Nalral Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is cut short. His fierce blue eyes like to dwell on things.
Personality: He is business-like. He takes instructions and follows them to the letter. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He was born in a small desert village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To protect his home; and to clean up the streets
Ideals: Professionalism. Flaws: Ugly. Bonds: Family, Nature, Rich, Guardian. Occupation: Bather
Voice: Scandinavian accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 14
Hit Points 144 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 18 (+4) | 13 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. 1 Medium magic item.
Miles Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a violet armored body suit, with a simple pastel line shooting up and back down. He wears a colorful flower in his golden hair. He wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food he seems plenty friendly. He has a minor phobia of water and hates getting wet.
History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Miles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Ideals: Philantrophist. Flaws: Fearful, Disease. Bonds: Attractive. Occupation: Beggar
Voice: Posh accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Gnome, Orc
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. Eye agate (7 gp). Black opal (400 gp). Eye agate (7 gp). Tourmaline (130 gp). Red spinel (130 gp). Citrine (20 gp). Deep green spinel (130 gp). Deep blue spinel (200 gp). Amber (130 gp). Tiger eye turquoise (7 gp). Smoky quartz (20 gp). Rock crystal (20 gp). Jasper (20 gp). Lapis lazuli (7 gp). Alexandrite (200 gp). Azurite (7 gp). Violet garnet (200 gp).
Rurik Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man dresses in brown turtlenecks beneath a blue coat with violet slacks. His hair is brown and curly. His brown unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.
History: He was raised in a mountains tribe. His mother was a soldier and died while he was still young. Rurik was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is terrified, and will act out of fear; and he is compelled to act according to his religious beliefs
Flaws: Disease, Fearful. Bonds: Religious, Nature, Military. Occupation: Bookbinder
Voice: Dutch accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 117 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 10000 gp. Red spinel (100 gp). Rock crystal (60 gp). Amethyst (100 gp). White opal (1500 gp). Violet garnet (300 gp). Smoky quartz (60 gp). Blue sapphire (1500 gp). Deep green spinel (100 gp). Obsidian (7 gp). Red spinel (100 gp). Jet (100 gp). Chrysoberyl (100 gp). Golden pearl (100 gp). Bloodstone (60 gp). Silver pearl (100 gp). Golden yellow topaz (300 gp).
Orsik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 3'11" and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His right leg appears badly burned and disfigured. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears crescent spectacles with a black brim.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Elven artifacts is his passion.
Ideals: Joker, Professionalism, Gifted. Flaws: Ugly. Occupation: Bookbinder
Voice: Stutters
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 113 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Obsidian (8 gp). Citrine (50 gp). Chalcedony (50 gp). Violet garnet (1600 gp). Star ruby (1000 gp). Eye agate (8 gp). Emerald (1000 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Golden yellow topaz (1600 gp). Hematite (8 gp). Moss agate (8 gp). Deep blue spinel (1600 gp). Azurite (8 gp). Black pearl (1600 gp). Jasper (50 gp). Red garnet (80 gp). Chrysoprase (50 gp). Iolite (50 gp). Golden yellow topaz (1600 gp). 1 Medium magic item.
Kelter Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his silver hair up. His fair skin shows little sign of his aristocratic breeding.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Kelter and his spouse have recently divorced.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 17)
Armor Class 16
Hit Points 121 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +6 / 5d4+0, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 11000 gp. Fire opal pendant on a fine gold chain (1600 gp). Gold cup set with emeralds (9000 gp). Jeweled gold crown (8000 gp). Gold music box (3000 gp). Fire opal pendant on a fine gold chain (1600 gp). Sapphire pendant on gold chain (600 gp). Black velvet mask with numerous citrines (90 gp). Cloth of gold vestments (90 gp). Jeweled gold crown (8000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Cloth of gold vestments (90 gp). Gold music box (3000 gp). Sapphire pendant on gold chain (600 gp).
Faran Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a fine chain shirt which he covers with red colored cloaks and clothing. He sports a flattop hair cut. He wears a mask on his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He comes from a rich southern family. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To be a Shoemaker again; and expand his business
Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Slave, Job. Occupation: Ploughman
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 17)
Armor Class 15
Hit Points 70 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 8 (-1) | 9 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 5d4-1, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1700 pp. Golden yellow topaz (1300 gp). Chrysoprase (20 gp). Silver pearl (110 gp). Amber (110 gp). Onyx (20 gp). Alexandrite (1300 gp). Moonstone (20 gp). Jet (110 gp). Black opal (1100 gp). Azurite (13 gp). Chalcedony (20 gp). Banded agate (13 gp). Fiery yellow corundum (1100 gp). Silver pearl (110 gp). Chalcedony (20 gp). Chrysoberyl (110 gp). Black pearl (1300 gp). Malachite (13 gp). Coral (110 gp). Lapis lazuli (13 gp). Tiger eye turquoise (13 gp). Golden yellow topaz (1300 gp). Moss agate (13 gp). Moonstone (20 gp). Red garnet (110 gp). 1 Medium magic item. 1 Medium magic item.
Sindri Dunben, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'5" has a big stupid grin on his face most of the time. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is long and unkept. He wears large thick round spectacles.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Further he is a bit of a stoner and is frequently out of it.
History: He was born in a small plains village. Sindri liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was always very intelligent and has formed a secret society of philosophers.
Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend
Ideals: Athletic. Flaws: Ugly, Addict, Secretive. Bonds: Nature, Adventurer. Occupation: Bather
Voice: Speaks with squeezed throat
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 25 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 5 (-3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Elven
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1500 pp. Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (500 gp). A delicate brass dragon egg (90 gp). Old masterpiece painting (500 gp). Gold and topaz bottle stopper cork (400 gp). Golden circlet with four aquamarines (2000 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). Solid gold idol (200 gp). Gold music box (2000 gp). Solid gold idol (200 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (200 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Gold cup set with emeralds (2000 gp). A necklace of small pink pearls (2000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!