Amûg Browning, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a simple black robe with brown stripes complete with hood. His blonde hair is cut jaggedly and amateurishly. He has blue eyes.
Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised in a mountains tribe. Through the years after Amûg was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Amûg's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His relatives are trying to arrange a marriage; and he is compelled to act according to his religious beliefs
Flaws: Impulsive, Antagonistic. Bonds: Religious, Nature, Family. Occupation: Mason
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Rose (20 gp). Hematite (10 gp). Moss agate (10 gp). Fiery yellow corundum (800 gp). Golden yellow topaz (1200 gp). Red garnet (50 gp). Chrysoberyl (50 gp). Violet garnet (1200 gp). Jade (50 gp). Banded agate (10 gp). Carnelian (20 gp).
Elaim Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has no hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. Animals are drawn to him, and he is able to talk to them.
History: He was born in the east. His parents enrolled him in a Druid school at a young age so that he could practice his druidic talents. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Addict, Antagonistic. Bonds: Immigrant. Occupation: Hunter
Voice: Hissing voice
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 64 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 19 (+4) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Auran, Infernal, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: Violet garnet (700 gp). Tourmaline (140 gp). Black pearl (700 gp). Red spinel (140 gp). Amber (140 gp). Obsidian (7 gp). Red spinel (140 gp). Sardonyx (70 gp). Jet (140 gp). Hematite (7 gp). Aquamarine (700 gp). Chrysoberyl (140 gp). Star ruby (700 gp). Iolite (70 gp). Chrysoprase (70 gp). Onyx (70 gp). Moss agate (7 gp). Carnelian (70 gp). Aquamarine (700 gp). Freshwater pearl (7 gp). Rose (70 gp). 1 Medium magic item. 1 Medium magic item.
Frederick Clapham, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown armored body suit, with a simple yellow line shooting up and back down. He has a penchant for wearing a ring with an oversized emerald on his left hand. His silver hair is kept up in a ponytail inside a feathered hat. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Locksmith. He enjoys reading and quiet.
History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Locksmith.
Motivation: He has money and likes to spend it; and he'd like to take his coworkers down a peg
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Locksmith
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 77 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 5d4-2, Ranged +9 / 5d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1900 pp. Rhodochrosite (9 gp). Jet (120 gp). Alexandrite (800 gp). Lapis lazuli (9 gp). Banded agate (9 gp). Golden yellow topaz (800 gp). Citrine (30 gp). Zircon (30 gp). Golden yellow topaz (800 gp). Deep blue spinel (800 gp). Star rose quartz (30 gp). Carnelian (30 gp). Chalcedony (30 gp). Chrysoprase (30 gp). Deep blue spinel (800 gp). Zircon (30 gp). Black pearl (800 gp). Azurite (9 gp). Tiger eye turquoise (9 gp). White pearl (120 gp). Onyx (30 gp). Amethyst (120 gp). Aquamarine (800 gp).
Darrow Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: This man wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is muscular with a powerful set of arms. His brown hair is singed and shortened. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others; and he's in love
Ideals: Artistic. Flaws: Ugly, Cynical, Forgetful. Occupation: Stableman
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 70 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. Silver comb with moonstones (400 gp). Fire opal pendant on a fine gold chain (1200 gp). Fire opal pendant on a fine gold chain (1200 gp). Brass mug with jade inlays (100 gp). Solid gold idol (800 gp).
Helja Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her long white hair reaches down to her waist. Her eyes are a pleasant amber.
Personality: Helja is depressed about a lot of things. She tends to be a nihilist. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Born to a pair of adventurers, Helja grew up listening to her mother's many stories. She went to a religious school and was inspired by the priests there in charitable deeds. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has a rivalry with the Church that dominates her actions; and obtaining odd cultural human artifacts is her passion
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Adventurer, Religious. Occupation: Fisher
Voice: Strong lisp
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 100 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Goblin
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 9000 gp. 1 Medium magic item. 1 Medium magic item.
Lorilla Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Gnome, and stands approximately 3'4". She wears tan leather gloves, a tan jacket, and tight pants, and her gloved hand is found clutching a halberd. Her hair is cut close to her head. She has a dull look in her violet eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She plays an instrument quite well.
History: Born in the north to a Detective, Lorilla learned a great deal about her mother's area of expertise. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She then took over the family business and is one of the better Detective for hire.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult.
Ideals: Professionalism, Artistic. Flaws: Racist. Bonds: Job. Occupation: Detective
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 18)
Armor Class 11
Hit Points 121 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +5 / 5d6-1, Ranged +6 / 5d6+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (200 gp). 1 Medium magic item.
Jebeddo Offund, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a tan costume with the symbols of the sun god on his torso. He has dyed his greying red hair a little too much giving a sharp red color. He tend to wears goggles to shield his eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is an amazing painter.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To be a Locksmith again; and he is unsatisfied with his job
Ideals: Optimist, Gifted. Bonds: Job, Adventurer. Occupation: Actor
Voice: Spits and sputters
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 16 (+3) | 16 (+3) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling, Celestial, Giant
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. A silver and pearl hairclip (70 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). Silver chalice with lapis lazuli gems (80 gp). Sapphire pendant on gold chain (1200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (80 gp). Jeweled electrum ring (4000 gp). Jeweled gold crown (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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