Melech Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears green painted combat armor at almost all times, and is pretty ugly. He has wavy silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy, self-centered, vain, and jealous.
History: Born in a small village he learned the ways of the warrior from his father. His father was a soldier and died while he was still young. Melech was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Guardian. Occupation: Actor
Voice: Excited and jittery
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 108 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 18 (+4) |
Senses Passive Perception 20
Languages Common, Dwarven, Orc
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Gold music box (3000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Gold and ruby ring (6000 gp). Solid gold idol (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Gold and topaz bottle stopper cork (1000 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). An abacus with copper, silver and gold markers (50 gp). An abacus with copper, silver and gold markers (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tenena Murnig, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. She carries with her a set of halberds, each one with a amber on the hilt. She only wears one on her belt and the other on her back. She sports auburn long hair. Her eyes are likewise violet.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.
History: She is the product a well kept family trust fund and as such has never really known need. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Money/treasure; and she feels threatened by others
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Family, Rich. Occupation: Stylist
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 11
Hit Points 155 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 3000 gp. A delicate brass dragon egg (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (3000 gp). Jeweled electrum ring (6000 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A small bag of saffron. (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Large well-done wool tapestry (100 gp). Solid gold idol (400 gp). Gold music box (2000 gp). Fire opal pendant on a fine gold chain (2300 gp). Gold dragon comb with red garnet eye (700 gp). A small bag of saffron. (30 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ishte Madness, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a custom-built plate barding that's adorned with green lining and desert motifs. She has styled her red hair well, parting it to the right. Her silver eyes have a joyful gleam in them most of the time.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: She was born blind and as such lacked many opportunities for work. Her childhood dream was to be a Carter, but she was a colossal failure. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Marry her brother to traveling adventurers; and doesn't want to be a bowyer and was forced into it by her family
Flaws: Antagonistic, Disease. Bonds: Job, Rich, Family. Occupation: Bowyer
Voice: Indian accent
Attributes [hide]
Medium (4'11") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 129 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Abyssal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1000 gp. Alexandrite (900 gp). Iolite (40 gp). Jade (160 gp). Jasper (40 gp). Blue quartz (8 gp). Alexandrite (900 gp). Rock crystal (40 gp). Deep blue spinel (900 gp). Sard (40 gp). Golden yellow topaz (900 gp). Rich purple corundum (500 gp). Chrysoprase (40 gp). Chrysoberyl (160 gp). Amethyst (160 gp). Deep blue spinel (900 gp). Amber (160 gp). 1 Minor magic item.
Nordak Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a large grey jacket. His chestnut hair, when down, is lengthy. His eyes are brown.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Nordak was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Body Guard. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and revenge
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Rich, Enemies. Occupation: Body Guard
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 137 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: Star ruby (1100 gp). Star rose quartz (20 gp). Rock crystal (20 gp). Black pearl (900 gp). Amber (50 gp). Moss agate (13 gp). Tiger eye turquoise (13 gp). Star ruby (1100 gp). Chrysoberyl (50 gp). Hematite (13 gp). Moonstone (20 gp). Coral (50 gp). Azurite (13 gp). Chrysoberyl (50 gp). Alexandrite (900 gp). Deep blue spinel (900 gp). Bloodstone (20 gp). White pearl (50 gp). Moss agate (13 gp). Golden yellow topaz (900 gp). Fiery yellow corundum (1100 gp). Sard (20 gp). Jasper (20 gp). Alexandrite (900 gp). Sard (20 gp). Blue sapphire (1100 gp). 1 Medium magic item. 1 Medium magic item.
Lilith Belief, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she is renowned for her bright green dresses and hats. She has styled her white hair well, parting it to the right. Her gold eyes are slightly larger than normal.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born to loving parents in a slum to the west. A few years later when the north was not economically sound they moved to her current location. She's also a talented Courier, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern.
Bonds: Job, Poor, Immigrant. Occupation: Brewer
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 137 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Dwarven, Gnome, Abyssal
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Azurite (15 gp). Jasper (50 gp). Tourmaline (50 gp). Alexandrite (400 gp). Blue quartz (15 gp). Blue sapphire (400 gp). Aquamarine (400 gp). Azurite (15 gp). Rose (50 gp). Moss agate (15 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). Iolite (50 gp). Violet garnet (400 gp). Banded agate (15 gp).
Marastyr Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She is muscular with a powerful set of arms. Her hair is greying and her face has many wrinkles. This hazel eyed easterner is not easily forgotten.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Marastyr was born the youngest of three triplets. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Opinionated. Flaws: Antagonistic, Fearful. Bonds: Family, Rich. Occupation: Mason
Voice: Farmer accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 15)
Armor Class 9
Hit Points 83 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Brass mug with jade inlays (400 gp). A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Gold music box (2000 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). 1 Minor magic item. 1 Minor magic item.
Boddynock Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He wears silk and lounges about seductively. He has a very tight haircut. His skin is flawless and his violet eyes scan people very quickly.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born to a pair of adventurers, Boddynock grew up listening to his father's many stories. A freak accident while working with his Laborer father left him crippled. During his travels, Boddynock and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Boddynock discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Boddynock fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To reunite with his old friends.
Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Attractive, Adventurer. Occupation: Dyer
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 18)
Armor Class 13
Hit Points 106 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 16 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 5d6-1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. Black pearl (700 gp). Lapis lazuli (13 gp). Red spinel (60 gp). Deep blue spinel (700 gp). Coral (60 gp). Malachite (13 gp). Azurite (13 gp).
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