Nim Xistsrith, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He very much looks the part of a Marshal. He is an epitome of beauty. He wears his red hair up in a very large beehive style do. He is very pretty but has cold, dead eyes.
Personality: He is overprotective of those who hire his services. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to loving parents in a slum to the west. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Marshal job and began his own company from there.
Motivation: To be a Dyer again.
Ideals: Philantrophist. Bonds: Job, Attractive, Guardian, Poor. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 147 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Golden yellow topaz (1000 gp). Obsidian (7 gp). Rose (70 gp). Black opal (800 gp). Peridot (70 gp). Chrysoprase (70 gp). Rock crystal (70 gp). Banded agate (7 gp). Moss agate (7 gp). Tiger eye turquoise (7 gp). Freshwater pearl (7 gp). Blue quartz (7 gp). Eye agate (7 gp). Rock crystal (70 gp). Golden yellow topaz (1000 gp). Chrysoprase (70 gp). Alexandrite (1000 gp). Carnelian (70 gp). Golden yellow topaz (1000 gp). Alexandrite (1000 gp). Rhodochrosite (7 gp). Aquamarine (1000 gp). Carnelian (70 gp). Golden pearl (140 gp). Silver pearl (140 gp). Sardonyx (70 gp). Sard (70 gp). Chrysoberyl (140 gp). Jacinth (3000 gp). Black pearl (1000 gp).
Quick Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: She stands about 5'8" and is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her left hand appears badly burned and disfigured. Her brown fur is drawn into a tight pony tail with a rose scrunchie. Her hazel eyes lackadaisically let the world flow into them.
Personality: Quick is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. A true patriot, Quick would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Gifted from a young age, Quick studied abroad. There was a wharf not far from home where she often wandered off to fish. She bought a monstrous two handed axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Extrovert, Gifted. Bonds: Military, Nature. Occupation: Stableman
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 111 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Jeweled electrum ring (5000 gp). Fire opal pendant on a fine gold chain (1400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A necklace of small pink pearls (6000 gp). Silver comb with moonstones (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Silver comb with moonstones (900 gp). Golden circlet with four aquamarines (6000 gp). Jeweled gold crown (5000 gp). Solid gold idol (600 gp). Silver chalice with lapis lazuli gems (70 gp). Silver comb with moonstones (900 gp). Silver ewer (60 gp).
Adrie Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears very tight pants and wife beaters, though occasionally she sports a violet coat. Her chestnut hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was raised by priests from a young age. In her 16th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She hasn't been sleeping well lately.
Motivation: Her religion dominates her actions; and she is terrified, and will act out of fear
Flaws: Insomniac, Shy, Fearful. Bonds: Religious, Mentor. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 62 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Sardonyx (30 gp). Star rose quartz (30 gp). Fire opal (1000 gp). Malachite (11 gp). Smoky quartz (30 gp). Lapis lazuli (11 gp). Citrine (30 gp). Citrine (30 gp). Star rose quartz (30 gp). Rock crystal (30 gp). Chrysoprase (30 gp). Banded agate (11 gp). Blue quartz (11 gp). Coral (50 gp). Violet garnet (800 gp). Aquamarine (800 gp). Banded agate (11 gp). Moss agate (11 gp). Hematite (11 gp). Brown-green garnet (50 gp). Azurite (11 gp). Deep blue spinel (800 gp). Chalcedony (30 gp). Deep blue spinel (800 gp). Hematite (11 gp). Chalcedony (30 gp). Black pearl (800 gp). Golden yellow topaz (800 gp). Violet garnet (800 gp). 1 Medium magic item. 1 Medium magic item.
Astar Harm, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a green shirt with thin violet vertical stripes and grey pants, and a wedding ring on his left hand. His white hair has been sun bleached extensively. He wears an eyepatch.
Personality: Aggressive, abrasive, and angry, Astar embodies much of what other species detest in the Tieflings. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 2 years later his spouse died after the birth of his son. Heartbroken, Astar never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: In love, Military. Occupation: Mercenary
Voice: Jamaican accent
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 118 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Auran, Ignan
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1100 pp. Sardonyx (50 gp). Fire opal (1000 gp). Tourmaline (160 gp). Onyx (50 gp). Deep green spinel (160 gp). Tiger eye turquoise (11 gp). Silver pearl (160 gp). Sardonyx (50 gp). Chrysoberyl (160 gp). Golden yellow topaz (1300 gp). Blue star sapphire (1000 gp). Fire opal (1000 gp). Black pearl (1300 gp). Tourmaline (160 gp). Black pearl (1300 gp). Blue star sapphire (1000 gp).
Kyle Brandon, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of the four houses of cards around his neck, and a sword on his belt. His hair is auburn and curly. His face is covered beneath a completely black helmet.
Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kyle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Fighting, Athletic. Flaws: Impulsive. Bonds: Religious. Occupation: Beggar
Voice: Jamaican accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 134 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 19 (+4) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal, Goblin
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Tourmaline (90 gp). Carnelian (20 gp). Star rose quartz (20 gp). Alexandrite (200 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (200 gp). Pink pearl (90 gp). Clear bright green emerald (8000 gp). Jade (90 gp). Rhodochrosite (12 gp). Chalcedony (20 gp). Obsidian (12 gp). Zircon (20 gp). Chalcedony (20 gp). Eye agate (12 gp). Rich purple corundum (700 gp). Moss agate (12 gp). Blue quartz (12 gp). Bloodstone (20 gp). Eye agate (12 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tana Munggen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She has done her best to style her blonde hair to look like a famous performer. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Tana speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. Energy wise she seems alert and responsive.
History: Tana was born with her father's beautiful face. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Professionalism. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Stableman
Voice: High pitched and raspy
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 111 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Infernal, Goblin
Attacks Melee +9 / 5d6+3, Ranged +8 / 5d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 4000 gp. Onyx (70 gp). Sard (70 gp). Alexandrite (1100 gp). Jade (100 gp). Citrine (70 gp). White pearl (100 gp). Eye agate (14 gp). Lapis lazuli (14 gp). Alexandrite (1100 gp). Carnelian (70 gp). Bloodstone (70 gp). Tiger eye turquoise (14 gp). Coral (100 gp). Brown-green garnet (100 gp). Brown-green garnet (100 gp). Moss agate (14 gp). Chrysoprase (70 gp). Malachite (14 gp). Sardonyx (70 gp). Coral (100 gp). Deep green spinel (100 gp). Fiery yellow corundum (500 gp). Black pearl (1100 gp). Chrysoprase (70 gp). Red-brown spinel (100 gp). Malachite (14 gp). Obsidian (14 gp). Black star sapphire (500 gp). Fiery yellow corundum (500 gp). Sardonyx (70 gp). Black pearl (1100 gp). 1 Medium magic item.
Gilkass Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a worn and beaten armor. Her blue crest is thinning but still full. Her otherwise smooth face is marked with small tiny scars.
Personality: She is almost excessively polite to everyone, even when angry. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: Born to a pair of adventurers, Gilkass grew up listening to her father's many stories. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.
Motivation: She wants nothing more than to rejoin the army; and meet up once more with her childhood friend
Ideals: Persistence. Flaws: Shy, Racist. Bonds: Adventurer, Military. Occupation: Barkeep
Voice: Russian accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 49 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Druidic, Halfling
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Freshwater pearl (4 gp). Rhodochrosite (4 gp). Deep green spinel (50 gp). Star rose quartz (80 gp). Alexandrite (800 gp). Black star sapphire (1400 gp).
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Their contribution stands as a beacon of hope for all adventurers!