Xanaphia Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears just a tan suit. Her chestnut hair is knotted and matted. Her eyes are violet.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Roofer in town.
History: A powerful slaver made her what she is. Like her father and her sister before her, after school she went straight into learning to become a Roofer. Recently the stress of being a Roofer has made it difficult for her to sleep.
Motivation: Expand her business.
Flaws: Shy, Insomniac. Bonds: Poor, Job, Mentor. Occupation: Roofer
Voice: Sounds elderly
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1000 gp. Solid gold idol (200 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved bone or ivory statuette (50 gp). Silver comb with moonstones (600 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Gold and topaz bottle stopper cork (800 gp). Silver comb with moonstones (600 gp). Old masterpiece painting (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Medium magic item.
Dain Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. He has wavy golden hair. His gray eyes are slightly larger than normal.
Personality: He is almost excessively polite to everyone, even when angry. He also has developed a complete distrust of the Stylist profession.
History: He was born several months after his father was called into army service. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Shepherd for hire.
Motivation: Expand his business; and balancing his hectic life and new shepherd responsibilities is difficult
Flaws: Ugly, Shy. Bonds: Rich, Job, Military. Occupation: Shepherd
Voice: Sore throat, cough
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 115 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 5 (-3) |
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. Silver pearl (40 gp). Aquamarine (1000 gp). Fiery yellow corundum (1400 gp). Tourmaline (40 gp). Azurite (10 gp). Deep green spinel (40 gp). White opal (1400 gp). Red spinel (40 gp). Rhodochrosite (10 gp). Tiger eye turquoise (10 gp). Jade (40 gp).
Halimath Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He is physically well-built. His hair is long and auburn with streaks of white, and is pulled back with small tan clips. His beard is white, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He speaks before he thinks and is too direct. He is lazy, self-centered, vain, and jealous.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Halimath was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Halimath's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Someone believes him a fraud; and to prove his worth to the world
Flaws: Impulsive, Selfish, Antagonistic. Bonds: Attractive, Slave, Enemies. Occupation: Farmer
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Undercommon, Draconic
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 8000 gp. Blue star sapphire (1400 gp). Smoky quartz (40 gp). Zircon (40 gp). Peridot (40 gp). Red garnet (140 gp). Zircon (40 gp). Smoky quartz (40 gp). Onyx (40 gp). Malachite (12 gp). Golden yellow topaz (1000 gp). Moss agate (12 gp). Chrysoprase (40 gp). Tiger eye turquoise (12 gp). Blue sapphire (1400 gp). Sard (40 gp). Onyx (40 gp). Chalcedony (40 gp). Alexandrite (1000 gp). Malachite (12 gp). 1 Medium magic item.
Einkil Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his white robe and is in decent physical shape. He wears his chestnut hair down. His green eyes dart from person to person.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born at the edge of vast forest. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content
Ideals: Artistic, Fighting. Flaws: Mundane. Bonds: In love, Nature. Occupation: Bounty Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 114 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1600 pp. Alexandrite (1500 gp). Red spinel (80 gp). Carnelian (50 gp). Red-brown spinel (80 gp). Aquamarine (1500 gp). Zircon (50 gp). Rhodochrosite (10 gp). Banded agate (10 gp). Blue sapphire (500 gp). Onyx (50 gp). Sard (50 gp). Jasper (50 gp). Red spinel (80 gp). Rose (50 gp). Lapis lazuli (10 gp). Freshwater pearl (10 gp). Moonstone (50 gp). 1 Medium magic item.
Jebeddo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. His black hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He inherited the family business which he has now maintained for 10 years.
Motivation: He is not mentally stable, and does not behave rationally; and to be a scribe again
Flaws: Antagonistic, Fearful, Disease, Insane. Bonds: Job. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 17)
Armor Class 9
Hit Points 128 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 6 (-2) | 16 (+3) | 14 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Gnome, Elven, Giant
Attacks Melee +4 / 5d4-2, Ranged +4 / 5d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 11000 gp. Violet garnet (300 gp). Red-brown spinel (40 gp). Golden yellow topaz (300 gp). Sard (80 gp). Chrysoberyl (40 gp). Citrine (80 gp). Alexandrite (300 gp). Blue-white diamond (5000 gp). Freshwater pearl (10 gp). Black opal (700 gp). Silver pearl (40 gp). Blue sapphire (700 gp). Smoky quartz (80 gp). Lapis lazuli (10 gp). Lapis lazuli (10 gp). Blue sapphire (700 gp). Star rose quartz (80 gp). Sard (80 gp). Chalcedony (80 gp). Red garnet (40 gp). Bloodstone (80 gp). Moonstone (80 gp). Golden pearl (40 gp). Violet garnet (300 gp). Fire opal (700 gp). Golden yellow topaz (300 gp). Malachite (10 gp). Aquamarine (300 gp). Aquamarine (300 gp). White pearl (40 gp). Rich purple corundum (700 gp). Star ruby (700 gp).
Veit Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is dressed in earthy colors with a grey and green handkerchief worn on his left side. His blonde hair is smooth and relatively long. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was raised in a forest tribe. In his 15th year, his parents were killed by a drow raid, leaving Veit alone in the world. After a stint in an orphanage, he was adopted. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Nature, Enemies, Adventurer. Occupation: Sailor
Voice: Timid voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 162 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 21 (+5) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Dwarven, Gnoll, Abyssal, Druidic
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 11000 gp. Silver pearl (130 gp). Tourmaline (130 gp). Tiger eye turquoise (8 gp). White opal (600 gp). Aquamarine (500 gp). Banded agate (8 gp). 1 Medium magic item. 1 Medium magic item.
Osco Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is dressed in an above average manner. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: He is very quiet and rarely speaks above a whisper. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Osco was born with his father's beautiful face. His father had invested heavily in several trade routes and wanted him to inherit them. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and he has money and likes to spend it
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Rich, Job. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 117 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Undercommon
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Large well-done wool tapestry (100 gp). A small bag of saffron. (80 gp). Solid gold idol (800 gp). A silver and pearl hairclip (80 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp). Gold dragon comb with red garnet eye (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!
