Eggren Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A 6'1" northern woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her black crest is thinning but still full. Her gold eyes dart from person to person to random spaces in the air.
Personality: She likes to make people angry or surprised. She misses her home and complains about the freezing weather, even in summer.
History: Eggren was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Disease. Bonds: Poor, Adventurer, Immigrant. Occupation: Locksmith
Voice: Indian accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Silver comb with moonstones (300 gp). Jeweled anklet (4000 gp). 1 Medium magic item.
Left-Handed In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her cinnamon fur is knotted and matted. Her eyes are blue and beady.
Personality: Cocky and sure of herself, she believes she is the best Glassblower born in the past three hundred years. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: When she was but 4 years old her parents immigrated from the east. A gypsy cursed her at a young age, leading to her ugly appearance. She struck the Glassblower job and began her own company from there.
Motivation: She is unsatisfied with her job.
Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 38 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 7 (-2) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Aquan, Gnoll
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Silver chalice with lapis lazuli gems (170 gp). Fire opal pendant on a fine gold chain (1800 gp). 1 Medium magic item. 1 Medium magic item.
Dynamic Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He carries a battered glaive and tarnished falchion as well. He has no fur. He wears round tiny glasses practically rammed into his face.
Personality: Prone to second guessing himself, he comes off as nervous. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Beggar, who enjoyed hunting, Dynamic was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.
Motivation: Meet up once more with his childhood friend; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Shy, Impulsive. Bonds: Nature, Adventurer. Occupation: Dyer
Voice: Low range voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 112 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Celestial, Ignan
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Violet garnet (1300 gp). Chrysoprase (70 gp). Tiger eye turquoise (12 gp). Emerald (900 gp). Black pearl (1300 gp). Malachite (12 gp). Alexandrite (1300 gp). Carnelian (70 gp). Alexandrite (1300 gp). Emerald (900 gp). Malachite (12 gp). Violet garnet (1300 gp). Chrysoberyl (160 gp). Star ruby (900 gp). Chalcedony (70 gp). Blue sapphire (900 gp). Rose (70 gp). Coral (160 gp). Deep blue spinel (1300 gp). Star ruby (900 gp). 1 Medium magic item.
Lorilla Pingun, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear blue pants and tee shirts. She has styled her silver hair well, parting it to the left. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a font of random trivia from the lore and stories she has discovered
History: The child of a Barkeep, who enjoyed hunting, Lorilla was taken on many hunting expeditions. Lorilla abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has since lost track of the people in her past.
Motivation: She is not mentally stable, and does not behave rationally; and to reunite with her absent mother
Ideals: Logical. Flaws: Insane. Bonds: Nature, Adventurer, Family. Occupation: Detective
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 129 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 500 pp. Jasper (50 gp). Moss agate (11 gp). Azurite (11 gp). Citrine (50 gp).
Saphara Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she likes to wear darkened spectacles and heavy clothing, no matter the weather. Her white crest has been sun bleached extensively. She tend to wears goggles to shield her eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Born in the west her family was never financially stable. Her father was a mechanic, and taught her how to fix just about anything. By chance she met her sister recently and the two have been together since.
Motivation: She loathes her own lifestyle; and an old rival family wants her found
Ideals: Athletic, Persistence. Flaws: Depressed. Bonds: Family, Poor. Occupation: Knight
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Sylvan, Abyssal
Attacks Melee +10 / 4d8+5, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Brown diamond (5000 gp). Star rose quartz (70 gp). Blue quartz (16 gp). Red garnet (140 gp). Violet garnet (1000 gp). Chrysoprase (70 gp). Golden yellow topaz (1000 gp). Banded agate (16 gp). Peridot (70 gp). Citrine (70 gp). Blue quartz (16 gp). Obsidian (16 gp). Alexandrite (1000 gp). Pink pearl (140 gp). Jacinth (5000 gp). Zircon (70 gp). Tourmaline (140 gp). Alexandrite (1000 gp). Azurite (16 gp). Zircon (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aelar Ariessus, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is matted, messy, and big. His brown eyes peer out from beneath his Stetson tan hat.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the east to a Healer, Aelar learned a great deal about his father's area of expertise. A gifted student he started as a Blacksmith, but he got bored and became a Healer. He now mingles about in high society.
Motivation: Balancing his hectic life and new Healer responsibilities is difficult; and he has money and likes to spend it
Ideals: Athletic, Disciplined. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Healer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnome, Dwarven, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 600 pp. Embroidered and bejeweled glove (4000 gp). Solid gold idol (1000 gp). Solid gold idol (1000 gp). Gold and topaz bottle stopper cork (400 gp). Solid gold idol (1000 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (4000 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Fire opal pendant on a fine gold chain (900 gp). 1 Minor magic item.
Tomi Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This tall, slender man wears a red vest and prefers green and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His chestnut hair is thinning but still full. He wears large thick round spectacles.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: The child of southern immigrants he idolized his father. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his sister recently and the two have been together since.
Motivation: He is compelled to act according to his religious beliefs; and to prove his worth to the world
Flaws: Ugly, Impulsive. Bonds: Religious, Immigrant, Family. Occupation: Shipwright
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 84 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 17 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Draconic, Elven
Attacks Melee +2 / 4d8-3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Chalcedony (70 gp). Onyx (70 gp). Citrine (70 gp). Aquamarine (1000 gp). Black pearl (1000 gp). Golden pearl (60 gp). Lapis lazuli (4 gp). Onyx (70 gp). Fiery yellow corundum (400 gp). Smoky quartz (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
