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NPC Generator

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Darrow Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: 2'10" and lanky with angular features, he is an attractive figure. He is wearing colorful clothing, dressed as a Glassblower. His hair is cut close to his head. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is witty, but his monotone delivery comes off as unnerving He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker, Justice, Artistic. Bonds: Attractive, Job. Occupation: Glassblower

Voice: Posh accent

Attributes [hide]

Darrow Quickstep, Male Halfling Druid 15
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 11 (+0)15 (+2)
Skills Intimidation +7, Survival +5
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Giant
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 300 pp. A necklace of small pink pearls (3000 gp). A pair of silk slippers encrusted with tiny pearls. (120 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold cup set with emeralds (9000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp).


Social Check DCs


Anthony Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of halberds on his belt, each one with a topaz on the hilt. He wears a deerstalker hat to cover his moderate length brown hair. His hazel eyes peer out from beneath his deerstalker violet hat.

Personality: He has a massive crush on the younger sibling of the Mason who has hired him part-time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He got into the Mason business at a young age. Anthony was born on a far southern island where he grew up under the tutelage of his mother, an expert Mason. In the meantime he has taken over work as a Mason and occasionally as a mercenary.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's in love

Ideals: Fighting. Bonds: Has a crush, Adventurer, Job, Immigrant. Occupation: Mason

Voice: Speaks with back of mouth

Attributes [hide]

Anthony Romeo, Male Half-Elf Druid 16
Medium (5'4") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 126 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)11 (+0) 15 (+2)12 (+1)
Skills Insight +7, Perception +7
Senses Passive Perception 17
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp.


Social Check DCs


Melech Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He wears rags and sports a simple walking cane. He sports a flattop hair cut. His half smiles and white eyes are beguiling and draw you in.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Sculptor job and began his own company from there.

Motivation: Further expansion of business.

Ideals: Joker, Gifted. Flaws: Antagonistic. Bonds: Poor, Attractive, Job. Occupation: Sculptor

Voice: Puts emphasis on the wrong words

Attributes [hide]

Melech Debauchery, Male Tiefling Druid 16
Medium (6'4") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 44 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 8 (-1)19 (+4) 15 (+2)13 (+1)
Skills Acrobatics +5, History +9
Senses Passive Perception 12
Languages Common, Aquan, Draconic, Auran, Undercommon
Attacks Melee +9 / 4d10+4, Ranged +5 / 4d10+0, Grapple +9
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 600 pp. Rhodochrosite (9 gp). Amethyst (140 gp). Amber (140 gp). Moonstone (80 gp). Brown diamond (6000 gp). Moss agate (9 gp). Black opal (900 gp). Red garnet (140 gp). Alexandrite (1100 gp). Freshwater pearl (9 gp). Bloodstone (80 gp). Banded agate (9 gp). Moss agate (9 gp). Azurite (9 gp). Deep blue spinel (1100 gp). Banded agate (9 gp). White pearl (140 gp). Golden pearl (140 gp). Emerald (900 gp). Zircon (80 gp). 1 Medium magic item.


Social Check DCs


Kyle Quinton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and dresses well, typically a more casual-formal manner. He sports a long blonde beard, and similarly colored long hair. He is baby faced.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised in a white middle class family as the only child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Expand his business.

Ideals: Athletic, Philantrophist. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Architect

Voice: Sounds elderly

Attributes [hide]

Kyle Quinton, Male Human Druid 15
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 75 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)8 (-1) 11 (+0)9 (-1)
Skills Animal Handling +5, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 600 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Sapphire pendant on gold chain (2400 gp).


Social Check DCs


Portia Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is well dressed, but even with her fine clothing she looks run-down. She has silver hair. Her brown eyes dart from person to person.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She would rather hide behind her crafts than deal with other people.

History: She was born to loving parents in a slum to the east. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Carter for hire.

Motivation: To be a Animal Trainer again; and expand her business

Ideals: Artistic. Flaws: Terse, Shy. Bonds: Poor, Job. Occupation: Carter

Voice: Pronounces difficult words wrong

Attributes [hide]

Portia Littlefoot, Female Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 109 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +8, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Medium magic item.


Social Check DCs


Shamil Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue cloak and cross-gartered pastel stockings. Her skin is fair and her fingers are delicate and long. She wears a colorful flower in her white hair. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Aggressive, abrasive, and angry, Shamil embodies much of what other species detest in the Gnomes. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Born to a Seamstress, her father struggled to pay the bills. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. After a long history of fighting, Shamil and her spouse have recently divorced.

Motivation: To reunite with her absent father; and she's repulsed by the pc

Flaws: Antagonistic, Forgetful, PTSD. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Shamil Lingenhall, Female Gnome Druid 16
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 121 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 17 (+3)13 (+1) 6 (-2)18 (+4)
Skills Sleight of Hand +8, Survival +3
Senses Passive Perception 8
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 9000 gp. Jasper (70 gp). Moonstone (70 gp). Onyx (70 gp). Blue sapphire (400 gp). Sardonyx (70 gp). Alexandrite (1500 gp). Moss agate (10 gp). Golden yellow topaz (1500 gp). Bloodstone (70 gp). Brown-green garnet (90 gp). Star rose quartz (70 gp). Violet garnet (1500 gp). Golden yellow topaz (1500 gp). Red-brown spinel (90 gp). Jasper (70 gp). Freshwater pearl (10 gp). Alexandrite (1500 gp). Violet garnet (1500 gp). Red-brown spinel (90 gp). Obsidian (10 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Stannor Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears baggy red pantaloons and a green scarf, and sports empty pouches on his belt. His hair is cut close to his head. He wears an eyepatch.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast mountains. His father was a soldier and died while he was still young. Stannor was left his father's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Nature, Military. Occupation: Shipwright

Voice: Low rumbling, strings words together

Attributes [hide]

Stannor Jamjar, Male Halfling Druid 18
Small (3'3") Halfling, Lawful Good (CR 18)
Armor Class 12
Hit Points 128 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 9 (-1)17 (+3)
Skills Animal Handling +5, Medicine +5
Senses Passive Perception 9
Languages Common, Halfling, Infernal, Druidic, Gnome
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 1600 pp. 1 Major magic item.


Social Check DCs

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