Gillyd Bofdann, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a robe, a symbol of luck around her neck, and a falchion on her belt. Her hair is long and red with streaks of blonde, and is pulled back with small brown clips. Her otherwise smooth face is marked with small tiny scars.
Personality: She is business-like. She takes instructions and follows them to the letter. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: From birth she was tutored by a cruel and relentless mentor. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Professionalism. Bonds: Military, Mentor, In love. Occupation: Apothecary
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 135 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Terran
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold music box (4000 gp). Silver comb with moonstones (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Silver chalice with lapis lazuli gems (100 gp). A roughly beaten golden orb (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Old masterpiece painting (2000 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Gold music box (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Old masterpiece painting (2000 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Gold dragon comb with red garnet eye (500 gp).
Erevan Amakiir, Male Elf [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is brown and very short. He has a tattooed face.
Personality: Always inclined to offer people food he seems plenty friendly. When he's not drinking or sleeping the drinks off, he's doing singing.
History: The child of a Tanner, who enjoyed hunting, Erevan was taken on many hunting expeditions. While studying, he fell in love. They married and had a daughter. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the south; and wishes to resurrect an old love
Ideals: Entrepeneur, Philantrophist, Artistic. Bonds: Nature, In love. Occupation: Masseuse
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 4000 gp. Jeweled anklet (1000 gp). Silver comb with moonstones (800 gp). Brass mug with jade inlays (400 gp). Fire opal pendant on a fine gold chain (1500 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Medium magic item.
Marastyr Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is typically in her Miller uniform. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is braided into rings. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Marastyr is combative with any and all who dare try her patience in the slightest.
History: She got into the Miller business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Miller.
Motivation: Further expansion of business; and several ex partners dislike her way of doing things and want revenge
Ideals: Justice. Bonds: Job, Attractive, Enemies. Occupation: Miller
Voice: Jamaican accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 134 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 17 (+3) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Dwarven
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1100 pp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). An abacus with copper, silver and gold markers (140 gp). An abacus with copper, silver and gold markers (140 gp). Brass mug with jade inlays (500 gp). An abacus with copper, silver and gold markers (140 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (140 gp). Old masterpiece painting (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (60 gp). A necklace of small pink pearls (5000 gp). 1 Medium magic item.
Fibblestib Wildwander, Male Gnome [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has styled his golden hair well, parting it to the left. His face is scarred and worn.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not believe in violence as a means to an end. He is a dedicated Seamstress but believes his peers are too gung-ho.
History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: He's in love.
Ideals: Fighting, Pacifist, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Seamstress
Voice: Old thin voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp. Blue star sapphire (1400 gp). Black pearl (1100 gp). Hematite (12 gp). Violet garnet (1100 gp). Moss agate (12 gp). Iolite (60 gp). Peridot (60 gp). Deep blue spinel (1100 gp). Zircon (60 gp). Peridot (60 gp). Alexandrite (1100 gp). Jasper (60 gp). Peridot (60 gp). Deep blue spinel (1100 gp). Star ruby (1400 gp). Aquamarine (1100 gp). Eye agate (12 gp). Deep blue spinel (1100 gp). Golden yellow topaz (1100 gp). Black pearl (1100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Philomena Wiseacre, Female Halfling [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her skin is fair and her fingers are delicate and long. Her silver hair is smooth and relatively long. Her fierce violet eyes like to dwell on things.
Personality: Eccentric and domineering, Philomena will drive conversation. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with unlife at a very young age, Philomena has worked very hard to control her curse. During her travels, Philomena and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Philomena discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Philomena fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: Sabotage a competitor; and to reunite with her old friends
Ideals: Extrovert. Flaws: Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Locksmith
Voice: Shortens vowels
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 116 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 14 (+2) | 10 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (100 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (2000 gp). Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Silver chalice with lapis lazuli gems (90 gp). Silver chalice with lapis lazuli gems (90 gp). Old masterpiece painting (1000 gp). Brass mug with jade inlays (500 gp). Embroidered and bejeweled glove (2000 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Gold dragon comb with red garnet eye (500 gp). Gold and topaz bottle stopper cork (500 gp). 1 Medium magic item.
Maiathah Blumenthal, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears professional attire. She is portly but not overly obese. Her red hair is greying along the sides and has receded to reveal a widow's peak. Her brown eyes peer out from beneath her small violet hat.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born on a small isolated farm. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Maiathah's homeland. Maiathah decided to take the middle way and become a bodyguard. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maiathah fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has decided she is irredeemable; and she loathes her own lifestyle
Ideals: Fighting, Justice. Bonds: Attractive, Nature, Immigrant. Occupation: Stableman
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Alexandrite (600 gp). Golden yellow topaz (600 gp). Carnelian (60 gp). Blue quartz (15 gp). 1 Medium magic item.
Kasdeya Madness, Female Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has done her best to style her chestnut hair to look like a famous performer. Her eyes are white and she is always smoking a pipe.
Personality: While she acts the brute, she is far gentler than she would appear. As long as the job gets done she does not care how it got done.
History: Kasdeya was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Sage hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kasdeya fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Retire the richest woman in the north; and she has comitted a past crime that haunts her to this day
Ideals: Entrepeneur, Fighting, Professionalism. Flaws: Ugly. Bonds: Poor. Occupation: Sage
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Deep blue spinel (1400 gp). Black pearl (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
