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NPC Generator

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Advanced [show]


Kiirith Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a green costume with the symbols of luck on his torso. His rusty crest is braided into rings. His gold eyes have a joyful gleam in them most of the time.

Personality: He is witty, but his monotone delivery comes off as unnerving He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Sold as a small child to a necromancer, Kiirith was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. By chance he met his sister recently and the two have been together since.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Joker, Artistic. Bonds: Family, Mentor, Military. Occupation: Shoemaker

Voice: Soft and melodious

Attributes [hide]

Kiirith Ebynichtomonis, Male Dragonborn Druid 15
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 112 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Religion +5, Survival +7
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp. Rose (80 gp). Aquamarine (300 gp). Smoky quartz (80 gp). Star ruby (1200 gp). Aquamarine (300 gp). 1 Medium magic item.


Social Check DCs


Salanop Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a beer of some kind. She wears an old set of leather armor, nicked and torn by the ravages of time and battle, marred by beers. Her hair, while still mostly auburn, has prominent grey streaks. Her eyes are a pleasant gray.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of brigands; and she has a rivalry with the church that dominates her actions

Ideals: Optimist. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Salanop Cobblelob, Female Gnome Druid 15
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 111 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 17 (+3)12 (+1) 18 (+4)13 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Gnome, Giant
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 1000 gp. Banded agate (14 gp). Freshwater pearl (14 gp). Blue star sapphire (1600 gp).


Social Check DCs


Astaro Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears green leather gloves, a green jacket, and tight pants. Her silver hair is unkempt and raggedy. Her black eyes are slightly larger than normal.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is an amazing painter.

History: Born in the south her family was never financially stable. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Astaro Ennui, Female Tiefling Druid 15
Medium (5'0") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 113 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 15 (+2)7 (-2) 12 (+1)12 (+1)
Skills History +3, Stealth +8
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 600 pp. Carnelian (20 gp). Red spinel (90 gp). Lapis lazuli (7 gp). Carnelian (20 gp). Amethyst (90 gp). Deep blue spinel (300 gp). Blue quartz (7 gp). Black opal (900 gp). Chalcedony (20 gp). Red-brown spinel (90 gp). 1 Medium magic item.


Social Check DCs


Taklinn Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'4" and prefers to wear brown pants and tee shirts. His right hand appears badly burned and disfigured. His hair, while still mostly blonde, has prominent grey streaks. This brown eyed westerner is not easily forgotten.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Taklinn took refuge in the large cave and found the beat up scythe and armor he uses now. He left for the west, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Flaws: Antagonistic. Bonds: Religious, Immigrant, Nature. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Taklinn Trueanvil, Male Dwarf Druid 17
Medium (4'4") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 153 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 19 (+4)11 (+0) 9 (-1)12 (+1)
Skills Athletics +5, Persuasion +7
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 8000 gp. Gold dragon comb with red garnet eye (1500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Brass mug with jade inlays (100 gp). Gold music box (4000 gp). Large well-done wool tapestry (100 gp). Jeweled gold crown (4000 gp). Gold dragon comb with red garnet eye (1500 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Grigi Spalding, Female Half-Orc [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a robe, a symbol of strength around her neck, and a rapier on her belt. She wears her silver hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She is afraid of women and trembles around them

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to work out more often

Ideals: Fighting, Athletic, Persistence. Flaws: Shy. Bonds: Slave. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Grigi Spalding, Female Half-Orc Druid 16
Medium (5'2") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 158 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 20 (+5)12 (+1) 16 (+3)6 (-2)
Skills Insight +8, Investigation +6
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 300 pp. Rose (30 gp). Black pearl (1600 gp). Rock crystal (30 gp). Tourmaline (130 gp). Rhodochrosite (12 gp). Jet (130 gp). Tourmaline (130 gp). Rich purple corundum (1300 gp). Smoky quartz (30 gp). Eye agate (12 gp). 1 Medium magic item.


Social Check DCs


Wymar Blakely, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His hair is brown and very short. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He invites people to come help in his community garden.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wymar took refuge in the ruined castle and found the beat up halberd and armor he uses now. He now spends his time doing works of charity.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Philantrophist. Bonds: Attractive, Religious, Enemies, Nature, Rich. Occupation: Stylist

Voice: Smoker's lung

Attributes [hide]

Wymar Blakely, Male Human Druid 15
Medium (5'0") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)17 (+3) 12 (+1)9 (-1)
Skills Acrobatics +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnoll, Dwarven, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 7000 gp. Old masterpiece painting (2200 gp). A necklace of small pink pearls (5000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (2200 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drifting In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He prefers to wear flannel. His cinnamon fur is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers.

Ideals: Passionate. Flaws: Ugly, Hedonist. Bonds: Nature. Occupation: Stylist

Voice: Indian accent

Attributes [hide]

Drifting In the Wind, Male Tabaxi Druid 16
Medium (6'8") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 80 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)8 (-1) 11 (+0)16 (+3)
Skills Sleight of Hand +6, Survival +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 1000 gp. Azurite (8 gp). Jasper (60 gp). Iolite (60 gp). Moss agate (8 gp). Rhodochrosite (8 gp). Amber (90 gp).


Social Check DCs

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