Sarah Alston, Female Human [Permalink]
Personal [hide]
Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her black hair is greasy and uncared for. Her fierce brown eyes like to dwell on things.
Personality: She snorts whenever she laughs or is feeling confident. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born on a small isolated farm. She worked as a nervous Farmer and found it very stressful. She has built up a small fortune and can afford her own way.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Nature, Job. Occupation: Farmer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Burana Wivvyrholdalphiax, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively. She is physically well-built. Her crest is cut close to her head. She is baby faced.
Personality: Eccentric and domineering, Burana will drive conversation. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Burana was raised in a hard working conservative environment. She found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.
Motivation: She'd like to take her coworkers down a peg; and further expansion of business
Ideals: Extrovert. Bonds: Attractive, Adventurer, Job. Occupation: Miller
Voice: Stutters
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Giant, Celestial, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Smoky quartz (20 gp). Aquamarine (300 gp). Iolite (20 gp). 1 Medium magic item.
Five Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears long strands of emerald and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her black fur is singed and shortened. She wears a mask on her face.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. In her 10th year, her parents were killed by a orcs raid, leaving Five alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: She wants revenge against orcs; and someone believes her a fraud
Flaws: Ugly. Bonds: Rich, Nature, Enemies, Military. Occupation: Laborer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 8
Hit Points 54 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 7 (-2) | 11 (+0) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +3 / 4d10-2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Rock crystal (70 gp). Red garnet (70 gp). Freshwater pearl (6 gp). Hematite (6 gp). Fire opal (700 gp). Rose (70 gp). Deep green spinel (70 gp). Bloodstone (70 gp). Blue quartz (6 gp).
Makaria Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: This western woman wears a black vest and prefers pastel and red shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her clothes are grease stained in places. Her red hair is braided into rings. Her thin eyebrows rest above her beady black eyes.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Born in the west her family was never financially stable. Makaria was born on a far western plains where she grew up under the tutelage of her father, an expert Animal Trainer. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Religious. Occupation: Animal Trainer
Voice: German accent
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 104 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled electrum ring (4000 gp).
Rael Cithreth, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. He wears his auburn hair up. His brown eyes are slightly larger than normal.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Rael was born on a far northern island where he grew up under the tutelage of his father, an expert Spy. He has worked as a Spy like his father before him.
Motivation: Sabotage a competitor.
Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Spy
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 57 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Terran, Infernal, Abyssal
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 2000 gp. Smoky quartz (70 gp). Lapis lazuli (12 gp). Zircon (70 gp). White opal (1600 gp). Hematite (12 gp). Moss agate (12 gp). Bloodstone (70 gp). Azurite (12 gp). Tourmaline (140 gp). Amethyst (140 gp). Black pearl (1100 gp). Black pearl (1100 gp). Rich purple corundum (1600 gp). Fiery yellow corundum (1600 gp). Golden yellow topaz (1100 gp). White pearl (140 gp). Moss agate (12 gp). Star ruby (1600 gp). Rhodochrosite (12 gp). Jasper (70 gp). Amber (140 gp). Peridot (70 gp). Blue sapphire (1600 gp). Fiery yellow corundum (1600 gp).
Georgina Jamjar, Female Halfling [Permalink]
Personal [hide]
Description: She wears baggy red pantaloons and a black scarf. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is blonde and very short. Her ears are large.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She would rather hide behind her crafts than deal with other people.
History: Georgina hails from a village terrorized by gnolls. She moved from fad to fad and when she turned 15 she discovered music. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Georgina was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 71 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +3 / 4d10-2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 12000 gp. Black pearl (1300 gp). Black pearl (1300 gp). Chrysoberyl (100 gp). Deep green spinel (100 gp). Blue quartz (9 gp). Banded agate (9 gp). Deep blue spinel (1300 gp). Black pearl (1300 gp). White pearl (100 gp). Eye agate (9 gp). Obsidian (9 gp). Obsidian (9 gp). 1 Medium magic item. 1 Medium magic item.
Gerard Dumph, Male Human [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears just a grey suit. His whole body is exceptionally muscular. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love.
Ideals: Persistence. Bonds: Immigrant, Adventurer, In love, Military. Occupation: Armorer
Voice: Rolls R's
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 6 (-2) | 14 (+2) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Giant
Attacks Melee +4 / 4d8-1, Ranged +3 / 4d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A delicate brass dragon egg (90 gp). Large well-done wool tapestry (500 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Gold cup set with emeralds (7000 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!