Harriet Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: She is wearing a long, white cloak, and she perpetually has her longbow ready. She has a long silver ponytail with little hanging trinkets. She tend to wears goggles to shield her eyes.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was born in the south, but her parents moved at a very young age to the east. Harriet was born on a far southern desert where she grew up under the tutelage of her father, an expert Spy. She struck the Spy job and began her own company from there.
Motivation: She is unsatisfied with her job; and obtaining odd cultural halfling artifacts is her passion
Ideals: Fighting, Justice. Bonds: Enemies, Immigrant, Job, Adventurer. Occupation: Spy
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 101 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 15 (+2) | 18 (+4) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Terran, Dwarven, Auran
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Onyx (80 gp). Amber (80 gp). Alexandrite (1200 gp). Red-brown spinel (80 gp). Peridot (80 gp). Peridot (80 gp). Bloodstone (80 gp). Obsidian (11 gp). Moonstone (80 gp). White opal (1400 gp). Violet garnet (1200 gp). Black star sapphire (1400 gp). Blue quartz (11 gp). Moonstone (80 gp). Moss agate (11 gp). Eye agate (11 gp). Pink pearl (80 gp). Moss agate (11 gp). Sard (80 gp). Blue quartz (11 gp). Rhodochrosite (11 gp). Jasper (80 gp). Carnelian (80 gp). Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chay Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He sports white clothing, slightly heavier than average wear. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.
Personality: A deeply religious man he believes everything happens for a reason. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Days after completing his studies, news broke out that his hometown was attacked by drow. Chay was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: His religion dominates his actions; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Athletic. Flaws: Forgetful, Insane. Bonds: Religious, Enemies. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 118 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Freshwater pearl (13 gp). Fiery yellow corundum (600 gp). Freshwater pearl (13 gp). Moss agate (13 gp). Deep blue spinel (500 gp). Jet (50 gp). Chrysoberyl (50 gp). Onyx (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hunter Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his sword. He has dyed his greying white hair a little too much giving a sharp white color. He has gleaming, smiling brown eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Hunter was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Hunter's mother didn't care for him much, and the feeling was mutual. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's attracted to the PC; and wants his loneliness to end
Flaws: Mundane, Antagonistic. Bonds: Has a crush, Mentor. Occupation: Beggar
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 77 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Abyssal, Halfling
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A necklace of small pink pearls (5000 gp). Carved bone or ivory statuette (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Fire opal pendant on a fine gold chain (1600 gp). Black velvet mask with numerous citrines (150 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item.
Naill Floshem, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He is well dressed, but even with his fine clothing he looks run-down. His whole body is exceptionally muscular. His hair is brown and very short. He has hazel eyes and a blue hat with a yellow feather.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He would rather hide behind his crafts than deal with other people.
History: Sold as a small child to a necromancer, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His first spouse was a Mayor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the north, certain he would find work there.
Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother
Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Mentor, Family. Occupation: Bowyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 71 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 10 (+0) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 2000 pp. Brown-green garnet (110 gp). Violet garnet (1200 gp). Black opal (700 gp). Chrysoprase (40 gp). Onyx (40 gp). Citrine (40 gp). Lapis lazuli (16 gp). Banded agate (16 gp). Black pearl (1200 gp). Obsidian (16 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Malachite (16 gp). Blue quartz (16 gp). Red spinel (110 gp). Amber (110 gp). Carnelian (40 gp). Red garnet (110 gp). Red spinel (110 gp). Alexandrite (1200 gp). Star ruby (700 gp). Hematite (16 gp). Clear bright green emerald (4000 gp). Violet garnet (1200 gp). Chrysoprase (40 gp). Golden yellow topaz (1200 gp). Freshwater pearl (16 gp). Blue star sapphire (700 gp). Eye agate (16 gp). 1 Medium magic item. 1 Medium magic item.
Darrow Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a white costume with the symbols of magic on his torso. He is physically well-built. His long silver hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was born in the west. In his 15th year, his parents were killed by a giants raid, leaving Darrow alone in the world. After a stint in an orphanage, he was adopted. He moves from town to town, unable to find a place to settle.
Motivation: He is compelled to act according to his religious beliefs.
Flaws: Ugly, Emotional. Bonds: Religious, Immigrant, Enemies. Occupation: Baker
Voice: pre-pubescent
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 61 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Carved bone or ivory statuette (40 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Large well-done wool tapestry (400 gp). Solid gold idol (300 gp). Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp). Jeweled electrum ring (7000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (400 gp). Golden circlet with four aquamarines (2000 gp). A silver and pearl hairclip (40 gp). A roughly beaten golden orb (170 gp). Jeweled gold crown (7000 gp).
Orsik Balderk, Male Dwarf [Permalink]
Personal [hide]
Description: He wears grey trousers with blue and black striped suspenders. He wears various colorful collared shirts. He has a moderate pudge and is not very fit. His black hair is cut jaggedly and amateurishly. His violet eyes dart from person to person to random spaces in the air.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wishes to resurrect an old love; and he is greedy
Flaws: Cynical, Shy. Bonds: Rich, Nature, In love. Occupation: Bather
Voice: Timid voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Gold dragon comb with red garnet eye (800 gp). Cloth of gold vestments (180 gp). 1 Medium magic item.
Gilkass Phrahdrandon, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears a robe, a symbol of the sun god around her neck, and a halberd on her belt. Her rusty crest is matted, messy, and big. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She can speak with the recently deceased. She is a great chef.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Cartwright
Voice: Gruff and masculine
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 16)
Armor Class 9
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 9 (-1) | 17 (+3) | 13 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +9 / 4d10+4, Ranged +4 / 4d10-1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 11000 gp.
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Their contribution stands as a beacon of hope for all adventurers!
