Farideh Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a black shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. She carries with her a set of scimitars, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her white crest is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her red eyes.
Personality: Farideh speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Farideh hails from a village terrorized by dire rats. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She now spends her time doing works of charity.
Motivation: Nothing but the best is good enough for her.
Ideals: Fighting, Impeccable, Philantrophist. Bonds: Attractive, Enemies. Occupation: Bowyer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Old masterpiece painting (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled gold crown (6000 gp). Cloth of gold vestments (110 gp). Gold and ruby ring (8000 gp). Jeweled electrum ring (6000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A delicate silver chain set with a tourmaline (30 gp). An abacus with copper, silver and gold markers (110 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
William Cason, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a simple brown robe with yellow stripes complete with hood. He has a hunchback. His auburn hair is matted, messy, and big. He has green eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.
History: William lived on a farm with his father, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Family, Nature. Occupation: Baker
Voice: Rolls R's
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 93 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Jet (110 gp). Fiery yellow corundum (500 gp). Hematite (10 gp). Blue quartz (10 gp). Aquamarine (1000 gp). Black pearl (1000 gp). Violet garnet (1000 gp). Smoky quartz (50 gp). Alexandrite (1000 gp). Star rose quartz (50 gp). Red garnet (110 gp). Jasper (50 gp). Jet (110 gp). Jet (110 gp). Aquamarine (1000 gp). Coral (110 gp). Aquamarine (1000 gp).
Beast Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel cloak and cross-gartered violet stockings, and carries rapiers. His fur is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Halfling culture. He also has developed a complete distrust of the Courier profession.
History: A powerful brothel owner made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. He inherited the family business which he has now maintained for 8 years.
Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult.
Ideals: Fighting. Flaws: Insomniac, Racist. Bonds: Job, Mentor. Occupation: Bricklayer
Voice: Spanish accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 400 pp. Jasper (30 gp). Blue star sapphire (800 gp). Carnelian (30 gp). Deep blue spinel (1100 gp). Malachite (12 gp). Rhodochrosite (12 gp). 1 Medium magic item. 1 Medium magic item.
Aasathra Norixius, Female Dragonborn [Permalink]
Personal [hide]
Description: She dresses in black turtlenecks beneath a blue coat with brown slacks. She carries a battered quarterstaff and tarnished club as well. Her crest, while still mostly bronze, has prominent grey streaks. She has gleaming, smiling red eyes.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born in the west. She was an adventurer many years ago and she formed a blood bond with her Human companion (her 'brother'). She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature club.
Motivation: Obtaining odd cultural Human artifacts is her passion; and wants her loneliness to end
Ideals: Fighting, Philantrophist. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Blacksmith
Voice: Spits and sputters
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 100 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 17 (+3) | 13 (+1) | 14 (+2) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Terran, Auran
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp.
Thiala Adler, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she typically wears yellow cloth garments or leather armor. She has moderate length white hair. She wears an eyepatch.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Thiala lived on a farm with her father, near the main road leading to a nearby town. A gypsy cursed her at a young age, leading to her ugly appearance. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She loathes her own lifestyle; and she's looking for her big break
Flaws: Ugly, Depressed. Bonds: Adventurer, Family. Occupation: Barrister
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 19)
Armor Class 14
Hit Points 124 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 5d8-1, Ranged +10 / 5d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 15000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Sapphire pendant on gold chain (2000 gp). A roughly beaten golden orb (120 gp). Gold dragon comb with red garnet eye (600 gp). Gold dragon comb with red garnet eye (600 gp). An abacus with copper, silver and gold markers (120 gp). Brass mug with jade inlays (400 gp). Gold dragon comb with red garnet eye (600 gp). Solid gold idol (500 gp). Gold cup set with emeralds (8000 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Silver ewer (70 gp). Old masterpiece painting (1600 gp). Solid gold idol (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Emerald Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a pastel tunic with tan highlights, and long black pants that bunch up around his shoes. His fur is short and black. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep copper.
Personality: Always inclined to offer people food he seems plenty friendly. He never wears the same outfit twice, unless he absolutely has to.
History: When he was but 4 years old his parents immigrated from the north. Through the years after Emerald was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Emerald's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Emerald and his spouse have recently divorced.
Motivation: Retire the richest man in the north; and an old rival family wants him found
Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Painter
Voice: Irish accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 70 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Sardonyx (80 gp). White pearl (160 gp). Bloodstone (80 gp). Lapis lazuli (10 gp). Golden yellow topaz (600 gp). Violet garnet (600 gp).
Ghâm Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a ceremonial dagger on his belt. His attire stands in sharp contrast to his ceremonial dagger, which is beautifully polished and possesses an ornate carving of a card on it. His auburn hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady gray eyes.
Personality: He has a massive crush on the younger sibling of the Beggar who has hired him part-time. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Ghâm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He has a crush on the local Servant.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Has a crush, Poor. Occupation: Beggar
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 16)
Armor Class 8
Hit Points 94 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 4 (-3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Solid gold idol (400 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Gold and topaz bottle stopper cork (800 gp). Black velvet mask with numerous citrines (80 gp). Silver comb with moonstones (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).
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