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Stannor Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He wears red trousers with brown and black striped suspenders. He wears various colorful collared shirts. He has a hunchback. His hair is auburn and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He likes to make people angry or surprised. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. He helped his father out around the business and became quite the natural. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Job. Occupation: Fletcher

Voice: Sighs a lot, exhausted

Attributes [hide]

Stannor Swiftwhistle, Male Halfling Druid 15
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Arcana +5, Deception +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Golden circlet with four aquamarines (3000 gp). Sapphire pendant on gold chain (2500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). 1 Medium magic item.


Social Check DCs


Quarion Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his tan boots flare out at the collars. His long white hair reaches down to his waist. His eyes are amber.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in a small village he learned the ways of the warrior from his father. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: A deep hatred of drow; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Quarion Qualanthri, Male Elf Druid 18
Medium (5'5") Elf, Lawful Good (CR 18)
Armor Class 14
Hit Points 127 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 14 (+2)10 (+0)
Skills Animal Handling +8, Stealth +10
Senses Passive Perception 12
Languages Common, Elven, Giant
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 4000 gp. Lapis lazuli (14 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Tiger eye turquoise (14 gp). Rose (40 gp). Sard (40 gp). Freshwater pearl (14 gp). Fire opal (1500 gp). Violet garnet (1100 gp). Emerald (1500 gp). Lapis lazuli (14 gp). 1 Medium magic item.


Social Check DCs


Everard Sydney, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown costume with the symbols of death on his torso. He is tall, broad shouldered and powerfully built. His black hair is knotted and matted. His eyes are amber.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in a small forest village. Through the years after Everard was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Everard's father didn't care for him much, and the feeling was mutual. Some 8 years later his spouse died after the birth of his son. Heartbroken, Everard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and his relatives are trying to arrange a marriage

Flaws: Addict, Antagonistic. Bonds: Nature, In love, Family. Occupation: Unemployed

Voice: Smoker's lung

Attributes [hide]

Everard Sydney, Male Human Druid 15
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 122 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 17 (+3)10 (+0) 13 (+1)9 (-1)
Skills Arcana +5, Deception +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Sardonyx (20 gp). Aquamarine (1400 gp). Jet (50 gp). Rhodochrosite (6 gp). Amber (50 gp). Fire opal (1200 gp). Banded agate (6 gp). Blue quartz (6 gp). Iolite (20 gp). Tourmaline (50 gp). Deep blue spinel (1400 gp). Deep blue spinel (1400 gp). Tiger eye turquoise (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Pingun, Male Gnome [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He dresses in collared shirts and wears a proper scarf over his head. His whole body is exceptionally muscular. He wears a colorful flower in his white hair. He is baby faced.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.

History: He was born in the north, but his parents moved at a very young age to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Flaws: Antagonistic, Lazy. Bonds: Immigrant, Attractive, Religious. Occupation: Cook

Voice: High pitched, excited

Attributes [hide]

Erky Pingun, Male Gnome Druid 16
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 160 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 19 (+4)11 (+0) 10 (+0)11 (+0)
Skills Investigation +5, Medicine +5
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 11000 gp. Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (800 gp). A roughly beaten golden orb (100 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Abalaba Gummen, Female Gnome [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a slight overbite and is overall scrawny. She has wavy silver hair. She wears a mask on her face.

Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She is obsessed with finding treasure.

History: Abalaba lived on a farm with her mother, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Abalaba has worked very hard to control her curse. She has since lost track of the people in her past.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Disease. Bonds: Enemies, Adventurer, Family. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Abalaba Gummen, Female Gnome Druid 16
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 99 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Acrobatics +8, Performance +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 7000 gp. Golden circlet with four aquamarines (3000 gp). Jeweled gold crown (8000 gp). Old masterpiece painting (1600 gp). Old masterpiece painting (1600 gp). Fire opal pendant on a fine gold chain (1600 gp). Old masterpiece painting (1600 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Huru Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a black shirt with thin red vertical stripes and yellow pants. Her long black hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Huru studied abroad. When money was particularly tight she was walking through alleys when she overheard a Mayor hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She was granted divine powers by her dying brother.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Mayor

Voice: Draws out vowels

Attributes [hide]

Huru Conway, Female Half-Orc Druid 15
Medium (4'8") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 92 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 13 (+1)16 (+3)
Skills History +6, Insight +6
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Carnelian (40 gp). Violet garnet (1300 gp). Banded agate (10 gp). Malachite (10 gp). Deep blue spinel (1300 gp). Jasper (40 gp). Aquamarine (1300 gp). Deep blue spinel (1300 gp). Peridot (40 gp). Chrysoprase (40 gp). Freshwater pearl (10 gp). Malachite (10 gp). Obsidian (10 gp). 1 Medium magic item.


Social Check DCs


Bundrigo Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears just a red suit. His brown hair is greasy and uncared for. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: The child of a Adventurer, who enjoyed hunting, Bundrigo was taken on many hunting expeditions. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has achieved small success as a Barkeep.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Job. Occupation: Barkeep

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bundrigo Shadowquick, Male Halfling Druid 15
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)8 (-1) 14 (+2)15 (+2)
Skills Acrobatics +7, Arcana +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 8000 gp. Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp). Black velvet mask with numerous citrines (30 gp).


Social Check DCs

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