Synthrin Ophinshtalajiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her white crest is smooth and relatively long. Her gold eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. The war was a terrible time for her, and Synthrin does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. Her father was a mechanic, and taught her how to fix just about anything. She was always very intelligent and has formed a secret society of specialists.
Motivation: She's attracted to the PC; and she loathes her own lifestyle
Ideals: Persistence. Flaws: Depressed, Secretive. Bonds: Military, Has a crush. Occupation: Barrister
Voice: Timid voice
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 101 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 15 (+2) | 12 (+1) | 20 (+5) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll, Celestial, Abyssal, Goblin
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 1100 pp. Amber (40 gp). Alexandrite (600 gp). Eye agate (12 gp). Azurite (12 gp). Rose (80 gp). Jasper (80 gp). Zircon (80 gp). Deep blue spinel (600 gp). Rose (80 gp). Alexandrite (600 gp). Deep blue spinel (600 gp). Tiger eye turquoise (12 gp). Moss agate (12 gp). Violet garnet (600 gp). Violet garnet (600 gp). Aquamarine (600 gp). Onyx (80 gp). Peridot (80 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Art In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a tight fitting pastel shirt and pants. His white fur is lengthy. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Art isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Art was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Bowyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's looking for his big break; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Bonds: Poor, Nature, Adventurer. Occupation: Bowyer
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 100 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). A delicate silver chain set with a tourmaline (80 gp). Fire opal pendant on a fine gold chain (1600 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and ruby ring (12000 gp). Large well-done wool tapestry (500 gp). Jeweled anklet (2000 gp). Large well-done wool tapestry (500 gp). Cloth of gold vestments (50 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Gold cup set with emeralds (12000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). A necklace of small pink pearls (3000 gp). Jeweled electrum ring (8000 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Solid gold idol (500 gp). Old masterpiece painting (1600 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). Silver comb with moonstones (1000 gp).
Chad Hackney, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his black hair to look like a famous performer. He has a dull look in his gray eyes.
Personality: Abrasive and pushy, he has a hard time making friends. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Chad was born the youngest of three triplets. He dropped out of school to support his sick mother, and resented it. He now owns his own business.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Ideals: Logical. Flaws: Antagonistic, Fearful. Bonds: Family, Job. Occupation: Merchant
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 79 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 3000 gp. Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (1000 gp). Embroidered and bejeweled glove (1000 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Jeweled gold crown (2000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Gold music box (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Solid gold idol (200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Old masterpiece painting (600 gp). 1 Medium magic item.
Willow Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She wears a broad hat to hide her balding. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: While she acts the brute, she is far gentler than she would appear. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Born to a poor family in the city she treasured whatever gifts she got. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is wracked by social anxiety.
Ideals: Fighting, Entrepeneur. Flaws: Insomniac, Fearful. Bonds: Poor. Occupation: Ploughman
Voice: Hissing voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 77 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 9 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Draconic
Attacks Melee +4 / 4d10-1, Ranged +4 / 4d10-1, Grapple -1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1100 pp. Gold dragon comb with red garnet eye (1500 gp). Solid gold idol (200 gp). A silver and pearl hairclip (40 gp). Solid gold idol (200 gp). A delicate brass dragon egg (40 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Eyepatch with mock eye of sapphire and moonstone (1300 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). A necklace of small pink pearls (5000 gp). Jeweled gold crown (4000 gp). Gold music box (1000 gp). Fire opal pendant on a fine gold chain (1300 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). 1 Medium magic item. 1 Medium magic item.
Dûgza Lancaster, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears just a black suit. He is physically well-built. He has chestnut hair. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born in the east his family was never financially stable. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To protect his home; and obtaining odd cultural halfling artifacts is his passion
Flaws: Insane. Bonds: Military, Poor, Adventurer, Guardian. Occupation: Interpreter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 106 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 5000 gp. Sapphire pendant on gold chain (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Solid gold idol (1200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Jeweled anklet (2000 gp). Jeweled gold crown (7000 gp). Brass mug with jade inlays (400 gp). Gold music box (2000 gp). 1 Medium magic item.
Raer Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His hair is short and blonde. His eyes are blue and catlike.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also is a firm believer in the manly ideal.
History: Gifted from a young age, Raer studied abroad. His necromantic abilities were realized during a raid on his village. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's in love; and he's repulsed by the pc
Ideals: Gifted. Flaws: Antagonistic, Impulsive. Bonds: In love, Has a crush. Occupation: Layabout
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 10 (+0) | 16 (+3) | 8 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Infernal, Gnome, Druidic
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 500 pp. Golden circlet with four aquamarines (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Jeweled electrum ring (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Odo Darby, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a Stetson hat to cover his moderate length chestnut hair. He is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gifted from a young age, Odo studied abroad. Odo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.
Motivation: To get a good night's sleep; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Insomniac. Bonds: Adventurer, Immigrant, Attractive. Occupation: Locksmith
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 83 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp.
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Their contribution stands as a beacon of hope for all adventurers!


