Ratanák Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'3". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown hair is drawn into a tight pony tail with a card scrunchie. He wears an eyepatch.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He uses divination through singing.
History: Gifted from a young age, Ratanák studied abroad. His mother was a soldier and died while he was still young. Ratanák was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and to be a tanner again
Ideals: Disciplined, Gifted. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 107 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Alexandrite (1200 gp). Lapis lazuli (14 gp). Black pearl (1200 gp). Golden yellow topaz (1200 gp). Chrysoprase (70 gp). Sardonyx (70 gp). Freshwater pearl (14 gp). Freshwater pearl (14 gp). Deep green spinel (140 gp). Iolite (70 gp). Amber (140 gp). Obsidian (14 gp). Blue quartz (14 gp). Blue sapphire (1100 gp). Fiery yellow corundum (1100 gp). Sardonyx (70 gp). Iolite (70 gp). Golden yellow topaz (1200 gp). Malachite (14 gp). Chalcedony (70 gp). Hematite (14 gp). Deep blue spinel (1200 gp). Chrysoberyl (140 gp). Star ruby (1100 gp). Blue star sapphire (1100 gp). Moss agate (14 gp). Rose (70 gp). Rock crystal (70 gp). Azurite (14 gp). Sardonyx (70 gp).
Anverth Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a blue shirt, with a green mid length shorts with green tights and flats, usually wearing a coat over them. He has a red handlebar mustache and slicked back red hair. He has a dull look in his hazel eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not believe in violence as a means to an end. He is a dedicated Mayor but believes his peers are too gung-ho.
History: Born to a pair of adventurers, Anverth grew up listening to his mother's many stories. Like his mother and his sister before him, after school he went straight into learning to become a Mayor. He inherited the family business which he has now maintained for 4 years.
Motivation: He is terrified, and will act out of fear; and to reunite with his old friends
Ideals: Joker, Pacifist. Flaws: Fearful. Bonds: Adventurer, Job. Occupation: Mayor
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 146 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Terran, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 8000 gp. Star rose quartz (20 gp). Aquamarine (1100 gp). Golden pearl (80 gp). Aquamarine (1100 gp). Emerald (500 gp). Blue star sapphire (500 gp). Onyx (20 gp). Jasper (20 gp). 1 Minor magic item.
Simon Dumph, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He keeps his long silver hair kept up in a rat tail. His green eyes dart from person to person to random spaces in the air.
Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born in the north. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He's attracted to the PC.
Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Has a crush, Immigrant. Occupation: Fisher
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 81 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Aquan, Halfling
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +9
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 6000 gp. Jeweled electrum ring (4000 gp). Carved bone or ivory statuette (30 gp). Solid gold idol (400 gp). A roughly beaten golden orb (140 gp). Gold dragon comb with red garnet eye (1400 gp). Gold and topaz bottle stopper cork (1400 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver ewer (30 gp). A delicate silver chain set with a tourmaline (30 gp). Gold and topaz bottle stopper cork (1400 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Large well-done wool tapestry (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Finely wrought small gold bracelet (30 gp). Gold and ruby ring (10000 gp). Gold dragon comb with red garnet eye (1400 gp).
Theren Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longbow, just in case. His black hair is matted, messy, and big. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Overbrimming with self-confidence, Theren isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and he feels the way he acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Animal Trainer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 78 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 19 (+4) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Silver chalice with lapis lazuli gems (30 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (2200 gp). Brass mug with jade inlays (300 gp). Embroidered and bejeweled glove (1000 gp). Large well-done wool tapestry (300 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). A necklace of small pink pearls (1000 gp). Old masterpiece painting (2200 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). 1 Medium magic item.
Ozyman Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is drawn into a tight pony tail with a skull scrunchie. His eyes are gray and beady.
Personality: Ozyman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born at the edge of vast plains. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has built up a small fortune and can afford his own way.
Motivation: He's repulsed by the PC.
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Nature. Occupation: Barber
Voice: Strong lisp
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 79 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Citrine (60 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Tiger eye turquoise (8 gp). Coral (50 gp). Amber (50 gp). Coral (50 gp). Golden yellow topaz (1100 gp). Malachite (8 gp). Malachite (8 gp). Star rose quartz (60 gp). Eye agate (8 gp). Alexandrite (1100 gp). Blue star sapphire (1400 gp). Rhodochrosite (8 gp). Jade (50 gp). Tiger eye turquoise (8 gp). 1 Medium magic item.
Jo Cherrycheeks, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many black ritualistic tattoos. She has a large white mantle and cape that has been intricately interwoven into her black robe. She has slicked back golden hair. Her brown eyes have a joyful gleam in them most of the time.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is lazy and tries to find solutions quickly.
History: She is the product a well kept family trust fund and as such has never really known need. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She's attracted to the PC; and she has money and likes to spend it
Ideals: Impeccable, Justice. Flaws: Lazy. Bonds: Rich, Has a crush. Occupation: Architect
Voice: Speaks with back of mouth
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 132 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +8 / 5d4+2, Ranged +10 / 5d4+4, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. A pair of silk slippers encrusted with tiny pearls. (160 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A necklace of small pink pearls (1000 gp). Gold music box (3000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Medium magic item.
Nimble Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her fur is greying and her face has many wrinkles. She has a dull look in her hazel eyes.
Personality: Stoic and calm, she prefers to meditate than take action. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born to loving parents in a slum to the south. Nimble abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She desires power and/or immortality; and obtaining odd cultural half-orc artifacts is her passion
Ideals: Disciplined. Bonds: Attractive, Adventurer, Poor. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 13 (+1) | 8 (-1) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 5000 gp. Silver pearl (50 gp). Star ruby (600 gp). Golden pearl (50 gp). Aquamarine (400 gp). Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

