Pikar Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears white leather gloves, a white jacket, and tight pants. He wears a deerstalker hat to hide his balding. He has amber eyes and a white hat with a brown feather.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Blacksmith arts, while his mother instructed him in etiquette, music and courtly manner. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Blacksmith. He is searching for what he claims is his rightful reward.
Motivation: To settle down with his crush; and wants a kiss
Bonds: Job, Religious, Rich, Adventurer, Has a crush. Occupation: Blacksmith
Voice: Timid voice
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 157 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 19 (+4) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. 1 Medium magic item.
Stacee Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears light armors faded through time and improper care. Her hair is always cut to a buzz. She tend to wears goggles to shield her eyes.
Personality: She snorts whenever she laughs or is feeling confident. She believes the world needs to unite to get rid of goblins once and for all.
History: Stacee was raised in a hard working conservative environment. Her mother was a mechanic, and taught her how to fix just about anything. She now owns her own business.
Motivation: Many goblins want her driven away.
Ideals: Athletic, Persistence. Bonds: Enemies, Job. Occupation: Sculptor
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 84 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Amber (100 gp). Bloodstone (50 gp). Red spinel (100 gp). Eye agate (7 gp). Malachite (7 gp). Golden yellow topaz (1600 gp). Amber (100 gp). 1 Medium magic item.
Art Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking western female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a Stetson hat to cover her moderate length gray fur. Her amber eyes are passionate and lively.
Personality: She is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Art was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Art's mother didn't care for her much, and the feeling was mutual. She has gone from town to town working and never settling down anywhere, but has fallen for a local Architect. She hasn't told them the truth, but wants to settle down with them.
Motivation: She is greedy; and money/treasure
Ideals: Joker. Flaws: Antagonistic. Bonds: Has a crush, Rich. Occupation: Server
Voice: American accent
Attributes [hide]
Medium (4'8") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 97 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Druidic, Halfling
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Rhodochrosite (14 gp). Coral (90 gp). Deep blue spinel (1500 gp). Star rose quartz (50 gp). Golden yellow topaz (1500 gp). Peridot (50 gp). Malachite (14 gp). Deep green spinel (90 gp). Rich purple corundum (1500 gp). Tiger eye turquoise (14 gp). Fire opal (1500 gp). Tiger eye turquoise (14 gp). 1 Medium magic item.
Fonkin Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: 3'5" and lanky with angular features, he is an attractive figure. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise hazel.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a great chef.
History: Born to a pair of adventurers, Fonkin grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Ideals: Gifted. Flaws: Insomniac, PTSD. Bonds: Attractive, Adventurer. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 10 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 4000 gp. Gold and topaz bottle stopper cork (1000 gp). Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (600 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver comb with moonstones (300 gp). Embroidered and bejeweled glove (4000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Jeweled anklet (4000 gp). Gold music box (4000 gp). Sapphire pendant on gold chain (1000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (1000 gp). Large well-done wool tapestry (500 gp). Jeweled electrum ring (4000 gp). Gold and topaz bottle stopper cork (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp).
Shadow In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He dresses like a well dressed Detective does. He carries with him a set of nunchakus, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his red fur. His eyes are yellow and he is always smoking a pipe.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He has achieved small success as a Detective.
Motivation: To end his boredom.
Ideals: Fighting, Disciplined. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Detective
Voice: pre-pubescent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 130 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 900 pp. Chalcedony (70 gp). Rock crystal (70 gp). Lapis lazuli (10 gp). Bloodstone (70 gp). Golden yellow topaz (200 gp). Chrysoberyl (50 gp). Red garnet (50 gp). Aquamarine (200 gp). Lapis lazuli (10 gp). Banded agate (10 gp). Obsidian (10 gp). Aquamarine (200 gp). White opal (500 gp). Onyx (70 gp). Hematite (10 gp). Freshwater pearl (10 gp). Obsidian (10 gp). Amber (50 gp). Lapis lazuli (10 gp). Banded agate (10 gp). Violet garnet (200 gp). Brown-green garnet (50 gp). Blue quartz (10 gp). Zircon (70 gp). Aquamarine (200 gp). Sard (70 gp). Deep blue spinel (200 gp). Azurite (10 gp). Rock crystal (70 gp). Silver pearl (50 gp). Tiger eye turquoise (10 gp). Jet (50 gp). Eye agate (10 gp). Aquamarine (200 gp). 1 Medium magic item.
Avelina Bradley, Female Human [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears tight fighting clothing, which leaves very little to the imagination. She sports a flattop hair cut. She wears a mask on her face.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: From birth she was tutored by a cruel and relentless mentor. A freak accident while working with her Blacksmith father left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and retire the richest woman in the north
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Mentor. Occupation: Crown-heir
Voice: Aggressive tone
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Auran, Ignan, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 pp. Smoky quartz (60 gp). Eye agate (5 gp). Amethyst (90 gp). Silver pearl (90 gp). Aquamarine (1400 gp). Violet garnet (1400 gp). Tiger eye turquoise (5 gp).
Bardryn Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. Her long brown hair reaches down to her waist. She has violet eyes and a brown hat with a green feather.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has a small toy that she constantly fidgets with.
History: Bardryn was raised in a hard working conservative environment. She worked as a nervous Hunter and found it very stressful. Some 3 years later her spouse died after the birth of her daughter. Heartbroken, Bardryn never married again. Instead she focused her life to raising her daughter whom she trained as her father had trained her before.
Motivation: Expand her business.
Flaws: Addict. Bonds: Job, In love. Occupation: Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Iolite (80 gp). Amethyst (130 gp). Sardonyx (80 gp). Banded agate (7 gp). Deep blue spinel (1300 gp). Sard (80 gp). Deep blue spinel (1300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
