Tenena Quillsharpener, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She usually wears her blue robe and has her flail always slung over her shoulder. Her auburn hair is heavily combed to the left. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Tenena hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born into a rich family. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She moves from town to town, unable to find a place to settle.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Artistic, Optimist. Bonds: Immigrant, Attractive, Rich. Occupation: Crown-heir
Voice: Irish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 110 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. White opal (700 gp). Peridot (20 gp). Chrysoprase (20 gp). Jade (120 gp). 1 Minor magic item. 1 Minor magic item.
Howard Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: A 3'2" southern man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black hair is styled in orderly dreadlocks. His green eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He receives visions of the future at random moments
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Through the years after Howard was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Howard's mother didn't care for him much, and the feeling was mutual. He inherited the family business which he has now maintained for 10 years.
Motivation: To be a Sailor again; and he is unsatisfied with his job
Ideals: Gifted, Artistic. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Apothecary
Voice: Old Prospector
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 48 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Auran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 300 pp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Tharivol Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is wearing the road beaten gear of a warrior. He has a hunchback. His hair is short and chestnut. His blue eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Tharivol embodies much of what other species detest in the Elves. He misses his home and complains about the freezing weather, even in summer.
History: Born to a Sage, his mother struggled to pay the bills. As a young adult he joined a group advocating for an improvement in Elven conditions. He moves from town to town, unable to find a place to settle.
Motivation: A strong sense of loyalty to Tabaxi people; and he's repulsed by the pc
Ideals: Fighting. Flaws: Ugly, Antagonistic, Racist. Bonds: Immigrant, Poor. Occupation: Beggar
Voice: Can't modulate volume
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 49 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 7 (-2) | 10 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. 1 Minor magic item.
Antinua Cithreth, Female Elf [Permalink]
Personal [hide]
Description: She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She carries with her a set of scimitars on her belt, each one with a amethyst on the hilt. She wears a small hat to hide her balding. Her blue eyes have a joyful gleam in them most of the time.
Personality: She speaks before she thinks and is too direct. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She is the product a well kept family trust fund and as such has never really known need. When Antinua reached her early adolescence her Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Antinua fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Fighting. Flaws: Impulsive. Bonds: Rich, Military. Occupation: Tailor
Voice: Nasally tone
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 7 (-2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 5000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Carved bone or ivory statuette (10 gp). Jeweled electrum ring (7000 gp). Gold and topaz bottle stopper cork (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1600 gp). Large well-done wool tapestry (300 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Old masterpiece painting (1600 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (300 gp).
Donaar Chumbyxirinnish, Male Dragonborn [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear flannel. He keeps his bronze crest in a pixie cut. He is baby faced.
Personality: He is fixated on the number 7. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. Animals are drawn to him, and he is able to talk to them.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his youth he was a Guard, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Gifted, Fighting. Flaws: Insane, PTSD. Occupation: Spice Merchant
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 19)
Armor Class 8
Hit Points 110 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 5d8+1, Ranged +4 / 5d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. Star rose quartz (40 gp). Pink pearl (70 gp). Iolite (40 gp). Black opal (900 gp). Amber (70 gp). Sardonyx (40 gp). Violet garnet (1600 gp). Banded agate (15 gp). Black pearl (1600 gp). Alexandrite (1600 gp). Red spinel (70 gp). Sardonyx (40 gp). Aquamarine (1600 gp). Deep blue spinel (1600 gp). Peridot (40 gp). Banded agate (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Perra Lhamboldennish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and dresses well, typically a more casual-formal manner. She has scarlet crest. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She is almost excessively polite to everyone, even when angry. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in the north, but her parents moved at a very young age to the east. Her divine abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 14
Hit Points 106 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 18 (+4) | 15 (+2) | 18 (+4) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Aquan, Auran, Druidic
Attacks Melee +11 / 5d4+5, Ranged +10 / 5d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 900 pp. Smoky quartz (30 gp). Red-brown spinel (80 gp). Tiger eye turquoise (6 gp). Deep green spinel (80 gp).
Cloud Of World, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a pastel tunic with black highlights, and long tan pants that bunch up around her shoes. She has brown fur. She is very pretty but has cold, dead eyes.
Personality: Cloud speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a pair of adventurers, Cloud grew up listening to her mother's many stories. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She left for the east, certain she would find work there.
Motivation: Regain custody of her son; and to reunite with her absent mother
Ideals: Impeccable, Philantrophist. Bonds: Attractive, Adventurer, Immigrant, Family. Occupation: Junk Dealer
Voice: High pitched, excited
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 70 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 9 (-1) | 8 (-1) | 6 (-2) |
Senses Passive Perception 9
Languages
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Iolite (80 gp). Star rose quartz (80 gp). Brown-green garnet (110 gp). Aquamarine (500 gp). Jasper (80 gp). Rhodochrosite (6 gp). Silver pearl (110 gp). Emerald (700 gp). Blue quartz (6 gp). Hematite (6 gp). Hematite (6 gp). Deep green spinel (110 gp). Rhodochrosite (6 gp). Red spinel (110 gp). Smoky quartz (80 gp). White opal (700 gp). Iolite (80 gp). Zircon (80 gp). Banded agate (6 gp). Banded agate (6 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!