge.
Ideals: Justice. Flaws: Disease. Bonds: Poor, Immigrant, Adventurer, Enemies. Occupation: Doctor
Voice: Strong lisp
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 89 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Brass mug with jade inlays (300 gp). Finely wrought small gold bracelet (50 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (1000 gp). Fire opal pendant on a fine gold chain (2400 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Jeweled gold crown (8000 gp). A delicate silver chain set with a tourmaline (50 gp). 1 Medium magic item. 1 Medium magic item.
Gomory Paxton, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a grey coat over a black low-cut shirt, and a deerstalker hat upon his head, he is not a threatening figure. He wears his hair in dreadlocks. His amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is mildly Human supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He then took over the family business and is one of the better Sage for hire.
Motivation: Expand his business.
Ideals: Entrepeneur. Flaws: Racist. Bonds: Rich, Job. Occupation: Sage
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 103 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 9000 gp. Star rose quartz (70 gp). Malachite (4 gp). Aquamarine (1400 gp). Rock crystal (70 gp). 1 Medium magic item. 1 Medium magic item.
Baern Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. His brown hair is singed and shortened. His blue eyes peer out from beneath his small grey hat.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born the only child of a wealthy merchant. A gifted student he started as a Marshal, but he got bored and became a Junk Dealer. He inherited the family business which he has now maintained for 4 years.
Motivation: He'd like to take his coworkers down a peg; and further expansion of business
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Junk Dealer
Voice: Hissing voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Rhodochrosite (7 gp). Chalcedony (30 gp). Blue quartz (7 gp). Violet garnet (300 gp).
Aym Wrath, Female Tiefling [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a simple green robe with grey stripes complete with hood. Her long red hair is drawn into a two foot long braid. Her face is covered beneath a completely black helmet.
Personality: She speaks before she thinks and is too direct. She is a great chef.
History: Aym was born with her mother's beautiful face. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying sister.
Motivation: To prove her worth to the world.
Ideals: Gifted, Logical. Flaws: Impulsive. Bonds: Attractive. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 15 (+2) | 19 (+4) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Undercommon, Abyssal, Terran, Elven
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 5000 gp. Fire opal pendant on a fine gold chain (1700 gp). Gold music box (2000 gp). Old masterpiece painting (1700 gp). Silver comb with moonstones (300 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). A delicate brass dragon egg (30 gp). Fire opal pendant on a fine gold chain (1700 gp). Carved bone or ivory statuette (30 gp). Gold and topaz bottle stopper cork (1600 gp). A delicate brass dragon egg (30 gp). Old masterpiece painting (1700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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