Emerald Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an entirely pastel suit with brown socks and a vest with buckled shoes. His cinnamon fur is still thick. His yellow eyes have a joyful gleam in them most of the time.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: Emerald lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found.
Ideals: Passionate, Philantrophist. Bonds: Family. Occupation: Interpreter
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 126 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Moss agate (10 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pelt Paws, Female Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender woman wears pastel painted combat armor at almost all times. She sports a flattop fur cut. Her fierce amber eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Pelt embodies much of what other species detest in the Tabaxis. She is able to make almost anything out of random pieces of junk.
History: She comes from a rich eastern family. A gifted student she started as a Barber, but she got bored and became a Merchant. She has built up a small fortune and can afford her own way.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Merchant
Voice: Squeaky
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Good (CR 17)
Armor Class 12
Hit Points 28 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 6 (-2) | 16 (+3) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Draconic, Abyssal, Terran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: Solid gold idol (600 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). An abacus with copper, silver and gold markers (30 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver ewer (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Large well-done wool tapestry (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Jeweled electrum ring (6000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Smoking Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He sports brown clothing, slightly heavier than average wear. His gray fur is still thick. He tend to wears goggles to shield his eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Smoking was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Smoking abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Justice. Bonds: Attractive, Religious, Poor, Adventurer. Occupation: Architect
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 18)
Armor Class 13
Hit Points 102 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 19
Languages Common, Auran, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Golden circlet with four aquamarines (6000 gp). Carved bone or ivory statuette (70 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Brass mug with jade inlays (400 gp). Old masterpiece painting (1400 gp). Gold dragon comb with red garnet eye (1800 gp). A roughly beaten golden orb (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Gold and topaz bottle stopper cork (1800 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (80 gp). Cloth of gold vestments (80 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Solid gold idol (600 gp). Silver comb with moonstones (800 gp). Gold and topaz bottle stopper cork (1800 gp). 1 Medium magic item.
Helja Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a axe, but if one is not available she will default to her bow. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is content; and she would like to get married and retire
Flaws: Shy, Mundane. Bonds: Attractive, Has a crush. Occupation: Shoemaker
Voice: Jittery and nervous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 148 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 19 (+4) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 9000 gp. Sardonyx (30 gp). Smoky quartz (30 gp). Sard (30 gp). Deep blue spinel (1600 gp). Blue quartz (16 gp). Amethyst (60 gp). Aquamarine (1600 gp). Black opal (1100 gp).
Mreksh Vangdondalor, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a large green jacket. His bronze crest is slicked back into a classic pompadour. His face is scarred and worn.
Personality: Cocky and sure of himself, he believes he is the best Architect born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He then took over the family business and is one of the better Architect for hire.
Motivation: He is greedy; and further expansion of business
Flaws: Ugly, Hedonist. Bonds: Job, Mentor, Rich. Occupation: Architect
Voice: Scandinavian accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 16)
Armor Class 12
Hit Points 131 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Balam Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green wide-brimmed hat and green clothes. His red hair is greasy and uncared for. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: The child of a Merchant, who enjoyed hunting, Balam was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Wishes to resurrect an old love; and he seems to be bored by most things
Ideals: Joker, Entrepeneur. Flaws: Ugly, Mundane. Bonds: Nature, In love. Occupation: Carpenter
Voice: Eastern European accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. A delicate brass dragon egg (80 gp). An abacus with copper, silver and gold markers (110 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). Jeweled anklet (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Silver chalice with lapis lazuli gems (110 gp). Sapphire pendant on gold chain (2200 gp). 1 Medium magic item.
Silgre Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a fine chain shirt which she covers with black colored cloaks and clothing. Her long auburn hair reaches down to her waist. Her half smiles and brown eyes are beguiling and draw you in.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is able to fit into much smaller and tighter spaces than normal.
History: She got into the Tailor business at a young age. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: To be a Healer again; and wants to open a new tavern
Ideals: Impeccable, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 157 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 19 (+4) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Abyssal, Celestial
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 4000 gp. Golden yellow topaz (1400 gp). Golden yellow topaz (1400 gp). Tiger eye turquoise (4 gp). Deep blue spinel (1400 gp). Jasper (60 gp). Red-brown spinel (80 gp). Silver pearl (80 gp). Rich purple corundum (600 gp). Moss agate (4 gp). Obsidian (4 gp). Eye agate (4 gp). Lapis lazuli (4 gp). Amber (80 gp). Alexandrite (1400 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

