Chaedi Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: The light-skinned woman stands 5'0" and usually wears her blue robe and has her greataxe always slung over her shoulder. Her hair is cut close to her head. Her blue eyes lackadaisically let the world flow into them.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born to a Gardener, her mother struggled to pay the bills. At some point she was captured by drow and was tortured. After several years of this she finally managed to escape. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature greataxe.
Motivation: To be a Gardener again; and expand her business
Bonds: Enemies, Adventurer, Poor, Slave, Job. Occupation: Detective
Voice: High pitched and raspy
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1100 pp. A miniature golden chest with tiny emeralds lining the top (60 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Solid gold idol (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Old masterpiece painting (1200 gp).
Habor Dischord, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tight fitting green shirt and pants. His red hair is slicked back into a classic pompadour. His half smiles and black eyes are beguiling and draw you in.
Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Habor hails from a village terrorized by illithids. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. After a long history of fighting, Habor and his spouse have recently divorced.
Motivation: Many illithids want him driven away.
Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Fletcher
Voice: Whispers
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Orc, Elven
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Jasper (70 gp). Iolite (70 gp). Azurite (15 gp). Obsidian (15 gp). Deep green spinel (50 gp). Peridot (70 gp). White opal (900 gp). Hematite (15 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). Rock crystal (70 gp). Black pearl (600 gp). Red-brown spinel (50 gp). Sardonyx (70 gp). Sardonyx (70 gp). 1 Medium magic item.
Avelina Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: She tends to wear a yellow poncho over her likewise colored trousers and shirt. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her black hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She got into the Fortune-teller business at a young age. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business.
Ideals: Logical. Bonds: Attractive, Job, Religious. Occupation: Fortune-teller
Voice: Posh accent
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Moss agate (9 gp). Black star sapphire (1100 gp). Canary diamond (4000 gp). Alexandrite (800 gp). Onyx (30 gp). Chalcedony (30 gp). Lapis lazuli (9 gp). Deep blue spinel (800 gp). Aquamarine (800 gp). Golden pearl (70 gp). Blue quartz (9 gp). Tiger eye turquoise (9 gp). Sardonyx (30 gp). Malachite (9 gp). Alexandrite (800 gp). Rose (30 gp). Azurite (9 gp). Smoky quartz (30 gp). Rose (30 gp). Onyx (30 gp). Banded agate (9 gp). Obsidian (9 gp).
Hupe Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a worn and beaten armor. He has brown hair. His gray eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.
Motivation: Money/treasure; and he wants to meet his childhood hero
Ideals: Impeccable. Flaws: Terse. Bonds: Family, Rich, Adventurer. Occupation: Fletcher
Voice: Old thin voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 121 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 16 (+3) | 7 (-2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 1000 gp.
Shedinn Ebynichtomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.
Personality: Shedinn is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Shedinn took refuge in the old dungeon and found the beat up club and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: He feels threatened by others; and he feels kind of lost in life
Flaws: Depressed, Fearful. Bonds: Poor, Immigrant, Nature. Occupation: Bricklayer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 144 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 18 (+4) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 900 pp. Rich purple corundum (1400 gp). Moss agate (16 gp). Blue quartz (16 gp). Alexandrite (600 gp). Golden yellow topaz (600 gp). Deep blue spinel (600 gp). White opal (1400 gp). Banded agate (16 gp).
Tiaathque Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She wears her hair in dreadlocks. Her amber eyes lackadaisically let the world flow into them.
Personality: She hates Elves with a passion. As such she is filled with self loathing. She is afraid of women and trembles around them
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Dwarven compassion; and she's repulsed by the pc
Flaws: Racist, Shy, Antagonistic. Bonds: Attractive. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 12000 gp. Aquamarine (800 gp). Pink pearl (50 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Tiger eye turquoise (4 gp). Violet garnet (800 gp). Hematite (4 gp). Rhodochrosite (4 gp). White pearl (50 gp). Aquamarine (800 gp). Lapis lazuli (4 gp). Lapis lazuli (4 gp). White pearl (50 gp). White pearl (50 gp). Jasper (60 gp). Chalcedony (60 gp). Emerald (600 gp). Pink pearl (50 gp). Moss agate (4 gp). 1 Medium magic item.
Spear Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His brown fur is heavily combed to the left. His eyes are blue and beady.
Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Spear is combative with any and all who dare try his patience in the slightest.
History: Born in the north to a Cartwright, Spear learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He has achieved small success as a Cartwright.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Athletic, Justice. Flaws: Ugly. Bonds: Job. Occupation: Cartwright
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 101 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 13 (+1) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Druidic
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 11000 gp. Red garnet (160 gp). Carnelian (40 gp). Violet garnet (1200 gp). Smoky quartz (40 gp). White pearl (160 gp). Tourmaline (160 gp). Jasper (40 gp). Blue star sapphire (1400 gp). Amethyst (160 gp). Hematite (6 gp). Silver pearl (160 gp). Azurite (6 gp). Alexandrite (1200 gp). Malachite (6 gp). Silver pearl (160 gp). Blue quartz (6 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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