Wrenn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: A moderately attractive man, he is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is overprotective of those who hire his services. He feeds upon the attention of others.
History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To reunite with his old friends.
Flaws: Addict. Bonds: Attractive, Guardian, Military, Adventurer. Occupation: Carpenter
Voice: Strong lisp
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 141 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 19
Languages Common, Gnome
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1900 pp. Rose (20 gp). Red garnet (120 gp). Violet garnet (900 gp). Star rose quartz (20 gp). Eye agate (10 gp). Hematite (10 gp). Hematite (10 gp). Fiery yellow corundum (700 gp). Amethyst (120 gp). Blue quartz (10 gp). Blue quartz (10 gp). 1 Major magic item.
Anthony Astley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a lot of dark rich colors, with gold accents. His hair is blonde and curly. His brown eyes are passionate and lively.
Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Anthony was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He became a Weaver soon after.
Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and wants his loneliness to end
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Job. Occupation: Weaver
Voice: Creaky witch voice
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 90 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Violet garnet (1100 gp). Tourmaline (110 gp). Rhodochrosite (6 gp). Rock crystal (40 gp). Sard (40 gp). Bloodstone (40 gp). Red-brown spinel (110 gp). Sard (40 gp). White pearl (110 gp). White opal (1200 gp). Red-brown spinel (110 gp). Aquamarine (1100 gp). White opal (1200 gp). Black pearl (1100 gp). Bloodstone (40 gp). Tiger eye turquoise (6 gp). Malachite (6 gp). Star rose quartz (40 gp). Pink pearl (110 gp). Deep blue spinel (1100 gp). Jasper (40 gp). Pink pearl (110 gp). Moss agate (6 gp). Malachite (6 gp). Clear bright green emerald (6000 gp). Violet garnet (1100 gp). Malachite (6 gp). Carnelian (40 gp). Alexandrite (1100 gp). Deep blue spinel (1100 gp). Obsidian (6 gp). Amber (110 gp). 1 Medium magic item.
Shane Gyula, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is well dressed, constantly wearing a yellow suit, brown shirt, and black tie. His blonde hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: A powerful necromancer made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. Some 7 years later his spouse died after the birth of his son. Heartbroken, Shane never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: He is not mentally stable, and does not behave rationally.
Flaws: Insane, Addict. Bonds: In love, Mentor, Nature. Occupation: Shoemaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 17 (+3) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Auran, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1700 pp. Golden yellow topaz (1000 gp). Fire opal (900 gp). Red spinel (100 gp). Black pearl (1000 gp). Black star sapphire (900 gp). Red garnet (100 gp). Alexandrite (1000 gp). Sardonyx (80 gp).
Travok Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his brown hair in a flapper bob. He is baby faced.
Personality: He is irascible and easily irritated. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Travok lived on a farm with his mother, near the main road leading to a nearby town. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc
Ideals: Fighting, Impeccable. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Miller
Voice: Switch between two voices
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 19 (+4) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Eye agate (9 gp). Blue quartz (9 gp). Rhodochrosite (9 gp). Malachite (9 gp). Carnelian (40 gp). Moss agate (9 gp). Chrysoprase (40 gp). Citrine (40 gp). Jet (60 gp). Deep green spinel (60 gp). Sard (40 gp). Sard (40 gp). Blue star sapphire (1500 gp). Brown-green garnet (60 gp). Tiger eye turquoise (9 gp). Aquamarine (200 gp). Rose (40 gp). 1 Medium magic item.
Raam Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long black hair is drawn into a two foot long braid. He wears a mask on his face.
Personality: He has always had a great fascination with Half-Orc culture. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Raam was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He now owns his own business.
Motivation: To settle down with his crush.
Ideals: Athletic. Flaws: Racist. Bonds: Rich, Has a crush, Job. Occupation: Locksmith
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 17)
Armor Class 9
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1400 pp. A miniature golden chest with tiny emeralds lining the top (120 gp). Large well-done wool tapestry (300 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Fire opal pendant on a fine gold chain (1900 gp). Embroidered and bejeweled glove (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). Gold and ruby ring (4000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (300 gp). Silver ewer (20 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1900 gp). Solid gold idol (1000 gp). Old masterpiece painting (1900 gp).
Jacoba Sherwood, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears very tight pants and wife beaters, though occasionally she sports a grey coat. Her hair is long and red with streaks of silver, and is pulled back with small grey clips. Her eyes are amber.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born blind and as such lacked many opportunities for work. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Persistence. Flaws: Fearful, Disease. Bonds: Adventurer, Religious. Occupation: Barrister
Voice: Can't modulate volume
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 110 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 2000 pp. Obsidian (4 gp). Black pearl (400 gp). Rock crystal (30 gp). Moss agate (4 gp). Tiger eye turquoise (4 gp). Azurite (4 gp). Peridot (30 gp).
Dee Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears white trousers with violet and green striped suspenders. She wears various colorful collared shirts, and she perpetually has her scythe ready. She has a long silver ponytail with little hanging trinkets. Her skin is flawless and her amber eyes scan people very quickly.
Personality: She speaks before she thinks and is too direct. She receives visions of the future at random moments
History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Druid school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying brother.
Motivation: To prove her worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Actor
Voice: Booming voice
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 pp. Violet garnet (1200 gp). Aquamarine (1200 gp). Star rose quartz (40 gp). Golden yellow topaz (1200 gp). 1 Medium magic item.
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