Orianna Calm, Female Tiefling [Permalink]
Personal [hide]
Description: She is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft grey waves gently in the breeze. She is physically well-built. She keeps her red hair in a flapper bob. Her eyes are likewise silver.
Personality: Confrontational and typically high on some drug or another. She takes great joy in being the best Priest in town.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Orianna was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the gnolls.
Motivation: Doesn't want to be a Priest and was forced into it by her family; and she'd like to take her coworkers down a peg
Flaws: Addict. Bonds: Rich, Job, Family, Enemies. Occupation: Priest
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 11 (+0) | 11 (+0) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 4d8-3, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 3000 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Golden circlet with four aquamarines (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Large well-done wool tapestry (300 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ida Harley, Female Human [Permalink]
Personal [hide]
Description: She dresses well, typically a more casual-formal manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her tied-back hair is blonde. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She also is a firm believer in the womanly ideal.
History: She was born to a pair of big game hunters, but was frequently ill as a child. From her teen years she was always beautiful and desirable, so people have always doted on her. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She is content; and to prove her worth to the world
Flaws: Shy, Impulsive, Disease. Bonds: Attractive. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 7
Hit Points 73 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 5 (-3) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +2 / 4d8-3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Star ruby (1000 gp). Alexandrite (900 gp). Tiger eye turquoise (16 gp). Tiger eye turquoise (16 gp). Amber (130 gp).
Traulam Hanes, Female Half-Elf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a violet shirt with thin white vertical stripes and brown pants. Her silver hair is cut jaggedly and amateurishly. Her thin eyebrows rest above her beady amber eyes.
Personality: She is very quiet and rarely speaks above a whisper. Traulam enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Traulam was born in the north. At a young age she loved to build and create. She was an athlete and attended two major summer competitions. She never won. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she is currently in port desperately looking for someone to get her out
Ideals: Athletic, Persistence. Flaws: Ugly, Shy, Hedonist. Occupation: Knight
Voice: High pitched and raspy
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 109 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Black pearl (600 gp). Jasper (50 gp). Malachite (11 gp). Rose (50 gp). Pink pearl (130 gp). Onyx (50 gp). Tourmaline (130 gp). Black pearl (600 gp). Zircon (50 gp). Sardonyx (50 gp). Azurite (11 gp).
Ûggû Acton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who prefers to wear white clothing when he does not wear armor, he is not a threatening figure. He keeps his black hair in a flapper bob. His hazel unseeing eyes seem to look past you.
Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born in the north, but his parents moved at a very young age to the south. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Ûggû took refuge in the large cave and found the beat up morningstar and armor he uses now. He left for the north, certain he would find work there.
Motivation: His religion dominates his actions.
Flaws: Disease, Antagonistic. Bonds: Religious, Mentor, Immigrant, Nature. Occupation: Shoemaker
Voice: Breathy voice
Attributes [hide]
Medium (6'9") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp. Hematite (6 gp). Chalcedony (60 gp). Hematite (6 gp). White opal (800 gp). Bloodstone (60 gp). Amber (120 gp). Fiery yellow corundum (800 gp). Aquamarine (700 gp). Sard (60 gp). Star rose quartz (60 gp). Black star sapphire (800 gp). Amber (120 gp).
Igden Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a blue collared shirt and pastel pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His white hair is cut short. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of illithids once and for all.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: To clean up the streets.
Flaws: Addict. Bonds: Guardian, Enemies, Military, Poor. Occupation: Fortune-teller
Voice: Spanish accent
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 18 (+4) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Bloodstone (50 gp). Carnelian (50 gp). Tiger eye turquoise (5 gp). Peridot (50 gp). Chrysoprase (50 gp). Carnelian (50 gp). White pearl (50 gp). Golden yellow topaz (600 gp). Star rose quartz (50 gp). Rock crystal (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Anthony Hanali, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this northern man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his feathered violet hat.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. The war was a terrible time for him, and Anthony does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Athletic, Optimist. Flaws: Depressed. Bonds: Poor, Military. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 62 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 9 (-1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Giant, Druidic
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 9000 gp. Bloodstone (50 gp). Bloodstone (50 gp). Black pearl (300 gp). Obsidian (11 gp). Golden pearl (110 gp). Fire opal (1600 gp). Chrysoprase (50 gp). Zircon (50 gp). Sard (50 gp).
Krimmon TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses well, typically a more casual-formal manner. He wears his silver hair down. His hazel eyes are slightly larger than normal.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. The war was a terrible time for him, and Krimmon does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: When he was but 5 years old his parents immigrated from the south. When Krimmon reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Shy, Depressed. Bonds: Attractive, Immigrant, Military. Occupation: Stylist
Voice: Switch between two voices
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 118 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Giant, Ignan
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Sapphire pendant on gold chain (1600 gp). Old masterpiece painting (2400 gp). A delicate silver chain set with a tourmaline (10 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (2400 gp). Gold and ruby ring (2000 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (2400 gp). Brass mug with jade inlays (100 gp).
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Their contribution stands as a beacon of hope for all adventurers!