Dee Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in red turtlenecks beneath a tan coat with black slacks. Her chestnut hair is styled in orderly dreadlocks. She wears a mask on her face.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Dee grew up listening to her mother's many stories. From her teen years she was always beautiful and desirable, so people have always doted on her. Since then, she has sought to make the best of life.
Motivation: She has money and likes to spend it; and obtaining odd cultural gnomish artifacts is her passion
Ideals: Optimist, Justice. Bonds: Adventurer, Attractive, Rich. Occupation: Doctor
Voice: French accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 94 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Druidic
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. 1 Medium magic item. 1 Medium magic item.
Shadow Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is wearing a perfectly clean shirt and pair of pants. Her fur, while still mostly gray, has prominent grey streaks. Her eyes are amber and she is always smoking a pipe.
Personality: Aggressive, abrasive, and angry, Shadow embodies much of what other species detest in the Tabaxis. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born in the east to a Masseuse, Shadow learned a great deal about her father's area of expertise. Brilliant and gifted she never wanted to apply herself. She's also a talented Doctor, but doesn't like to broadcast it.
Motivation: Balancing her hectic life and new Masseuse responsibilities is difficult; and further expansion of business
Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Attractive, Poor, Job. Occupation: Masseuse
Voice: Spits words with contempt
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Chalcedony (30 gp). Fire opal (1500 gp). Red garnet (110 gp). Smoky quartz (30 gp). Star ruby (1500 gp). Aquamarine (1100 gp). Silver pearl (110 gp). Golden yellow topaz (1100 gp). Deep green spinel (110 gp). Eye agate (16 gp). Alexandrite (1100 gp). Rock crystal (30 gp). Rhodochrosite (16 gp). Pink pearl (110 gp). Red spinel (110 gp). 1 Minor magic item. 1 Minor magic item.
Beiro Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears professional attire, and he perpetually has his monstrous two handed axe ready. He has a small bristly mustache and wavy white hair. He wears round tiny glasses practically rammed into his face.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also has developed a complete distrust of the Healer profession.
History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Beiro fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Poor, Job. Occupation: Slave Trader
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 7000 gp.
Joan Wallace, Female Human [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a grey costume with the symbols of death on her torso. Her hair is golden and very short. She wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She does not trust anyone and sleeps with one eye open.
History: Joan was born in the south. At a young age she loved to build and create. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She's repulsed by the PC; and wants to work out more often
Ideals: Athletic, Disciplined, Persistence. Flaws: Insomniac, Antagonistic. Occupation: Bather
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. White pearl (70 gp). Tiger eye turquoise (8 gp). Banded agate (8 gp). Smoky quartz (30 gp). Violet garnet (300 gp). Emerald (600 gp). Jade (70 gp). Deep green spinel (70 gp). Peridot (30 gp). Black star sapphire (600 gp). Aquamarine (300 gp). Blue star sapphire (600 gp). Star rose quartz (30 gp). Deep green spinel (70 gp). Black opal (600 gp). Chrysoprase (30 gp). Iolite (30 gp). Star ruby (600 gp). Violet garnet (300 gp). 1 Medium magic item.
Wella Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She dresses in collared shirts and wears a proper scarf over her head. With wild white hair. Her face is covered beneath a completely black helmet.
Personality: She is calm most of the time but flees social interaction. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Wella is combative with any and all who dare try her patience in the slightest.
History: Gifted from a young age, Wella studied abroad. After coming to the age of reason, Wella took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Expand her business; and several ex partners dislike her way of doing things and want revenge
Ideals: Justice, Gifted. Flaws: Ugly, Shy. Occupation: Gardener
Voice: Sounds elderly
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 93 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Amber (90 gp). Rhodochrosite (7 gp). Blue quartz (7 gp). Moss agate (7 gp). Zircon (30 gp). Moss agate (7 gp). Aquamarine (1000 gp). Zircon (30 gp). White pearl (90 gp). Golden yellow topaz (1000 gp). Citrine (30 gp). Eye agate (7 gp). Rhodochrosite (7 gp). Golden yellow topaz (1000 gp). Jade (90 gp). Brown-green garnet (90 gp). Sardonyx (30 gp). Chrysoprase (30 gp). Tiger eye turquoise (7 gp). Amethyst (90 gp). Clear bright green emerald (8000 gp). Carnelian (30 gp).
Medrash Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a lot of dark rich colors, with gold accents. His scarlet crest is lengthy. He has a dull look in his red eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a ruthless business man, a trait he acquired from his father.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 16th year, his parents were killed by a drow raid, leaving Medrash alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Attractive, Religious, Enemies. Occupation: Engraver
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 65 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 19
Languages Common, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Black pearl (900 gp). Hematite (8 gp). Golden yellow topaz (900 gp). White pearl (110 gp). Amber (110 gp). Blue sapphire (1300 gp). Aquamarine (900 gp). Eye agate (8 gp). Alexandrite (900 gp). White pearl (110 gp). Star rose quartz (60 gp). Coral (110 gp). Tiger eye turquoise (8 gp). Moonstone (60 gp). Deep blue spinel (900 gp). Lapis lazuli (8 gp). Chrysoberyl (110 gp). Banded agate (8 gp). Chalcedony (60 gp). Alexandrite (900 gp). Black pearl (900 gp). Blue star sapphire (1300 gp). Onyx (60 gp). Citrine (60 gp). Zircon (60 gp). Blue star sapphire (1300 gp). Chalcedony (60 gp). Golden yellow topaz (900 gp). Malachite (8 gp). Sardonyx (60 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Heward Harper, Male Human [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His whole body is exceptionally muscular. He keeps his red hair in a flapper bob. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born a particularly ugly child, much to the horror of his parents. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To share knowledge with the world.
Ideals: Logical. Flaws: Racist, Ugly, Fearful. Bonds: Immigrant. Occupation: Soapmaker
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Aquan, Ignan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 gp. Jasper (50 gp). Chrysoberyl (60 gp). Freshwater pearl (5 gp). Hematite (5 gp). Fire opal (1200 gp). Golden yellow topaz (300 gp). Jet (60 gp). Hematite (5 gp). Golden yellow topaz (300 gp). Blue-white diamond (3000 gp). Sard (50 gp). Black pearl (300 gp). Golden yellow topaz (300 gp). Peridot (50 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
