Lia Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears baggy violet pantaloons and a grey scarf. Her auburn hair is heavily combed to the right. She has a dull look in her green eyes.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. The war was a terrible time for her, and Lia does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Her father raised her in a mountain cabin. Her first spouse was a Layabout, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her sister recently and the two have been together since.
Motivation: To reunite with her absent mother; and to unite with her sister
Flaws: Mundane, Depressed. Bonds: Military, Nature, Family. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Banded agate (10 gp). Silver pearl (140 gp). Deep blue spinel (1500 gp). Aquamarine (1500 gp). Smoky quartz (70 gp). Brown-green garnet (140 gp). Pink pearl (140 gp). Hematite (10 gp). Star rose quartz (70 gp). Amethyst (140 gp). Deep blue spinel (1500 gp). Red spinel (140 gp). Obsidian (10 gp). Amber (140 gp). 1 Medium magic item.
Geoffrey Oakes, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His black hair is still thick. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He got into the Shipwright business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Shipwright for the past few years.
Motivation: Wants to have a good time and be beloved; and balancing his hectic life and new shipwright responsibilities is difficult
Ideals: Athletic, Extrovert, Optimist. Bonds: Attractive, Job. Occupation: Shipwright
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 10 (+0) | 13 (+1) | 6 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theodoric Galanodel, Male Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a long chestnut beard with little hanging trinkets. His eyes are likewise green.
Personality: He speaks before he thinks and is too direct. Animals are drawn to him, and he is able to talk to them.
History: He is a Lycanthrope in disguise. His first spouse was a Engraver, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with his absent mother; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Impulsive. Bonds: Rich, Adventurer, Family. Occupation: Carpenter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 75 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Rhodochrosite (10 gp). Obsidian (10 gp). Chalcedony (40 gp). Smoky quartz (40 gp). Freshwater pearl (10 gp). Violet garnet (1200 gp). Zircon (40 gp). Violet garnet (1200 gp). Rock crystal (40 gp). Zircon (40 gp). Zircon (40 gp). White opal (1500 gp). Aquamarine (1200 gp). Bloodstone (40 gp). Aquamarine (1200 gp). Fire opal (1500 gp). Golden yellow topaz (1200 gp). Tourmaline (160 gp). Blue quartz (10 gp). Moss agate (10 gp). Jade (160 gp).
Nirgel Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a fancy green suit. His chestnut hair is still thick. This red eyed northerner is not easily forgotten.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small desert village. Nirgel liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is searching for what he claims is his rightful reward.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and regain custody of his son
Flaws: Insomniac. Bonds: Attractive, Family, Nature, Adventurer, Enemies. Occupation: Blacksmith
Voice: Slow speaker
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thamior Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This man wears dull tan sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortbow, just in case, and sports empty pouches on his belt. He sports a long black beard, and similarly colored long hair. His green eyes peer out from beneath his top tan hat.
Personality: Calm and collected, he is a well trained Mortician. He also is a firm believer in the manly ideal.
History: The child of western immigrants he idolized his father. He moved from fad to fad and when he turned 15 he discovered painting. He ran away from his former home and has been making his living as a Mortician for the past few years.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Immigrant, Adventurer. Occupation: Mortician
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 84 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. Banded agate (11 gp). Tiger eye turquoise (11 gp). Lapis lazuli (11 gp). Banded agate (11 gp). Azurite (11 gp). Aquamarine (300 gp). Black pearl (300 gp). Lapis lazuli (11 gp). Golden yellow topaz (300 gp). Tiger eye turquoise (11 gp). Hematite (11 gp). Golden yellow topaz (300 gp). Fiery yellow corundum (500 gp). Peridot (70 gp). Pink pearl (100 gp). Rhodochrosite (11 gp). Peridot (70 gp). Rich purple corundum (500 gp). Golden pearl (100 gp). Golden pearl (100 gp). Freshwater pearl (11 gp). Alexandrite (300 gp). Citrine (70 gp). Jet (100 gp). Red spinel (100 gp). Silver pearl (100 gp). Onyx (70 gp). Onyx (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Theobald Chester, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a grey costume with the symbols of the four houses of cards on his torso. His red hair is singed and shortened. He has gleaming, smiling green eyes.
Personality: He dislikes all the random violence that takes place in the east. He is frequently practicing swordplay.
History: He is a Lamia in disguise. Theobald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Athletic, Pacifist. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Architect
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Golden circlet with four aquamarines (1000 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (40 gp). 1 Medium magic item.
Uadjit Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'1". She wears black trousers with green and violet striped suspenders. She wears various colorful collared shirts. She has styled her black crest well, parting it to the left. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic woman, Uadjit's first love is herself. Her second love is also herself. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Uadjit lived on a farm with her mother, near the main road leading to a nearby town. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She has dedicated herself to building a better trade route.
Motivation: She wants to meet her childhood hero; and doesn't want to be a glassblower and was forced into it by her family
Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Glassblower
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 16)
Armor Class 14
Hit Points 126 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 17 (+3) | 13 (+1) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 pp.
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