Arumawann Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. He keeps his blonde hair in a flapper bob. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the north, but his parents moved at a very young age to the south. Arumawann was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Body Guard. He moves from town to town, unable to find a place to settle.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Immigrant, Job. Occupation: Body Guard
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 104 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Sylvan, Auran, Aquan
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Gold cup set with emeralds (3000 gp). Gold dragon comb with red garnet eye (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Jeweled electrum ring (8000 gp). Gold and topaz bottle stopper cork (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (5000 gp). Carved bone or ivory statuette (80 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Jeweled gold crown (8000 gp). Embroidered and bejeweled glove (1000 gp). Fire opal pendant on a fine gold chain (1700 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Large well-done wool tapestry (600 gp). Silver chalice with lapis lazuli gems (60 gp). Gold music box (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item. 1 Medium magic item.
Bendoo Kent, Female Half-Orc [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears a black collared shirt and blue skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt, marred by chocolates. Her hair is long and chestnut with streaks of black, and is pulled back with small black clips. Her eyes are likewise hazel.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is an amazing painter.
History: Bendoo was raised in a hard working conservative environment. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She inherited the family business which she has now maintained for 11 years.
Motivation: An old rival family wants her found; and she feels threatened by others
Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Family, Job. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1200 pp. Solid gold idol (200 gp). Gold and topaz bottle stopper cork (1600 gp). A delicate silver chain set with a tourmaline (10 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Solid gold idol (200 gp). Old masterpiece painting (2300 gp). Large well-done wool tapestry (100 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (160 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (10 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (2300 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A small bag of saffron. (10 gp). Large well-done wool tapestry (100 gp). Golden circlet with four aquamarines (3000 gp).
Diggory Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple yellow robe with black stripes complete with hood. His golden hair is matted, messy, and big. He wears large thick round spectacles.
Personality: A skeptical and narcissistic man, Diggory's first love is himself. His second love is also himself. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small mountains village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his old friends; and he has passion for adventuring and risk
Ideals: Impeccable, Opinionated. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Blacksmith
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 7000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Harriet Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her chestnut hair is smooth and relatively long. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was born at the edge of vast forest. There was a wharf not far from home where she often wandered off to fish. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Someone believes her a fraud.
Flaws: Ugly, Shy, Antagonistic. Bonds: Mentor, Nature. Occupation: Gardener
Voice: Dutch accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 145 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 18 (+4) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Solid gold idol (1100 gp). Sapphire pendant on gold chain (500 gp). Large well-done wool tapestry (200 gp). Silver chalice with lapis lazuli gems (120 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Cloth of gold vestments (120 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Jeweled electrum ring (3000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Solid gold idol (1100 gp). Old masterpiece painting (1600 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). 1 Medium magic item.
Greeba Barton, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. Her silver hair is heavily combed to the right. She has a dull look in her blue eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. The war was a terrible time for her, and Greeba does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She wants nothing more than to rejoin the army; and she's repulsed by the pc
Flaws: Antagonistic, Depressed, Disease. Bonds: Attractive, Military. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. 1 Medium magic item.
Burana Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears black robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shortbow, but if one is not available she will default to her scythe. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her scarlet crest is lengthy. She has a tattooed face.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the east. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. By chance she met her brother recently and the two have been together since.
Motivation: Doesn't want to be a Marshal and was forced into it by her family; and her relatives are trying to arrange a marriage
Flaws: Hedonist. Bonds: Attractive, Family, Immigrant. Occupation: Marshal
Voice: Creaky witch voice
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 118 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 18 (+4) |
Senses Passive Perception 17
Languages Common, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1500 pp. Alexandrite (1100 gp). Star rose quartz (60 gp). Smoky quartz (60 gp). Fire opal (1500 gp). Deep blue spinel (1100 gp). Aquamarine (1100 gp). Azurite (11 gp). Onyx (60 gp). Blue quartz (11 gp). Peridot (60 gp). Coral (160 gp). Moonstone (60 gp). Rhodochrosite (11 gp). 1 Medium magic item. 1 Medium magic item.
Dynamic In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a pastel shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her gray fur is singed and shortened. Her eyes are likewise blue.
Personality: She speaks before she thinks and is too direct. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: From birth she was tutored by a cruel and relentless mentor. She took every job she could get her hands on, but the opportunities for Tabaxis in the south were limited. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and to prove her worth to the world
Flaws: Ugly, Impulsive. Bonds: In love, Mentor, Immigrant. Occupation: Layabout
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Embroidered silk and velvet mantle with numerous moonstones (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver comb with moonstones (1000 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (30 gp). Solid gold idol (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
