Drifting Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He typically wears pastel cloth garments or leather armor. He has done his best to style his red fur to look like a famous performer. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is witty, but his monotone delivery comes off as unnerving A friendly and beautiful Tabaxi, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Drifting was born with his father's beautiful face. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Racist, Insane. Bonds: Attractive, Adventurer. Occupation: Herbalist
Voice: Pirate accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 50 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 7 (-2) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 11000 gp. Iolite (80 gp). Banded agate (5 gp). Eye agate (5 gp). Rich purple corundum (600 gp). Sardonyx (80 gp). Coral (90 gp). Rhodochrosite (5 gp). 1 Medium magic item.
Hecat Deft, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a green small hat and green clothes. Her black hair is lengthy. Her fierce black eyes like to dwell on things.
Personality: Eccentric and domineering, Hecat will drive conversation. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Hecat was raised in a hard working conservative environment. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. She then took over the family business and is one of the better Butcher for hire.
Motivation: Further expansion of business; and to pay off her debts
Ideals: Extrovert, Opinionated, Gifted. Bonds: Job, Debt. Occupation: Butcher
Voice: Pirate accent
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 125 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 18 (+4) | 19 (+4) | 19 (+4) |
Senses Passive Perception 20
Languages Common, Ignan, Elven, Dwarven, Druidic
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 11000 gp. Golden yellow topaz (600 gp). Black pearl (600 gp). Deep green spinel (100 gp). Golden pearl (100 gp). Sard (70 gp). Blue star sapphire (600 gp). Deep blue spinel (600 gp). Fiery yellow corundum (600 gp). Blue quartz (12 gp). Banded agate (12 gp). Obsidian (12 gp). 1 Medium magic item.
Manfred Royston, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has dyed his greying white hair a little too much giving a sharp white color. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was raised in a desert tribe. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Stableman.
Motivation: To be a Brewer again; and money/treasure
Ideals: Athletic. Flaws: Shy. Bonds: Rich, Job, Nature. Occupation: Stableman
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 104 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Chrysoberyl (160 gp). Fiery yellow corundum (1600 gp). Black star sapphire (1600 gp). Aquamarine (1300 gp). Rhodochrosite (15 gp). Deep green spinel (160 gp). Bloodstone (40 gp). Rhodochrosite (15 gp). Chrysoprase (40 gp). Jade (160 gp). Black pearl (1300 gp). Red-brown spinel (160 gp). Pink pearl (160 gp). Peridot (40 gp). Red-brown spinel (160 gp). Citrine (40 gp). Black pearl (1300 gp). Black opal (1600 gp). Hematite (15 gp). 1 Medium magic item.
Agnes Kendal, Female Human [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants. She carries a battered morningstar and tarnished shortbow as well. Her brown hair is well kept. She wears a mask on her face.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She never wears the same outfit twice, unless she absolutely has to.
History: Agnes was born the youngest of three triplets. Over the years she perfected her riding and shooting skills. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Agnes fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Regain custody of her son; and find a way to reverse the transformation of her brother
Ideals: Fighting, Persistence, Artistic. Bonds: Family, Nature. Occupation: Adventurer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 134 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 3000 gp. Coral (130 gp). Aquamarine (200 gp). Black star sapphire (1300 gp). Lapis lazuli (8 gp). Sard (80 gp). Zircon (80 gp). Zircon (80 gp). Deep blue spinel (200 gp). Moss agate (8 gp).
Dean Accord, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has moderate length chestnut hair. His face is scarred and worn.
Personality: Aggressive, abrasive, and angry, Dean embodies much of what other species detest in the Half-Elves. He uses divination through singing.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Dean and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Gifted. Flaws: Ugly, Antagonistic. Occupation: Architect
Voice: Irish accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 18)
Armor Class 12
Hit Points 47 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 7 (-2) | 14 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. Star rose quartz (80 gp). Golden pearl (160 gp). Aquamarine (500 gp). Smoky quartz (80 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Freshwater pearl (4 gp). Brown-green garnet (160 gp). Black pearl (500 gp). Red garnet (160 gp). Moonstone (80 gp). Moonstone (80 gp). Iolite (80 gp). Sardonyx (80 gp). Onyx (80 gp). Blue star sapphire (1100 gp). Bloodstone (80 gp). Onyx (80 gp). Alexandrite (500 gp). Lapis lazuli (4 gp). Azurite (4 gp). Blue quartz (4 gp). Golden yellow topaz (500 gp). Star rose quartz (80 gp). Sardonyx (80 gp). Jet (160 gp). Moss agate (4 gp). Hematite (4 gp).
Osco Tealeaf, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears red leather gloves, a red jacket, and tight pants. He keeps his chestnut hair in a flapper bob. He tend to wears goggles to shield his eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Osco grew up listening to his father's many stories. His first spouse was a Baker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of his sister.
Flaws: Selfish. Bonds: Attractive, Adventurer, Family. Occupation: Carter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 86 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Old masterpiece painting (800 gp). Solid gold idol (900 gp). Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver ewer (80 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Gold cup set with emeralds (9000 gp). Old masterpiece painting (800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Medium magic item.
Giselle Berevan, Female Half-Elf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right leg, she dresses in collared shirts and wears a proper scarf over her head. She has blonde hair. She wears an eyepatch.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. A true patriot, Giselle would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Insane. Bonds: Military. Occupation: Bricklayer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 107 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Aquan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 7000 gp. A necklace of small pink pearls (4000 gp). A roughly beaten golden orb (150 gp). A delicate silver chain set with a tourmaline (50 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Golden circlet with four aquamarines (4000 gp). Black velvet mask with numerous citrines (150 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Large well-done wool tapestry (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled gold crown (5000 gp). A necklace of small pink pearls (4000 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (800 gp). A necklace of small pink pearls (4000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
