Rosalind Woods, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is chestnut and very short. Her blue eyes peer out from beneath her feathered brown hat.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. A true patriot, Rosalind would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She's looking for her big break; and to reunite with her old friends
Ideals: Athletic. Bonds: Nature, Military, Mentor, Adventurer. Occupation: Unemployed
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 97 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Alexandrite (1000 gp). Golden yellow topaz (1000 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp).
Katherine Bradly, Female Human [Permalink]
Personal [hide]
Description: This eastern woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her clothes are grease stained in places. Her brown hair is wavy and long. She is baby faced.
Personality: Katherine hangs on like a leech to those who appreciate her. It was this clingy personality that held back her writing career. She is frequently practicing swordplay.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When Katherine reached her early adolescence her Human mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the east, certain she would find work there.
Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge
Ideals: Artistic. Flaws: Disease. Bonds: Poor, Immigrant, Military. Occupation: Barkeep
Voice: Posh accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran, Goblin
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Jade (90 gp). Aquamarine (1400 gp). Black pearl (1400 gp). Fire opal (600 gp). Rhodochrosite (13 gp). Eye agate (13 gp). Chrysoberyl (90 gp).
Thomas Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 4'9", this man wears professional attire. He sports a long golden beard, and similarly colored long hair. He wears a mask on his face.
Personality: He likes to make people angry or surprised. He receives visions of the future at random moments
History: Born in the west to a Scribe, Thomas learned a great deal about his mother's area of expertise. There was a wharf not far from home where he often wandered off to fish. He struck the Scribe job and began his own company from there.
Motivation: To be a Guard again; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Nature. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 120 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 17 (+3) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 4d10-2, Ranged +4 / 4d10-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Zircon (50 gp). Malachite (9 gp). Freshwater pearl (9 gp). Rose (50 gp). Fire opal (1500 gp). Bloodstone (50 gp). Malachite (9 gp). Malachite (9 gp). Zircon (50 gp). Lapis lazuli (9 gp). Jasper (50 gp). Emerald (1500 gp). Tourmaline (60 gp). Red spinel (60 gp). Chalcedony (50 gp). Star rose quartz (50 gp).
Roywyn Nopenstallen, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left arm. She dresses well, typically a more casual-formal manner. She has styled her red hair well, parting it to the left. She has gleaming, smiling violet eyes.
Personality: Overbrimming with self-confidence, Roywyn isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Roywyn was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now spends her time doing works of charity.
Motivation: She feels the way she acts is they only way to get by in the world; and her religion dominates her actions
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Animal Trainer
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 70 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 500 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold music box (1000 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (600 gp). Brass mug with jade inlays (200 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Williamina Shelley, Female Human [Permalink]
Personal [hide]
Description: She has a missing left arm. She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. With wild brown hair. Her eyes are violet.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Ploughman mother left her crippled. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Flaws: Mundane, Ugly, Disease. Bonds: Rich, Family. Occupation: Jeweler
Voice: Strong lisp
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Druidic, Auran, Aquan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Chalcedony (20 gp). White opal (400 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Carnelian (20 gp). Pink pearl (50 gp). Golden pearl (50 gp). Golden yellow topaz (1400 gp). Eye agate (12 gp). Black pearl (1400 gp). Peridot (20 gp). Alexandrite (1400 gp). 1 Medium magic item.
Galiena Sherwood, Female Human [Permalink]
Personal [hide]
Description: A 5'0" northern woman, she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair, when down, is lengthy. Her thin eyebrows rest above her beady violet eyes.
Personality: Galiena is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Galiena was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants to meet her childhood hero; and to reunite with her old friends
Ideals: Extrovert, Justice. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Knight
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 122 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: Pink pearl (130 gp). Red-brown spinel (130 gp). Azurite (12 gp). Star ruby (1000 gp). Bloodstone (50 gp). Deep blue spinel (600 gp). Blue star sapphire (1000 gp). Chrysoberyl (130 gp). Aquamarine (600 gp). Deep blue spinel (600 gp). Malachite (12 gp). Alexandrite (600 gp). Red spinel (130 gp). Azurite (12 gp). Red spinel (130 gp). Smoky quartz (50 gp). Eye agate (12 gp). Aquamarine (600 gp). 1 Medium magic item.
Zook Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'2", this man wears very tight pants and wife beaters, though occasionally he sports a tan coat. His tied-back hair is red. He has blue eyes.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He believes the world needs to unite to get rid of goblins once and for all.
History: Sold as a small child to a necromancer, Zook was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with a spirit at a very young age, Zook has worked very hard to control his curse. Days after completing his studies, news broke out that his hometown was attacked by goblins. Zook was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Flaws: Secretive, Disease. Bonds: Enemies, Mentor, Adventurer. Occupation: Beggar
Voice: Australian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 12 (+1) | 18 (+4) | 5 (-3) | 9 (-1) |
Senses Passive Perception 7
Languages Common, Gnome, Infernal, Terran, Gnoll, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 6000 gp. Hematite (11 gp). Aquamarine (400 gp). Rock crystal (50 gp). Bloodstone (50 gp). Aquamarine (400 gp). Hematite (11 gp). Sardonyx (50 gp). Rhodochrosite (11 gp). 1 Medium magic item.
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