Fenriz Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy white stubble. He wears light armors faded through time and improper care. He has a hunchback. He wears his white hair down. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Fenriz grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's attracted to the PC.
Flaws: Ugly, Shy. Bonds: Has a crush, Adventurer. Occupation: Priest
Voice: Old Prospector
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 100 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan, Auran, Orc
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Pink pearl (80 gp). Black opal (1200 gp). Moss agate (13 gp). Star rose quartz (40 gp). Deep green spinel (80 gp). Sard (40 gp). Rose (40 gp). Fiery yellow corundum (1200 gp). Carnelian (40 gp). Freshwater pearl (13 gp). Deep blue spinel (500 gp). Red garnet (80 gp). Onyx (40 gp). Peridot (40 gp). Blue quartz (13 gp). Smoky quartz (40 gp). Moss agate (13 gp). Clear bright green emerald (4000 gp). Bloodstone (40 gp). Blue sapphire (1200 gp). Aquamarine (500 gp). Azurite (13 gp). Alexandrite (500 gp). Amber (80 gp). Moonstone (40 gp). White opal (1200 gp). Banded agate (13 gp). Hematite (13 gp). Emerald (1200 gp). Jade (80 gp). Chrysoprase (40 gp). Black star sapphire (1200 gp). Golden yellow topaz (500 gp). Coral (80 gp). Deep green spinel (80 gp). Coral (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Antrara Clethtinthiallor, Female Dragonborn [Permalink]
Personal [hide]
Description: She is lean but muscular and prefers to wear black clothing when she does not wear armor. Her silver crest is thinning but still full. Her gold eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She likes to make people angry or surprised. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Antrara lived on a farm with her mother, near the main road leading to a nearby town. Through the years after Antrara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Antrara's mother didn't care for her much, and the feeling was mutual. She moves from town to town, unable to find a place to settle.
Motivation: Doesn't want to be a Locksmith and was forced into it by her family; and she wants to meet her childhood hero
Ideals: Justice. Flaws: Addict, Antagonistic. Bonds: Family, Immigrant, Adventurer. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 111 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Amber (70 gp). Hematite (6 gp). Red garnet (70 gp). Golden yellow topaz (1400 gp). Blue quartz (6 gp). 1 Medium magic item.
Arnold Enfield, Male Human [Permalink]
Personal [hide]
Description: He dresses well, typically a more casual-formal manner, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. He sports a flattop hair cut. He is baby faced.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He works hard and plays hard.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an apprentice working in his mother's forge. He inherited the family business which he has now maintained for 6 years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he seems to be bored by most things
Ideals: Fighting. Flaws: Hedonist, Mundane. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 5 (-3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. 1 Medium magic item.
Fenriz Entropy, Male Tiefling [Permalink]
Personal [hide]
Description: He prefers to wear flannel. His chestnut hair is knotted and matted. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has all his life been fascinated with music.
History: Fenriz lived on a farm with his mother, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now mingles about in high society.
Motivation: Wants to work out more often; and wants to raise his children well
Ideals: Artistic, Entrepeneur, Athletic. Bonds: Family, Rich. Occupation: Healer
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 18 (+4) |
Senses Passive Perception 19
Languages Common, Celestial, Draconic, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Embroidered and bejeweled glove (4000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled electrum ring (6000 gp). Gold dragon comb with red garnet eye (1700 gp). Jeweled gold crown (6000 gp). A delicate brass dragon egg (10 gp). 1 Medium magic item.
Nora Thorngage, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many grey ritualistic tattoos. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has silver hair. She wears crescent spectacles with a black brim.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She believes the world needs to unite to get rid of drow once and for all.
History: She was born on a small isolated farm. Nora liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Days after completing her studies, news broke out that her hometown was attacked by drow. Nora was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: Wants to have a good time and be beloved; and her relatives are trying to arrange a marriage
Ideals: Optimist. Bonds: Enemies, Nature, Family. Occupation: Brewer
Voice: Soft and mumbly
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 46 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 9 (-1) | 6 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. A pair of silk slippers encrusted with tiny pearls. (150 gp). A roughly beaten golden orb (150 gp). Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (1700 gp). Silver comb with moonstones (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). 1 Medium magic item. 1 Medium magic item.
Morgran Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Cook. He carries a battered nunchaku and tarnished greatsword as well. His hair, while still mostly blonde, has prominent grey streaks. He wears a mask on his face.
Personality: He exudes charisma. He is a tour de force of persuasion. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a brigands raid, leaving Morgran alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Morgran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 92 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 16 (+3) | 19 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Auran, Giant, Ignan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 7000 gp. An abacus with copper, silver and gold markers (120 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Brass mug with jade inlays (300 gp). A necklace of small pink pearls (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diesa Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, she is wearing a long, grey, dusty cloak. She keeps her golden hair in a flapper bob. She has gleaming, smiling amber eyes.
Personality: A skeptical and narcissistic woman, Diesa's first love is herself. Her second love is also herself. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her parents moved while she was still in utero so she is the first generation to be born here. She moved from fad to fad and when she turned 15 she discovered singing. She moves from town to town, unable to find a place to settle.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Artistic. Flaws: Ugly, Impulsive. Bonds: Poor, Immigrant. Occupation: Crown-heir
Voice: Strong lisp
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 162 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 11 (+0) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 11000 gp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (1600 gp). Large well-done wool tapestry (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled anklet (4000 gp). 1 Major magic item.
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Their contribution stands as a beacon of hope for all adventurers!
