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NPC Generator

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Advanced [show]


Emerald Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She is physically well-built. Her black fur is thinning but still full. Her blue eyes lackadaisically let the world flow into them.

Personality: Eccentric and domineering, Emerald will drive conversation. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Emerald was raised in a hard working conservative environment. Her mother was a soldier and died while she was still young. Emerald was left her mother's suit of armor and trained in its use and care. Some 6 years later her spouse died after the birth of her son. Heartbroken, Emerald never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.

Motivation: To be a Banker again; and many drow want her driven away

Ideals: Extrovert. Bonds: Job, Military, In love, Enemies. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Emerald Fang, Female Tabaxi Druid 16
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 35 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 7 (-2)13 (+1) 12 (+1)13 (+1)
Skills Deception +6, History +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 7000 gp. Smoky quartz (80 gp). Golden yellow topaz (1600 gp). Chalcedony (80 gp). Chrysoprase (80 gp). Golden yellow topaz (1600 gp). Banded agate (12 gp). Banded agate (12 gp).


Social Check DCs


Oolah Thackeray, Female Half-Orc [Permalink]

Personal [hide]

Description: 4'8" and lanky with angular features, she is an attractive figure. She wears a fancy white dress. She has shaved her head bald. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She plays an instrument quite well.

History: She got into the Fletcher business at a young age. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Wants to raise her children well; and to be a crown-heir again

Ideals: Impeccable, Artistic. Flaws: Secretive. Bonds: Attractive, Job, Family. Occupation: Fletcher

Voice: Whispers

Attributes [hide]

Oolah Thackeray, Female Half-Orc Druid 15
Medium (4'8") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 93 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)6 (-2) 14 (+2)10 (+0)
Skills History +3, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Pink pearl (90 gp). Black pearl (200 gp). Alexandrite (200 gp). Amethyst (90 gp). Pink pearl (90 gp). Alexandrite (200 gp). Red garnet (90 gp). Violet garnet (200 gp). Deep blue spinel (200 gp). Fire opal (500 gp). Pink pearl (90 gp). Moss agate (11 gp). Star ruby (500 gp). Red spinel (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears dull brown sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed monstrous two handed axe, just in case. Her white fur is heavily combed to the right. Her otherwise smooth face is marked with small tiny scars.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is harsh and unforgiving.

History: She got into the Weaver business at a young age. She found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has worked as a Weaver like her mother before her.

Motivation: Wants her loneliness to end; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Adventurer, Has a crush. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Lone Wind, Female Tabaxi Druid 16
Medium (5'1") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 115 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 9 (-1)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Deep blue spinel (1300 gp). Rose (30 gp). Hematite (4 gp). Chrysoberyl (120 gp). Rock crystal (30 gp). Alexandrite (1300 gp). Deep blue spinel (1300 gp).


Social Check DCs


Ilde Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She carries a battered hand crossbow and tarnished glaive as well. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: She is witty, but her monotone delivery comes off as unnerving Ilde is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Born in the south to a Tanner, Ilde learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She has been saving her money to try and buy her sister's freedom.

Motivation: She is greedy.

Ideals: Fighting, Joker. Bonds: Rich, Family, Job. Occupation: Tanner

Voice: Tuts and clicks tongue

Attributes [hide]

Ilde Goldfinder, Female Dwarf Druid 15
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 114 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 9 (-1)9 (-1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 1100 pp. Pink pearl (160 gp). Tourmaline (160 gp). Aquamarine (1300 gp). Obsidian (11 gp). Golden yellow topaz (1300 gp). Carnelian (60 gp). Black pearl (1300 gp). Onyx (60 gp). Obsidian (11 gp). Malachite (11 gp). 1 Medium magic item.


Social Check DCs


Engong Tatum, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her moppish black hair is in a traditional bowl cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is frequently practicing swordplay.

History: Engong was born the youngest of three triplets. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and her relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Attractive, Military, Family, Rich. Occupation: Bather

Voice: Prounounces S like Z

Attributes [hide]

Engong Tatum, Female Half-Orc Druid 16
Medium (5'0") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 86 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 11 (+0)14 (+2)
Skills Intimidation +7, Perception +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 6000 gp. Azurite (15 gp). Rich purple corundum (1000 gp). Moss agate (15 gp). Sard (80 gp). Amber (150 gp). Jasper (80 gp). Blue quartz (15 gp). Carnelian (80 gp). Brown-green garnet (150 gp). Moss agate (15 gp). Jasper (80 gp). Deep blue spinel (1300 gp). Rose (80 gp). Alexandrite (1300 gp). Freshwater pearl (15 gp). Golden yellow topaz (1300 gp). Coral (150 gp). Fire opal (1000 gp). Smoky quartz (80 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Nija Sly, Female Tiefling [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her black hair is still thick. Her gold eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. She is skeptical of what others tell her and is slow to trust.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Performer arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with vampirism at a very young age, Nija has worked very hard to control her curse. She now mingles about in high society.

Motivation: She has money and likes to spend it.

Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Performer

Voice: Low rumbling, strings words together

Attributes [hide]

Nija Sly, Female Tiefling Druid 16
Medium (5'1") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 94 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)17 (+3) 13 (+1)16 (+3)
Skills Perception +6, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Infernal, Elven, Giant
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 900 pp. Black pearl (700 gp). Freshwater pearl (7 gp). Hematite (7 gp). White opal (700 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Jak Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: A 3'3" southern man, he is dressed in earthy colors with a white and grey handkerchief worn on his left side. His auburn hair is heavily combed to the left. His hazel eyes dart from person to person.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His father raised him in a mountain cabin. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to raise his children well; and doesn't want to be a mason and was forced into it by his family

Ideals: Justice, Gifted. Flaws: Ugly. Bonds: Nature, Family. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Jak Fatrabbit, Male Halfling Druid 16
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 64 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 7 (-2)13 (+1) 16 (+3)12 (+1)
Skills Intimidation +6, Performance +6
Senses Passive Perception 13
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A necklace of small pink pearls (4000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Gold and topaz bottle stopper cork (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Jeweled gold crown (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (400 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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