Patrick Shipley, Male Human [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a brown shirt with thin white vertical stripes and brown pants. He keeps his silver hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aggressive, abrasive, and angry, Patrick embodies much of what other species detest in the Humans. Energy wise he seems alert and responsive.
History: Sold as a small child to a wizard, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Hunter, but he was a colossal failure. He has worked as a Detective like his father before him.
Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he is unsatisfied with his job
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. 1 Medium magic item.
Seebo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has styled his brown hair well, parting it to the right. His eyes are gray.
Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Mortician in town.
History: He comes from a rich eastern family. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He has drifted from career to career and currently works as a Mortician.
Motivation: Expand his business.
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Mortician
Voice: Voice breaks
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 149 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 20 (+5) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Giant, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 600 pp. Lapis lazuli (14 gp). Blue star sapphire (500 gp). Azurite (14 gp). Amethyst (160 gp). Deep blue spinel (1100 gp). Emerald (500 gp). Jasper (40 gp). Black star sapphire (500 gp). Black pearl (1100 gp). Sard (40 gp). Chrysoprase (40 gp). Black pearl (1100 gp). Coral (160 gp). Blue diamond (3000 gp). Black pearl (1100 gp). Jet (160 gp). Black pearl (1100 gp). Aquamarine (1100 gp). Sard (40 gp). Sard (40 gp). Violet garnet (1100 gp). Freshwater pearl (14 gp). Jade (160 gp).
Rurik Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is dressed in earthy colors with a grey and tan handkerchief worn on his left side. He has a small bristly mustache and wavy blonde hair. He tend to wears goggles to shield his eyes.
Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Bounty Hunter
Voice: High pitched, excited
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Sylvan, Druidic
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 700 pp. 1 Medium magic item.
Gimgen Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His hair is chestnut and curly. He is baby faced.
Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark
Ideals: Artistic. Flaws: Shy, Forgetful, Disease. Bonds: Adventurer. Occupation: Architect
Voice: Hissing voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 116 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Jeweled anklet (4000 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Embroidered silk and velvet mantle with numerous moonstones (1800 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Silver comb with moonstones (600 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Large well-done wool tapestry (100 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Old masterpiece painting (1200 gp). Silver comb with moonstones (600 gp). 1 Medium magic item.
Shax Rescue, Female Tiefling [Permalink]
Personal [hide]
Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy black pantaloons and a blue scarf. Her hair is short and blue. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was born in a small forest village. In her 15th year, her parents were killed by a drow raid, leaving Shax alone in the world. After a stint in an orphanage, she was adopted. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure; and her name or reputation has been wronged in the past by drow, and she desires to right it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Roofer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'7") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 18 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 300 pp. Gold and topaz bottle stopper cork (900 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Silver chalice with lapis lazuli gems (130 gp). Large well-done wool tapestry (500 gp). Jeweled electrum ring (7000 gp). Embroidered and bejeweled glove (1000 gp). Jeweled electrum ring (7000 gp). Gold and topaz bottle stopper cork (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). An abacus with copper, silver and gold markers (130 gp). Black velvet mask with numerous citrines (130 gp). Large well-done wool tapestry (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Boddynock Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. He has dyed his greying silver hair a little too much giving a sharp silver color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a font of random trivia from the lore and stories he has discovered
History: Boddynock was born with his father's beautiful face. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Golden yellow topaz (800 gp). Pink pearl (130 gp). Sard (40 gp). Hematite (16 gp). Aquamarine (800 gp). Peridot (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Giselle Conway, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a lot of dark rich colors, with gold accents. Her silver hair is well kept. She tend to wears goggles to shield her eyes.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Giselle was born with her mother's beautiful face. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has dedicated herself to building a better village for her children.
Motivation: Obtaining odd cultural Human artifacts is her passion.
Ideals: Athletic, Opinionated. Bonds: Attractive, Rich, Adventurer. Occupation: Courier
Voice: Old Prospector
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 111 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 10 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. A delicate silver chain set with a tourmaline (10 gp). Carved bone or ivory statuette (10 gp). Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (1000 gp). Sapphire pendant on gold chain (800 gp). Silver ewer (10 gp). Jeweled anklet (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Fire opal pendant on a fine gold chain (2300 gp). A roughly beaten golden orb (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Fire opal pendant on a fine gold chain (2300 gp). Old masterpiece painting (2300 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Large well-done wool tapestry (500 gp). Jeweled electrum ring (7000 gp). A delicate brass dragon egg (10 gp). Silver ewer (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Medium magic item. 1 Medium magic item.
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