Ovina Gorunn, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears grey painted combat armor at almost all times. Her hair is black and very short. She wears round tiny glasses practically rammed into her face.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage; and her religion dominates her actions
Flaws: Cynical. Bonds: Family, Religious, Enemies. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 143 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Druidic, Orc
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 6000 gp. Chalcedony (40 gp). Hematite (4 gp). Red garnet (40 gp). Amber (40 gp). Rhodochrosite (4 gp). Obsidian (4 gp). Golden yellow topaz (1000 gp). Moss agate (4 gp). Freshwater pearl (4 gp). White opal (1300 gp). Aquamarine (1000 gp). Silver pearl (40 gp). Alexandrite (1000 gp). Citrine (40 gp). 1 Medium magic item.
Dûshrat Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is very fat, and wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is greasy and uncared for. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.
Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Server arts, while his mother instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Dûshrat took refuge in the old dungeon and found the beat up trident and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Rich, Nature. Occupation: Server
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 78 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Elven, Dwarven, Auran
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Alexandrite (900 gp). Deep blue spinel (900 gp). Red spinel (140 gp). Red spinel (140 gp). White pearl (140 gp). Bloodstone (70 gp). Azurite (13 gp). Brown-green garnet (140 gp). Jet (140 gp). Jade (140 gp). Blue star sapphire (1500 gp). Malachite (13 gp). Golden yellow topaz (900 gp). Chrysoberyl (140 gp). Jet (140 gp). Blue quartz (13 gp). Iolite (70 gp). Iolite (70 gp). Coral (140 gp). 1 Medium magic item.
Robbie Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears clothing that is held on in multiple layers but all of it is in poor condition, and is pretty ugly. She wears her hair in dreadlocks. She has a dull look in her violet eyes.
Personality: She snorts whenever she laughs or is feeling confident. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Born in the north her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She used her abilities to travel the world and help people.
Motivation: She has passion for adventuring and risk; and she's repulsed by the pc
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Banker
Voice: Switch between two voices
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Fire opal pendant on a fine gold chain (900 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Brass mug with jade inlays (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Gold music box (1000 gp). Gold dragon comb with red garnet eye (800 gp). An abacus with copper, silver and gold markers (90 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Silver ewer (50 gp). Sapphire pendant on gold chain (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A roughly beaten golden orb (90 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). 1 Medium magic item.
Ranala Dunben, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman is wearing a perfectly clean shirt and pair of pants. Her golden hair is lengthy. She is baby faced.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with a lost civilization.
History: Sold as a small child to a brothel owner, Ranala was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Ranala was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Ranala's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: To settle down with her crush; and she has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Attractive, Adventurer, Mentor, Immigrant, Has a crush. Occupation: Laborer
Voice: Pronounces O like U
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 85 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 16 (+3) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome, Aquan, Abyssal, Dwarven
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 700 pp. Solid gold idol (900 gp). Gold dragon comb with red garnet eye (800 gp).
Ethereal Of Ebony, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy yellow fur. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a hunchback. Her yellow fur is long and unkept. She has a tattooed face.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is obsessed with a lost civilization.
History: Born to a pair of adventurers, Ethereal grew up listening to her mother's many stories. Her mother was a mechanic, and taught her how to fix just about anything. She then took over the family business and is one of the better Jeweler for hire.
Motivation: She wants nothing more than to rejoin the army; and further expansion of business
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Job, Military. Occupation: Jeweler
Voice: Dark and ominous
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Golden circlet with four aquamarines (5000 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Gold dragon comb with red garnet eye (400 gp). Gold music box (1000 gp). Gold dragon comb with red garnet eye (400 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (600 gp). A delicate brass dragon egg (70 gp). Solid gold idol (1000 gp). Brass mug with jade inlays (600 gp). Gold music box (1000 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item.
Henry Eastaughffe, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He carries a battered scythe and tarnished hand crossbow as well. His long silver hair is drawn into a two foot long braid. He has gleaming, smiling brown eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He always tries to repair and not replace. It was this mentality that drove him into the Healer business.
History: Henry was raised in a hard working conservative environment. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.
Motivation: To settle down with his crush; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Persistence, Philantrophist. Bonds: Attractive, Job, Has a crush. Occupation: Healer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. An abacus with copper, silver and gold markers (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Jeweled gold crown (6000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cask Of Ivory, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she dresses well, typically a more casual-formal manner. Her fur is cut close to her head. She wears a mask on her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: A powerful necromancer made her what she is. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She then took over the family business and is one of the better Detective for hire.
Motivation: She desires power and/or immortality; and meet up once more with her childhood friend
Ideals: Gifted. Bonds: Attractive, Mentor, Job, Adventurer. Occupation: Detective
Voice: Jamaican accent
Attributes [hide]
Medium (5'0") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Goblin, Ignan, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Eye agate (13 gp). Jet (160 gp). Blue sapphire (1500 gp). Eye agate (13 gp). Sard (30 gp). Brown-green garnet (160 gp). Black pearl (1300 gp). Blue quartz (13 gp). Onyx (30 gp). Citrine (30 gp). Tourmaline (160 gp). Lapis lazuli (13 gp). Peridot (30 gp). Hematite (13 gp). Deep blue spinel (1300 gp). Onyx (30 gp). Fire opal (1500 gp). Tiger eye turquoise (13 gp). Hematite (13 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
