Trym Compton, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a fine chain shirt which he covers with grey colored cloaks and clothing. His hair is cut close to his head. His eyes are likewise violet.
Personality: Trym wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He ran away from his former home and has been making his living as a Adventurer for the past few years.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent father
Ideals: Disciplined. Flaws: Impulsive. Bonds: Immigrant, Job, Family. Occupation: Adventurer
Voice: Sleepy voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. 1 Medium magic item.
Uthemar Ariessus, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His red hair is lengthy. He is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Uthemar will drive conversation. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the west his family was never financially stable. Cursed with a spirit at a very young age, Uthemar has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers
Ideals: Extrovert. Flaws: Antagonistic, Disease. Bonds: Attractive, Poor. Occupation: Bookbinder
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 103 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Violet garnet (300 gp). Sard (20 gp). Moss agate (15 gp). Blue quartz (15 gp). Chalcedony (20 gp). Jet (70 gp). Rhodochrosite (15 gp). Hematite (15 gp). Red spinel (70 gp). Deep blue spinel (300 gp). 1 Medium magic item.
Gimurt Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His silver hair is kept up in a ponytail inside a broad hat. His green eyes have a joyful gleam in them most of the time.
Personality: Eccentric and domineering, Gimurt will drive conversation. Energy wise he seems alert and responsive.
History: Gimurt was raised in a hard working conservative environment. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He ran away from his former home and has been making his living as a Detective for the past few years.
Motivation: He is terrified, and will act out of fear; and to prove his worth to the world
Ideals: Extrovert, Professionalism. Flaws: Fearful, Impulsive. Bonds: Job. Occupation: Detective
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 158 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 21 (+5) | 14 (+2) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan, Celestial
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 8000 gp. Deep green spinel (90 gp). Red garnet (90 gp). Deep blue spinel (1200 gp). Black star sapphire (800 gp). Moonstone (70 gp).
Ur-Dag Vance, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a butterfly on it. He has wavy auburn hair. He is baby faced.
Personality: He can speak with the recently deceased. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Ur-Dag was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Brilliant and gifted he never wanted to apply himself. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Meet up once more with his childhood friend.
Ideals: Gifted. Flaws: Ugly, Impulsive. Bonds: Poor, Adventurer. Occupation: Beggar
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 43 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Orc, Gnome
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. Hematite (9 gp). Silver pearl (140 gp). Alexandrite (400 gp). Malachite (9 gp). Rock crystal (20 gp). 1 Medium magic item.
Theren Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right leg. He is wearing a long, tan, dusty cloak. He has a long red beard with little hanging trinkets. His eyes are blue and catlike.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Mason for hire.
Motivation: Elven compassion; and to be a body guard again
Flaws: Terse, Racist. Bonds: Religious, Rich, Job. Occupation: Mason
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 47 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 10000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Percival Hayhurst, Male Human [Permalink]
Personal [hide]
Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His white hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is almost excessively polite to everyone, even when angry. He is a great chef.
History: Born in the west his family was never financially stable. Brilliant and gifted he never wanted to apply himself. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Shy, Insane. Bonds: Poor. Occupation: Sage
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Sard (70 gp). Moss agate (7 gp). Rhodochrosite (7 gp). Fire opal (1100 gp). Chrysoprase (70 gp). Smoky quartz (70 gp). Alexandrite (800 gp). Tourmaline (40 gp). Lapis lazuli (7 gp). Pink pearl (40 gp). Citrine (70 gp). Coral (40 gp). Pink pearl (40 gp). Zircon (70 gp). Red garnet (40 gp). 1 Medium magic item.
Olunt Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. He has moderate length brown hair. He has gray eyes and a brown hat with a black feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He has a small toy that he constantly fidgets with.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Since then, he has sought to make the best of life.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Military. Occupation: Barkeep
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
