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NPC Generator

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Advanced [show]


Nicholas Galanodel, Male Half-Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a worn and beaten armor. He wears a colorful flower in his brown hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is business-like. He takes instructions and follows them to the letter. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and wants his loneliness to end

Ideals: Professionalism, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Beggar

Voice: Raspy

Attributes [hide]

Nicholas Galanodel, Male Half-Elf Druid 15
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 39 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 7 (-2)10 (+0) 16 (+3)13 (+1)
Skills Perception +8, Religion +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 700 pp. Red garnet (50 gp). Star rose quartz (30 gp). Banded agate (4 gp). Eye agate (4 gp). Bloodstone (30 gp). Blue sapphire (1400 gp). Aquamarine (1500 gp). 1 Medium magic item.


Social Check DCs


Zed Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Carpenter does. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are blue and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Zed took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He became a Carpenter soon after.

Motivation: Sabotage a competitor.

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Job, Nature. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Zed Hadley, Male Half-Orc Druid 17
Medium (6'10") Half-Orc, Lawful Good (CR 17)
Armor Class 11
Hit Points 127 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 16 (+3)9 (-1) 13 (+1)5 (-3)
Skills Performance +3, Stealth +7
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 7000 gp. Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). Solid gold idol (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (300 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Silver chalice with lapis lazuli gems (60 gp). Sapphire pendant on gold chain (2600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Sapphire pendant on gold chain (2600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Traki Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a faded coat and loose pants complete with deerstalker hat. His hair is greying and his face has many wrinkles. He has a dull look in his amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot resist a sob story and will often dote over anyone who has one.

History: Traki lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a detective and was forced into it by his family

Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Detective

Voice: Posh accent

Attributes [hide]

Traki Firahel, Male Half-Elf Druid 15
Medium (5'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)16 (+3) 16 (+3)12 (+1)
Skills Animal Handling +8, Performance +6
Senses Passive Perception 13
Languages Common, Elven, Druidic, Gnoll, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 5000 gp. 1 Medium magic item.


Social Check DCs


Erias Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: A 4'2" western man, he is wearing a long, grey cloak. His hair is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Erias was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Many giants want him driven away; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Enemies. Occupation: Engraver

Voice: Soothing and warm

Attributes [hide]

Erias Ironfist, Male Dwarf Druid 15
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 119 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)12 (+1) 14 (+2)11 (+0)
Skills Investigation +6, Survival +7
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 300 pp. Solid gold idol (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (170 gp). Cloth of gold vestments (170 gp). Jeweled electrum ring (7000 gp).


Social Check DCs


Halimath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He is tall, broad shouldered and powerfully built. He sports a long blonde beard, and similarly colored long hair. His eyes are likewise green.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His father raised him in a mountain cabin. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Cartwright, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly. Bonds: Religious, Nature, Job. Occupation: Bellfounder

Voice: Scratchy, weak

Attributes [hide]

Halimath Ariessus, Male Elf Druid 17
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 8
Hit Points 78 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)11 (+0) 17 (+3)17 (+3)
Skills Athletics +5, Insight +9
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +4 / 5d4-2, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 6000 gp. Moonstone (20 gp). Tourmaline (80 gp). Rose (20 gp). Tiger eye turquoise (4 gp). Brown-green garnet (80 gp). Alexandrite (300 gp).


Social Check DCs


Gildmak Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: He dresses like a well dressed Gardener does, and he perpetually has his longbow ready. His auburn hair and beard is wavy and long. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Gildmak took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He moves from town to town, unable to find a place to settle.

Motivation: He is unsatisfied with his job; and wants to open a new tavern

Ideals: Fighting, Gifted. Bonds: Job, Military, Immigrant. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Gildmak Deephollow, Male Halfling Druid 15
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 75 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)12 (+1) 6 (-2)14 (+2)
Skills Nature +6, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 8000 gp. 1 Minor magic item.


Social Check DCs


Cimer Ignominy, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His purple hair is heavily combed to the right. His eyes are black and beady.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As long as the job gets done he does not care how it got done.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and retire the richest man in the east

Ideals: Entrepeneur, Joker, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Sailor

Voice: Loud with bravado

Attributes [hide]

Cimer Ignominy, Male Tiefling Druid 18
Medium (5'9") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 109 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 8 (-1)15 (+2)
Skills Animal Handling +5, Investigation +7
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1700 pp. Amethyst (110 gp). Black pearl (700 gp). Red-brown spinel (110 gp). Violet garnet (700 gp). Star rose quartz (30 gp). Alexandrite (700 gp). Violet garnet (700 gp). Eye agate (16 gp). Aquamarine (700 gp). Freshwater pearl (16 gp). Iolite (30 gp). Star rose quartz (30 gp). Sard (30 gp). Iolite (30 gp). Eye agate (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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