Grom Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is generally well dressed albeit a few years behind the times. He is muscular with a powerful set of arms. He wears his white hair up. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He invites people to come help in his community garden.
History: His parents moved while he was still in utero so he is the first generation to be born here. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying brother.
Motivation: Wants his loneliness to end.
Ideals: Joker, Philantrophist, Gifted. Bonds: Attractive, Immigrant. Occupation: Jeweler
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Moonstone (80 gp). Star rose quartz (80 gp). Fire opal (400 gp). Red-brown spinel (60 gp). Deep blue spinel (800 gp). Rich purple corundum (400 gp). Rhodochrosite (7 gp). Chrysoberyl (60 gp). Violet garnet (800 gp). Eye agate (7 gp). Violet garnet (800 gp).
Lidda Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a white shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. Her blonde hair is smooth and relatively long. Her brown eyes dart from person to person to random spaces in the air.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Guard arts, while her mother instructed her in etiquette, music and courtly manner. After coming to the age of reason, Lidda took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying brother.
Motivation: Marry her brother to traveling adventurers; and she is greedy
Ideals: Optimist, Entrepeneur, Gifted. Bonds: Rich, Family. Occupation: Guard
Voice: Mousy voice
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 85 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Zircon (50 gp). Azurite (13 gp). Lapis lazuli (13 gp). Black pearl (800 gp). Rhodochrosite (13 gp). Blue quartz (13 gp). Golden yellow topaz (800 gp). Star rose quartz (50 gp). Eye agate (13 gp). Coral (160 gp). Citrine (50 gp).
Nora Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is long and black with streaks of silver, and is pulled back with small red clips. Her thin eyebrows rest above her beady blue eyes.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was raised in a white middle class family as the only child. Like her mother and her brother before her, after school she went straight into learning to become a Ruler. She tends to her Ruler job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor.
Ideals: Disciplined. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Ruler
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 83 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (1300 gp). 1 Medium magic item.
Gomory Harmony, Female Tiefling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is dressed in a clean green cloak covering her clean studded leather. Her hair is blue and curly. Her gold eyes lackadaisically let the world flow into them.
Personality: A deeply religious woman she believes everything happens for a reason. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her homeland was ravaged by war and she spent much of her life rebuilding it. She saw the violence of war and the aftermath so she converted to religion and dedicated herself to non-violence.
Motivation: Her religion dominates her actions; and wants to work out more often
Ideals: Athletic. Flaws: Impulsive, Disease, PTSD. Bonds: Religious. Occupation: Sellsword
Voice: Creaky witch voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 104 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1800 pp. 1 Medium magic item.
Vondal Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: 4'0" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He dislikes all the random violence that takes place in the north. A true patriot, Vondal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He left for the north, certain he would find work there.
Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army
Ideals: Pacifist. Bonds: Attractive, Military, Immigrant, Slave. Occupation: Jeweler
Voice: Jamaican accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 121 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Black velvet mask with numerous citrines (120 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Cloth of gold vestments (120 gp).
Tricking Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his shield. He wears his orange fur down. His fierce hazel eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born to loving parents in a slum to the north. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to work out more often.
Ideals: Entrepeneur, Athletic. Flaws: Addict. Bonds: Poor. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 145 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 18 (+4) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 18
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Fire opal (500 gp). Onyx (20 gp). Iolite (20 gp). Chrysoprase (20 gp). Deep blue spinel (200 gp). Black pearl (200 gp). Black star sapphire (500 gp). Golden yellow topaz (200 gp). Alexandrite (200 gp). Onyx (20 gp). Hematite (10 gp). Chrysoprase (20 gp). Rhodochrosite (10 gp). Bloodstone (20 gp). Peridot (20 gp). Jet (60 gp). Pink pearl (60 gp). Red spinel (60 gp). 1 Medium magic item. 1 Medium magic item.
Seven Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a lot of dark rich colors, with gold accents. She wears a wide-brimmed hat to cover her moderate length yellow fur. She is very pretty but has cold, dead eyes.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Seven was raised in a hard working conservative environment. Seven was born on a far eastern island where she grew up under the tutelage of her mother, an expert Banker. She now owns her own business.
Motivation: Balancing her hectic life and new Banker responsibilities is difficult.
Flaws: Antagonistic. Bonds: Attractive, Religious, Job, Immigrant. Occupation: Banker
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 7 (-2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1000 pp. Amethyst (110 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Obsidian (13 gp). Deep blue spinel (1300 gp). 1 Medium magic item.
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