Umpen Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears bulky blue painted plate armor. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. This gray eyed southerner is not easily forgotten.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is used to getting what he wants. In part because he is a meticulous planner.
History: Umpen was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to work out more often; and to reunite with his absent mother
Ideals: Professionalism, Athletic. Flaws: Shy. Bonds: Attractive, Family. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 98 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 5 (-3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Tiger eye turquoise (13 gp). Deep blue spinel (1300 gp). Deep blue spinel (1300 gp). Golden pearl (50 gp). Peridot (30 gp). Alexandrite (1300 gp). Alexandrite (1300 gp). Peridot (30 gp). Amethyst (50 gp). Aquamarine (1300 gp). Blue quartz (13 gp). Zircon (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Sun Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft green waves gently in the breeze. He is portly but not overly obese. His red fur is slicked back into a classic pompadour. He has several tiny amber earrings on each ear.
Personality: A deeply religious man he believes everything happens for a reason. Sun enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sun lived on a farm with his father, near the main road leading to a nearby town. He dropped out of school before completing his studies. By chance he met his sister recently and the two have been together since.
Motivation: His relatives are trying to arrange a marriage.
Ideals: Logical. Flaws: Hedonist. Bonds: Rich, Religious, Family. Occupation: Sailor
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 18)
Armor Class 11
Hit Points 78 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1200 pp. Freshwater pearl (8 gp). Sardonyx (50 gp). Aquamarine (1400 gp). Chrysoberyl (110 gp). 1 Medium magic item.
Diggory Morris, Male Half-Elf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in yellow turtlenecks beneath a white coat with blue slacks. He has shaved his head bald. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Diggory was raised in a hard working conservative environment. He worked as a nervous Navigator and found it very stressful. He has drifted from career to career and currently works as a Navigator.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Red spinel (120 gp). Chrysoprase (20 gp). White pearl (120 gp). Malachite (6 gp). Tiger eye turquoise (6 gp). Sard (20 gp). Red spinel (120 gp). 1 Medium magic item.
Hadwisa Dukakis, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she dresses in violet turtlenecks beneath a brown coat with grey slacks. Her hair is golden and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is underhanded and not above using her wealth and body to get others to do her bidding.
History: When she was but 7 years old her parents immigrated from the west. She took every job she could get her hands on, but the opportunities for Half-Elves in the west were limited. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers
Flaws: Antagonistic. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 131 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 800 pp. Jade (140 gp). Red garnet (140 gp). Red garnet (140 gp). Amber (140 gp). Chalcedony (50 gp). Aquamarine (700 gp). Blue quartz (10 gp). Chalcedony (50 gp). Blue sapphire (500 gp). Silver pearl (140 gp). Moonstone (50 gp). Pink pearl (140 gp). Jacinth (2000 gp). Azurite (10 gp). Emerald (500 gp). Deep blue spinel (700 gp). Freshwater pearl (10 gp). Moonstone (50 gp). Eye agate (10 gp). Freshwater pearl (10 gp). Red spinel (140 gp). Rock crystal (50 gp). Fiery yellow corundum (500 gp). Black opal (500 gp).
Virra Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: She wears professional attire. Her brown hair is well kept. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: A strong sense of loyalty to Human people; and to get a good night's sleep
Ideals: Philantrophist. Flaws: Racist, Disease, Insomniac. Bonds: Attractive. Occupation: Map Maker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 51 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnome, Draconic, Infernal
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Solid gold idol (600 gp). Gold dragon comb with red garnet eye (1000 gp). Old masterpiece painting (2400 gp). Large well-done wool tapestry (100 gp). A delicate silver chain set with a tourmaline (30 gp). Sapphire pendant on gold chain (2700 gp). A roughly beaten golden orb (80 gp). Gold and topaz bottle stopper cork (1000 gp). Embroidered and bejeweled glove (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Jeweled gold crown (5000 gp). Jeweled anklet (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Finely wrought small gold bracelet (30 gp). Carved bone or ivory statuette (30 gp). Jeweled anklet (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bidreked Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: He tends to wear a black poncho over his likewise colored trousers and shirt. He has a slight overbite and is overall scrawny. His scarlet crest is unkempt and raggedy. His eyes, though not visible through his cowl, are red.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Bidreked was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Flaws: Ugly, Selfish, Forgetful. Bonds: Poor, Adventurer. Occupation: Banker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Orc, Celestial
Attacks Melee +10 / 4d10+5, Ranged +6 / 4d10+1, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Banded agate (13 gp). Rock crystal (20 gp). Fiery yellow corundum (700 gp). Carnelian (20 gp). Blue star sapphire (700 gp). Sard (20 gp). Chrysoberyl (50 gp). Onyx (20 gp). Deep blue spinel (1000 gp). Iolite (20 gp). Tourmaline (50 gp). Eye agate (13 gp). Iolite (20 gp). Lapis lazuli (13 gp). 1 Medium magic item. 1 Medium magic item.
Ur-Masi Eastaughffe, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a well pressed and immaculate suit (or dress), he is not a threatening figure. He sports a flattop hair cut. His brown eyes are slightly larger than normal.
Personality: He acts crazy and hedonistic. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He got into the Crown-heir business at a young age. He moved from fad to fad and when he turned 15 he discovered painting. He became a Crown-heir soon after.
Motivation: He is content; and expand his business
Ideals: Joker, Artistic. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Crown-heir
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 17)
Armor Class 10
Hit Points 139 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Orc, Gnoll, Halfling, Celestial
Attacks Melee +9 / 5d4+3, Ranged +6 / 5d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Red garnet (150 gp). Chalcedony (70 gp). White opal (700 gp). Blue sapphire (700 gp). Coral (150 gp). Rose (70 gp). Deep blue spinel (1300 gp). Deep green spinel (150 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!