Tordek Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This eastern man is dressed in earthy colors with a grey and green handkerchief worn on his right side. His clothes are grease stained in places. His hair is white and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of eastern immigrants he idolized his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Fortune-teller like his father before him.
Motivation: Expand his business; and wants to open a new tavern
Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Job, Religious. Occupation: Fortune-teller
Voice: Spits and sputters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 161 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 20 (+5) | 18 (+4) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Undercommon, Gnoll, Giant
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Silver comb with moonstones (400 gp). Solid gold idol (900 gp). Large well-done wool tapestry (600 gp). Solid gold idol (900 gp). Gold and topaz bottle stopper cork (1100 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold and topaz bottle stopper cork (1100 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). An abacus with copper, silver and gold markers (80 gp). Silver chalice with lapis lazuli gems (80 gp). Jeweled anklet (4000 gp). Gold music box (4000 gp). Large well-done wool tapestry (600 gp).
Liftrasa Ironfist, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large grey jacket, and she perpetually has her flail ready. She sports a flattop hair cut. Her amber eyes are passionate and lively.
Personality: Liftrasa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is obsessed with finding treasure.
History: Born to a pair of adventurers, Liftrasa grew up listening to her mother's many stories. Over the years she perfected her riding and shooting skills. She's also a talented Barber, but doesn't like to broadcast it.
Motivation: She feels kind of lost in life; and to be a barber again
Ideals: Fighting, Extrovert. Flaws: Depressed. Bonds: Adventurer, Nature, Job. Occupation: Bookbinder
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 135 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 12000 gp. Silver comb with moonstones (1000 gp). Finely wrought small gold bracelet (30 gp). Jeweled anklet (3000 gp). Gold cup set with emeralds (12000 gp). Solid gold idol (900 gp). Jeweled electrum ring (6000 gp). Large well-done wool tapestry (400 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Brass mug with jade inlays (400 gp). A necklace of small pink pearls (2000 gp). Jeweled gold crown (6000 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (900 gp). A roughly beaten golden orb (130 gp). Gold music box (3000 gp). Silver comb with moonstones (1000 gp). Silver ewer (30 gp). A delicate silver chain set with a tourmaline (30 gp).
Wobbles Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and is wearing a long, blue cloak. He sports a flattop hair cut. His eyes are blue and beady.
Personality: Wobbles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.
History: Wobbles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.
Motivation: He is terrified, and will act out of fear; and he desires power and/or immortality
Ideals: Extrovert. Flaws: Ugly, Selfish, Fearful. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Boston accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 155 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 18 (+4) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Gnome, Infernal, Ignan, Aquan, Terran
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 11000 gp. Silver comb with moonstones (500 gp). Silver comb with moonstones (500 gp). An abacus with copper, silver and gold markers (100 gp). Silver comb with moonstones (500 gp). Silver chalice with lapis lazuli gems (100 gp). Large well-done wool tapestry (300 gp). Fire opal pendant on a fine gold chain (1500 gp). Gold dragon comb with red garnet eye (1300 gp). Jeweled anklet (4000 gp). Fire opal pendant on a fine gold chain (1500 gp). Brass mug with jade inlays (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Sapphire pendant on gold chain (3000 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). A necklace of small pink pearls (3000 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Old masterpiece painting (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hadwisa Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She dresses like a well dressed Doctor does. With wild red hair. She wears a mask on her face.
Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. A friendly and beautiful Half-Elf, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.
History: She was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: Sabotage a competitor; and expand her business
Ideals: Optimist. Flaws: Disease, PTSD. Bonds: Job, Attractive. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 146 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 12 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Elven, Orc
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 12000 gp. Pink pearl (70 gp). Citrine (80 gp). Lapis lazuli (12 gp). Coral (70 gp). Deep blue spinel (1600 gp). Black pearl (1600 gp). Zircon (80 gp). Black opal (700 gp). Rhodochrosite (12 gp). Chalcedony (80 gp). Obsidian (12 gp). Black pearl (1600 gp). Obsidian (12 gp). Tourmaline (70 gp). Chrysoberyl (70 gp). Onyx (80 gp). Alexandrite (1600 gp). Freshwater pearl (12 gp). Red-brown spinel (70 gp).
Thervan Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He carries with him a set of pickaxes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a Stetson hat to hide his balding. His eyes are blue and beady.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Joker, Artistic. Flaws: Ugly. Bonds: Religious. Occupation: Barber
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 18)
Armor Class 13
Hit Points 68 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Terran, Halfling
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Finely wrought small gold bracelet (90 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Jeweled electrum ring (3000 gp). 1 Medium magic item. 1 Medium magic item.
Roland Oakley, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'9" and is a bit bulky. He is very muscular particularly in the legs. He wears brown trousers with black and green striped suspenders. He wears various colorful collared shirts. His long golden hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has money and likes to spend it; and he is unsatisfied with his job
Ideals: Justice. Flaws: Disease. Bonds: Adventurer, Rich, Job. Occupation: Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 110 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 5 (-3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. Blue quartz (9 gp). Coral (110 gp). Tiger eye turquoise (9 gp). Sardonyx (40 gp). Azurite (9 gp). Deep green spinel (110 gp). Deep green spinel (110 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Williamina Brinker, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left leg. She is generally well dressed albeit a few years behind the times. Her hair is white, silky, and of moderate length. Her brown unseeing eyes seem to look past you.
Personality: She exudes charisma. She is a tour de force of persuasion. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Williamina lived on a farm with her mother, near the main road leading to a nearby town. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their son. She worked as a Animal Trainer, and she later adopted a second son.
Motivation: To reunite with her absent mother.
Flaws: Disease, Impulsive. Bonds: Attractive, Family. Occupation: Animal Trainer
Voice: Smoker's lung
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1000 gp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
