Hupe Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, white cloak. His hair is red, silky, and of moderate length. His eyes are hazel and he is always smoking a pipe.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.
History: Hupe was born with his mother's beautiful face. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is greedy; and to prove his worth to the world
Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Family, Nature, Rich. Occupation: Courier
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 83 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 13 (+1) | 19 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan, Draconic, Terran, Infernal
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Jeweled anklet (1000 gp). Finely wrought small gold bracelet (60 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item.
John Ostoroth, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his warhammer. He carries with him a set of warhammers on his belt, each one with a topaz on the hilt. He has no hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: Confrontational and typically high on some drug or another. He is afraid of women and trembles around them
History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. John fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Addict, Shy. Occupation: Assassin
Voice: Low range voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 19)
Armor Class 12
Hit Points 175 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 5d8+1, Ranged +8 / 5d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. Gold dragon comb with red garnet eye (600 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Old masterpiece painting (1900 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Fire opal pendant on a fine gold chain (1900 gp). Brass mug with jade inlays (600 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Sapphire pendant on gold chain (1000 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Fire opal pendant on a fine gold chain (1900 gp). An abacus with copper, silver and gold markers (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Silver comb with moonstones (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold and topaz bottle stopper cork (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Aerdeth Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a long, tan cloak. His hair is red and curly. His half smiles and violet eyes are beguiling and draw you in.
Personality: He is happy with his job as a Gardener. He turns his eye from what people do, preferring to live and let live. He has a minor phobia of water and hates getting wet.
History: Aerdeth was raised in a hard working conservative environment. His family was turned out during the war. He and his family wandered east to less war torn lands. He now owns his own business.
Motivation: Wants his loneliness to end; and he is terrified, and will act out of fear
Flaws: Fearful, PTSD. Bonds: Attractive, Job, Has a crush. Occupation: Gardener
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 115 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 16 (+3) | 15 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Ignan, Draconic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp. Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (400 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Medium magic item.
Arnold Yardley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a faded coat and loose pants complete with wide-brimmed hat. He is an epitome of beauty. He has a long chestnut beard with little hanging trinkets. He wears a mask on his face.
Personality: His tongue was cut out and he uses sign language. He also has developed a complete distrust of the Body Guard profession.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He dropped out of school before completing his studies. He tends to his Painter job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Ideals: Logical. Flaws: Disease. Bonds: Attractive, Job, Military. Occupation: Painter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 19)
Armor Class 10
Hit Points 121 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 5d8-1, Ranged +6 / 5d8+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Sapphire pendant on gold chain (2900 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (2100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (800 gp). Cloth of gold vestments (140 gp). Jeweled gold crown (2000 gp). Jeweled anklet (1000 gp). A necklace of small pink pearls (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (2100 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Golden circlet with four aquamarines (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Sapphire pendant on gold chain (2900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Geva Myerscough, Female Human [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her white hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She loves her children and doesn't want them to worry about her. She loves to share her poetry with anyone who is interested.
History: Geva was born in the south. At a young age she loved to build and create. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Due to her spouse's obsession with being a Ploughman they were divorced and she won custody of their daughter. She worked as a Slave Trader, and she later adopted a second daughter.
Motivation: Her relatives are trying to arrange a marriage.
Ideals: Joker, Artistic, Persistence, Fighting. Bonds: Family. Occupation: Slave Trader
Voice: Scottish accent
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 122 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Gnome
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +8
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 5000 gp. Gold and topaz bottle stopper cork (1100 gp). Gold dragon comb with red garnet eye (1100 gp). A roughly beaten golden orb (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Naill Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he wears a robe, a symbol of the sun god around his neck, and a shortspear on his belt. He has shaved his head bald. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.
History: He was raised in a desert tribe. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Naill fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Antagonistic, Selfish. Bonds: Nature, Rich. Occupation: Spy
Voice: Spits words with contempt
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 18)
Armor Class 14
Hit Points 32 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 19 (+4) | 4 (-3) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +7 / 5d6+1, Ranged +10 / 5d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 18000 gp. Pink pearl (130 gp). Violet garnet (1500 gp). Emerald (1200 gp). Lapis lazuli (8 gp). Deep green spinel (130 gp). Brown-green garnet (130 gp). Hematite (8 gp). Obsidian (8 gp). Alexandrite (1500 gp). White pearl (130 gp). Emerald (1200 gp). Moonstone (20 gp). Alexandrite (1500 gp). Chrysoberyl (130 gp). Chrysoprase (20 gp). Malachite (8 gp). Jasper (20 gp). Violet garnet (1500 gp). Peridot (20 gp). Carnelian (20 gp). Amber (130 gp). Iolite (20 gp). Eye agate (8 gp). Zircon (20 gp). Blue star sapphire (1200 gp). Jasper (20 gp). Alexandrite (1500 gp). Red garnet (130 gp). 1 Medium magic item. 1 Medium magic item.
Fulbar Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a colorful flower in his brown hair. His eyes are blue and he is always smoking a pipe.
Personality: Eccentric and domineering, Fulbar will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His parents moved while he was still in utero so he is the first generation to be born here. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Extrovert. Flaws: PTSD. Bonds: Attractive, Adventurer, Immigrant. Occupation: Cartwright
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 56 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Lapis lazuli (4 gp). Azurite (4 gp). Freshwater pearl (4 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

