Dain Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is renowned for his bright brown suits and hats. He has a chestnut handlebar mustache and slicked back chestnut hair. He has several tiny jet earrings on each ear.
Personality: He is a hateful person. He taunts others and blames them for his problems. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His father raised him in a mountain cabin. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He doesn't get along with people that don't share his tastes; and to prove his worth to the world
Ideals: Gifted, Impeccable. Flaws: Antagonistic, Impulsive. Bonds: Rich, Nature. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 124 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. Brass mug with jade inlays (400 gp). A small bag of saffron. (40 gp). Gold and topaz bottle stopper cork (300 gp). Gold and topaz bottle stopper cork (300 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Solid gold idol (1100 gp). Gold music box (2000 gp). Carved bone or ivory statuette (40 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold and topaz bottle stopper cork (300 gp). Carved bone or ivory statuette (40 gp). Solid gold idol (1100 gp). Silver comb with moonstones (300 gp). A silver and pearl hairclip (40 gp). 1 Medium magic item. 1 Medium magic item.
Ulla Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She prefers to wear blue pants and tee shirts. Her whole body is exceptionally muscular. Her red hair is cut short with large spiked bangs in the front. Her eyes are likewise amber. Her teeth are yellowed and unaligned.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Flattery will make her almost putty in your hands.
History: When she was but 3 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Gnomes in the south were limited. She now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Immigrant, Adventurer. Occupation: Unemployed
Voice: Laughs frequently while speaking
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 17)
Armor Class 13
Hit Points 126 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Gnome
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 500 pp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold dragon comb with red garnet eye (1600 gp). Cloth of gold vestments (170 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Brass mug with jade inlays (500 gp). A delicate silver chain set with a tourmaline (50 gp). Silver ewer (50 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). 1 Medium magic item. 1 Medium magic item.
Balam Fluke, Male Tiefling [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He carries a battered longsword and tarnished scimitar as well. His purple hair is singed and shortened. His eyes are gold and beady.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Flattery will make him almost putty in your hands.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 12th year, his parents were killed by a illithids raid, leaving Balam alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and many illithids want him driven away
Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish. Bonds: Military, Enemies. Occupation: Performer
Voice: Pirate accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Abyssal, Undercommon
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Jasper (50 gp). Bloodstone (50 gp). Red spinel (80 gp). Silver pearl (80 gp). Alexandrite (1000 gp). Rhodochrosite (8 gp). Smoky quartz (50 gp). Aquamarine (1000 gp). Rhodochrosite (8 gp). Malachite (8 gp). Deep blue spinel (1000 gp). Azurite (8 gp). Aquamarine (1000 gp). 1 Medium magic item.
Fargas Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who has the majority of his body covered in plate. He keeps his blonde hair in a flapper bob. His eyes are blue and catlike.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Fargas lived on a farm with his father, near the main road leading to a nearby town. Like his father and his sister before him, after school he went straight into learning to become a Body Guard. He then took over the family business and is one of the better Body Guard for hire.
Motivation: A deep hatred of gnolls.
Bonds: Job, Military, Family, Enemies. Occupation: Body Guard
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 71 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 16 (+3) | 11 (+0) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Ignan
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). A delicate silver chain set with a tourmaline (70 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Solid gold idol (400 gp). Solid gold idol (400 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (1600 gp). Black velvet mask with numerous citrines (80 gp). Finely wrought small gold bracelet (70 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Jeweled gold crown (5000 gp). A necklace of small pink pearls (2000 gp). A small bag of saffron. (70 gp). A roughly beaten golden orb (80 gp). Silver chalice with lapis lazuli gems (80 gp).
Charles Elton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears dull grey sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. With bright brown hair and a scraggly beard. His brown eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is obsessed with finding treasure.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Brewer soon after.
Motivation: Sabotage a competitor; and he loathes his own lifestyle
Flaws: Ugly, Depressed. Bonds: Adventurer, Nature, Job. Occupation: Brewer
Voice: Slurs words
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 120 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. An abacus with copper, silver and gold markers (110 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (5000 gp). Fire opal pendant on a fine gold chain (800 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Silver comb with moonstones (200 gp). Silver ewer (40 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Cloth of gold vestments (110 gp). Jeweled anklet (3000 gp). Gold and ruby ring (12000 gp). Gold and ruby ring (12000 gp). An abacus with copper, silver and gold markers (110 gp). Embroidered and bejeweled glove (3000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Golden circlet with four aquamarines (5000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp).
Oren Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear white clothing when he does not wear armor. He wears his hair in dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.
History: When he was but 7 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He was always very intelligent and has formed a secret society of philosophers.
Motivation: To clean up the streets; and to protect his home
Ideals: Persistence. Flaws: Insomniac, Secretive. Bonds: Attractive, Immigrant, Guardian. Occupation: Farmer
Voice: Creaky witch voice
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 9
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Druidic
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Aquamarine (200 gp). Red-brown spinel (130 gp). Jasper (30 gp). Alexandrite (200 gp). Tiger eye turquoise (4 gp). Rock crystal (30 gp). 1 Medium magic item.
Tarhun Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He carries with him a set of tridents, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His black crest is long and unkept. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: Tarhun speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Tarhun enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the west. His father took him hunting and taught him how to get in the mind of other creatures. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Nothing but the best is good enough for him.
Ideals: Fighting, Impeccable. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). An abacus with copper, silver and gold markers (110 gp). Gold dragon comb with red garnet eye (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Golden circlet with four aquamarines (6000 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Cloth of gold vestments (110 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp).
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Their contribution stands as a beacon of hope for all adventurers!