Valida Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her tied-back hair is auburn. She is baby faced.
Personality: Overbrimming with self-confidence, Valida isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gifted student she started as a Navigator, but she got bored and became a Dyer. She tends to her Dyer job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Dyer responsibilities is difficult; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Bonds: Attractive, Rich, Slave, Job. Occupation: Dyer
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 179 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 15 (+2) | 16 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Undercommon
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 17000 gp. Gold and topaz bottle stopper cork (1000 gp). Black velvet mask with numerous citrines (110 gp). Jeweled anklet (2000 gp). Finely wrought small gold bracelet (70 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Cloth of gold vestments (110 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Medium magic item.
Herleva Blackwood, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy auburn stubble. She prefers to wear flannel. She has a hunchback. Her auburn hair is long and unkept. Her eyes, though not visible through her cowl, are blue.
Personality: Calm and collected, she is a well trained Detective. She does not trust anyone and sleeps with one eye open.
History: Herleva lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. She now owns her own business.
Motivation: Wants to open a new tavern; and many giants want her driven away
Flaws: Ugly, Insomniac. Bonds: Job, Family, Enemies. Occupation: Detective
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Abyssal, Druidic
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 4000 gp. Blue sapphire (1100 gp). Black pearl (900 gp). Hematite (7 gp). Fiery yellow corundum (1100 gp). Black opal (1100 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Faran Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a white vest and prefers brown and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His black hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: He is very quiet and rarely speaks above a whisper. He is able to fit into much smaller and tighter spaces than normal.
History: Faran lived on a farm with his father, near the main road leading to a nearby town. He has chosen to use the inheritance that was left to him frivolously. He has since lost track of the people in his past.
Motivation: Regain custody of his son; and wants to raise his children well
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Family, Rich. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 50 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 9 (-1) | 13 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan
Attacks Melee +3 / 4d10-2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Golden circlet with four aquamarines (6000 gp). Jeweled gold crown (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Carved bone or ivory statuette (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Jeweled gold crown (4000 gp).
Nemeia Fate, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a weathered and beat up set of banded mail beneath an oversized green coat. Her blue hair is singed and shortened. She is baby faced.
Personality: She never swears and excessively uses polite adverbs when speaking. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born into a rich family. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Nemeia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she has money and likes to spend it
Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Rich. Occupation: Marshal
Voice: Slurs words
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 107 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 10000 gp. Sard (60 gp). White pearl (60 gp). Alexandrite (1600 gp). Rock crystal (60 gp).
Namfoodle Sympony, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair, while still mostly red, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. A true patriot, Namfoodle would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He served in the navy to pay for his family's outstanding loans. When Namfoodle reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur, Athletic. Flaws: Insomniac, Antagonistic. Bonds: Military. Occupation: Butcher
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 62 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1200 pp. Solid gold idol (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Black velvet mask with numerous citrines (80 gp).
Eberdeb Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He sports blue clothing, slightly heavier than average wear. He wears his red hair down. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He has all his life been fascinated with writing.
History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was a Navigator, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Eberdeb fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Artistic, Fighting. Flaws: Ugly, PTSD. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 104 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Azurite (12 gp). Bloodstone (80 gp). Banded agate (12 gp). Silver pearl (90 gp). Blue quartz (12 gp). Sardonyx (80 gp). Obsidian (12 gp). Rose (80 gp). Moss agate (12 gp). Fiery yellow corundum (1600 gp). Deep green spinel (90 gp). Tourmaline (90 gp). Sardonyx (80 gp). 1 Medium magic item.
Roge Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and is dressed in earthy colors with a red and tan handkerchief worn on his left side. His left hand appears badly burned and disfigured. His head has been shaved. His eyes are blue and beady.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to loving parents in a slum to the north. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To reunite with his old friends; and obtaining odd cultural tiefling artifacts is his passion
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Fortune-teller
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 17)
Armor Class 14
Hit Points 145 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 17 (+3) | 16 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan, Celestial, Terran
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: White pearl (90 gp). Amber (90 gp). Brown-green garnet (90 gp). Obsidian (16 gp). 1 Medium magic item.
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