Gadreel Ignominy, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she dresses well, wearing green shirts, loose pants, and blazers most of the time. Her hair is short and dark red. This red eyed northerner is not easily forgotten.
Personality: She will rave to anyone who will listen. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born to a pair of adventurers, Gadreel grew up listening to her father's many stories. Gadreel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Find a way to reverse the transformation of her sister.
Flaws: Insane. Bonds: Attractive, Family, Adventurer. Occupation: Bricklayer
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Terran, Auran
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 6000 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Old masterpiece painting (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Gold dragon comb with red garnet eye (300 gp). Jeweled anklet (1000 gp). An abacus with copper, silver and gold markers (80 gp). Solid gold idol (400 gp). Large well-done wool tapestry (100 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Lagazi Langley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears dull black sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She has a long auburn ponytail with little hanging trinkets. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the east. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels threatened by others; and she has passion for adventuring and risk
Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Immigrant, Rich. Occupation: Bather
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 118 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 7 (-2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 3000 gp. Eye agate (7 gp). Banded agate (7 gp). Blue quartz (7 gp). Aquamarine (1600 gp). Blue quartz (7 gp). Rose (40 gp). Moonstone (40 gp). Brown-green garnet (160 gp). Obsidian (7 gp). Aquamarine (1600 gp). Moss agate (7 gp). Emerald (600 gp). 1 Medium magic item. 1 Medium magic item.
Raam Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. He keeps his long silver hair kept up in a rat tail. His face is covered beneath a completely black helmet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful necromancer made him what he is. Through the years after Raam was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Raam's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the south.
Ideals: Entrepeneur. Flaws: Shy, Antagonistic. Bonds: Mentor. Occupation: Carter
Voice: Stutters
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 49 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Sylvan, Halfling
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Large well-done wool tapestry (200 gp). Jeweled anklet (1000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Sapphire pendant on gold chain (1100 gp). Brass mug with jade inlays (200 gp). A roughly beaten golden orb (140 gp). An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold and topaz bottle stopper cork (300 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (300 gp). Jeweled electrum ring (2000 gp). Jeweled gold crown (2000 gp). Carved bone or ivory statuette (60 gp). Golden circlet with four aquamarines (5000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).
Faral Tiltathana, Female Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender woman wears a tight fitting yellow shirt and pants. She wears her hair in dreadlocks. She wears large thick round spectacles.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Server but believes her peers are too gung-ho.
History: Sold as a small child to a brothel owner, Faral was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has been saving her money to try and buy her sister's freedom.
Motivation: To pay off her debts; and to reunite with her absent mother
Ideals: Gifted, Pacifist. Bonds: Mentor, Family, Debt. Occupation: Server
Voice: Timid voice
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 13 (+1) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. White opal (1500 gp). Moss agate (12 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Golden yellow topaz (200 gp). Golden pearl (140 gp). Jade (140 gp). Blue quartz (12 gp). Obsidian (12 gp). Obsidian (12 gp). Amethyst (140 gp). Deep blue spinel (200 gp). 1 Medium magic item.
Quick In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She is physically well-built. Her fur is red and very short. Her face is scarred and worn.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She has a small toy that she constantly fidgets with.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She got away from her former life and has fallen to alcoholism.
Motivation: She is greedy; and she has money and likes to spend it
Ideals: Fighting, Opinionated. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Dilettante
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 16)
Armor Class 16
Hit Points 87 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 22 (+6) | 13 (+1) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Infernal, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +11 / 4d10+6, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Banded agate (7 gp). Deep blue spinel (900 gp). Star rose quartz (40 gp). Tiger eye turquoise (7 gp). Star rose quartz (40 gp). Rose (40 gp). Deep blue spinel (900 gp). Rhodochrosite (7 gp). Rhodochrosite (7 gp). Violet garnet (900 gp). Black pearl (900 gp).
Arannis Caerdonel, Male Elf [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a tan suit, yellow shirt, and grey tie. He has shaved his head bald. His eyes are a pleasant blue.
Personality: He is calm most of the time but flees social interaction. Energy wise he seems alert and responsive.
History: Born in the south to a Guard, Arannis learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Guard. In the meantime he has taken over work as a Guard and occasionally as a mercenary.
Motivation: Wants to open a new tavern; and wishes to resurrect an old love
Ideals: Professionalism. Flaws: Shy. Bonds: Job, Adventurer, In love. Occupation: Guard
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 36 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 9 (-1) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 19
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Merihim Chance, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is wearing a tight black one piece outfit complete with pants, hood, and a cape. His chestnut hair is smooth and relatively long. His eyes are a pleasant silver.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He would rather hide behind his crafts than deal with other people.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Merihim took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.
Motivation: His spouse's relatives view him with great suspicion; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Gifted. Flaws: Shy. Occupation: Blacksmith
Voice: Posh accent
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 21 (+5) |
Senses Passive Perception 12
Languages Common, Goblin, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. An abacus with copper, silver and gold markers (120 gp). Golden circlet with four aquamarines (2000 gp). Finely wrought small gold bracelet (20 gp). Silver chalice with lapis lazuli gems (120 gp). Sapphire pendant on gold chain (2100 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!