Lidda Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. She has done her best to style her red hair to look like a famous performer. Her thin eyebrows rest above her beady amber eyes.
Personality: She has always had a great fascination with Elven culture. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised in a white middle class family as the only child. She dropped out of school before completing her studies. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She is content.
Ideals: Justice, Logical. Flaws: Ugly, Racist, Mundane. Occupation: Cook
Voice: Uses lots of figures of speech
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 118 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Halfling, Undercommon, Sylvan
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 300 pp. Bloodstone (30 gp). Alexandrite (1100 gp). Lapis lazuli (14 gp). Smoky quartz (30 gp). Rhodochrosite (14 gp). Black pearl (1100 gp). Fiery yellow corundum (400 gp). Onyx (30 gp).
Helja Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a brown top hat and brown clothes. Her brown hair is drawn into a tight pony tail with a cross scrunchie. She is baby faced.
Personality: She is extraordinarily eccentric. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a Cook, her mother struggled to pay the bills. Helja abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.
Motivation: Find a way to reverse the transformation of her brother; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Insane. Bonds: Poor, Adventurer, Family. Occupation: Bounty Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 8
Hit Points 123 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 17 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Blue-white diamond (3000 gp). Golden yellow topaz (700 gp). Malachite (11 gp). Zircon (50 gp). Zircon (50 gp). Amber (110 gp). Violet garnet (700 gp). Alexandrite (700 gp). Tiger eye turquoise (11 gp). Tiger eye turquoise (11 gp). Moss agate (11 gp). White opal (1000 gp). Amber (110 gp). Violet garnet (700 gp). Eye agate (11 gp). Moonstone (50 gp). Silver pearl (110 gp). Golden yellow topaz (700 gp). Chrysoprase (50 gp). Smoky quartz (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Forcas Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a green shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. He has chestnut hair. He wears an eyepatch.
Personality: Prone to second guessing himself, he comes off as nervous. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was raised in a white middle class family as the only child. At a young age his mother died while driving off some gnolls. His father being the stubborn sort decided to stay and helped train him in falchion use. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Someone believes him a fraud; and he wants revenge against gnolls
Ideals: Fighting. Flaws: Ugly, Shy, Mundane. Bonds: Enemies. Occupation: Knight
Voice: Strong lisp
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 95 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 20 (+5) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Celestial, Draconic, Orc, Aquan, Abyssal
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). An abacus with copper, silver and gold markers (150 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Old masterpiece painting (1500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Solid gold idol (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Drogo Budd, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear grey pants and tee shirts. He carries with him a set of rapiers, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He wears a small hat to cover his moderate length red hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Fighting, Optimist. Flaws: Insomniac, Depressed. Bonds: Poor. Occupation: Dilettante
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 8000 gp. Freshwater pearl (11 gp). Lapis lazuli (11 gp). Smoky quartz (70 gp). Azurite (11 gp). Smoky quartz (70 gp). Hematite (11 gp). Bloodstone (70 gp). Zircon (70 gp). Aquamarine (900 gp). Golden yellow topaz (900 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Aquamarine (900 gp). Moss agate (11 gp). Peridot (70 gp). Obsidian (11 gp). Smoky quartz (70 gp). Rich purple corundum (1000 gp). Golden yellow topaz (900 gp). Black pearl (900 gp). 1 Medium magic item.
Armara Trust, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 4'8". She wears a faded coat and loose pants complete with Stetson hat. Her dark red hair is still thick. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She is the product a well kept family trust fund and as such has never really known need. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Glassblower. She now mingles about in high society.
Motivation: To pay off her debts; and she is greedy
Ideals: Optimist. Flaws: Forgetful. Bonds: Rich, Job, Debt. Occupation: Glassblower
Voice: Dark and ominous
Attributes [hide]
Medium (4'8") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 71 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A roughly beaten golden orb (160 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Old masterpiece painting (1600 gp).
Mantus Speed, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears black painted combat armor at almost all times. He wears his blue hair down. His thin eyebrows rest above his beady gold eyes.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student he started as a Farmer, but he got bored and became a Bellfounder. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Bellfounder
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 154 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 18 (+4) | 18 (+4) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Goblin, Auran
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 11000 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (150 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (100 gp).
Fonkin Glittergem, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears just a tan suit. His small hat is riddled with cuts and holes. His blue eyes have a joyful gleam in them most of the time.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fonkin took refuge in the old dungeon and found the beat up morningstar and armor he uses now. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Nature. Occupation: Carter
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Gnoll, Celestial
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Rose (70 gp). Deep green spinel (90 gp). Golden yellow topaz (1300 gp). Hematite (5 gp). Fire opal (1600 gp). White opal (1600 gp). Rhodochrosite (5 gp). Clear bright green emerald (3000 gp). Bloodstone (70 gp). Eye agate (5 gp). Canary diamond (3000 gp). Citrine (70 gp). Pink diamond (3000 gp). Malachite (5 gp). Deep green spinel (90 gp). Zircon (70 gp). Violet garnet (1300 gp). Malachite (5 gp). Black pearl (1300 gp). Tiger eye turquoise (5 gp). Moonstone (70 gp). Tiger eye turquoise (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!