Andram Lithe, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a tight fitting green shirt and pants. His long white hair is drawn into a two foot long braid. This black eyed southerner is not easily forgotten.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has a small toy that he constantly fidgets with.
History: The child of a Jeweler, who enjoyed hunting, Andram was taken on many hunting expeditions. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.
Motivation: To prove his worth to the world; and he is greedy
Flaws: Depressed, Addict, Impulsive. Bonds: Nature, Rich. Occupation: Barber
Voice: Soft and mumbly
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 127 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 18 (+4) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Draconic, Halfling, Infernal, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp. Eye agate (13 gp). Canary diamond (3000 gp). Carnelian (80 gp). Amber (140 gp). Chrysoberyl (140 gp). Iolite (80 gp). Moss agate (13 gp). Moonstone (80 gp). Golden pearl (140 gp). Blue quartz (13 gp). Moss agate (13 gp). Blue sapphire (1400 gp). Black pearl (600 gp). Malachite (13 gp). Golden yellow topaz (600 gp). Obsidian (13 gp). 1 Medium magic item.
Thomas Livingstone, Male Human [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears a lot of dark rich colors, with gold accents. His long blonde hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a Priest first and foremost. He believes firmly that knowledge should be universal. Further he is a bit of a stoner and is frequently out of it.
History: He was born at the edge of vast mountains. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Thomas took refuge in the old dungeon and found the beat up sai and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Addict. Bonds: Attractive, Job, Nature. Occupation: Priest
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 103 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Draconic, Elven
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 800 pp. Tiger eye turquoise (4 gp). Banded agate (4 gp). Fiery yellow corundum (1600 gp). Alexandrite (1500 gp). Rose (70 gp). Clear bright green emerald (4000 gp). Carnelian (70 gp). Deep blue spinel (1500 gp). Emerald (1600 gp). Black star sapphire (1600 gp). Tourmaline (100 gp). Brown-green garnet (100 gp). Chrysoberyl (100 gp). Banded agate (4 gp). Deep blue spinel (1500 gp). Golden pearl (100 gp). Black opal (1600 gp). Violet garnet (1500 gp).
Dain Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a deerstalker hat to cover his moderate length brown hair. He has hazel eyes.
Personality: He loves telling others what to do and how they should feel about things. He plays an instrument quite well.
History: Dain hails from a village terrorized by dire rats. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Dain was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Many dire rats want him driven away; and someone believes him a fraud
Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Cartwright
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 73 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 19 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Aquan, Auran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 5000 gp.
Ûggû Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears baggy black pantaloons and a pastel scarf. He has shaved his head bald. He wears an eyepatch.
Personality: Cocky and sure of himself, he believes he is the best Stableman born in the past three hundred years. He is harsh and unforgiving.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He worked as a nervous Stableman and found it very stressful. He has built up a small fortune and can afford his own way.
Motivation: To be a Masseuse again; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Antagonistic. Bonds: Job, Slave, Rich. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 13 (+1) | 6 (-2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Iolite (70 gp). Amethyst (80 gp). Tiger eye turquoise (10 gp). Rhodochrosite (10 gp). Red garnet (80 gp). Lapis lazuli (10 gp). Zircon (70 gp). Onyx (70 gp). Bloodstone (70 gp). Red spinel (80 gp). Tourmaline (80 gp). Pink pearl (80 gp). Moonstone (70 gp). Tourmaline (80 gp). Citrine (70 gp). Black pearl (200 gp). Jet (80 gp). Citrine (70 gp). 1 Medium magic item.
Enna Caphaxath, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her tied-back hair is blonde. She wears crescent spectacles with a black brim.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She is unsatisfied with her job; and money/treasure
Ideals: Optimist. Bonds: Rich, Military, Job. Occupation: Laborer
Voice: pre-pubescent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 51 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Orc, Halfling
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. 1 Medium magic item.
Bucklal Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tattered old clothes. His chestnut hair and beard is wavy and long. His fierce hazel eyes like to dwell on things.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Bucklal would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Bucklal was born in the east. At a young age he loved to build and create. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Persistence, Logical. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 73 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1100 pp. Banded agate (16 gp). Citrine (40 gp). Alexandrite (500 gp). Sardonyx (40 gp). Chalcedony (40 gp). Blue quartz (16 gp). Chalcedony (40 gp). Star ruby (1200 gp).
Ranala Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She is dressed in earthy colors with a blue and black handkerchief worn on her right side. She has a hunchback. Her long auburn hair is drawn into a two foot long braid. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born in the north, but her parents moved at a very young age to the south. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: To settle down with her crush; and she would like to get married and retire
Ideals: Disciplined. Flaws: Ugly, Fearful. Bonds: Immigrant, Rich, Has a crush. Occupation: Bricklayer
Voice: Excited and jittery
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 106 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!