Synthrin Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: She is in excellent shape and is renowned for her bright green dresses and hats. Her black crest is greasy and uncared for. Her eyes are gold and she is always smoking a pipe.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Raised by wardens she was only a novice when drow swooped upon their monastery and killed most of the order. In her 10th year, her parents were killed by a drow raid, leaving Synthrin alone in the world. After a stint in an orphanage, she was adopted. After a long history of fighting, Synthrin and her spouse have recently divorced.
Motivation: Her religion dominates her actions; and wants to work out more often
Ideals: Athletic, Justice. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Servant
Voice: Squeaky
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnoll, Gnome
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Aquamarine (1100 gp). Azurite (5 gp). Clear bright green emerald (4000 gp). Malachite (5 gp). Hematite (5 gp). Red-brown spinel (130 gp). Black pearl (1100 gp). Golden yellow topaz (1100 gp). Sardonyx (50 gp). Blue quartz (5 gp). Moss agate (5 gp). Obsidian (5 gp). Sard (50 gp). Onyx (50 gp). Malachite (5 gp). Sard (50 gp). White pearl (130 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Megren Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: 6'6" and muscular, this western woman wears green leather gloves, a green jacket, and tight pants. She has no crest. She wears round tiny glasses practically rammed into her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Megren is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: A powerful necromancer made her what she is. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: Regain custody of her daughter; and her spouse's relatives view her with great suspicion
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Family, Mentor. Occupation: Doctor
Voice: Spits and sputters
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 57 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Star ruby (900 gp). Sardonyx (60 gp). Carnelian (60 gp). Star rose quartz (60 gp). Blue sapphire (900 gp). Onyx (60 gp). Obsidian (14 gp).
Skirt In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: She usually wears her pastel robe and has her greatsword always slung over her shoulder. Her fur is black, silky, and of moderate length. She wears large thick round spectacles.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was granted druidic powers by her dying sister.
Motivation: To reunite with her old friends; and a deep hatred of orcs
Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Poor. Occupation: Fletcher
Voice: Speaks with a cold
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 700 pp. Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Gold cup set with emeralds (4000 gp). Large well-done wool tapestry (300 gp). Solid gold idol (1200 gp). A roughly beaten golden orb (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp).
Caramip Nackle, Female Gnome [Permalink]
Personal [hide]
Description: She is a mite stocky and is generally shirtless and showing off her tattooed chest. Her hair is short and red. Her face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, she has a hard time making friends. Energy wise she seems alert and responsive.
History: Gifted from a young age, Caramip studied abroad. After coming to the age of reason, Caramip took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Fortune-teller.
Motivation: Her religion dominates her actions; and balancing her hectic life and new fortune-teller responsibilities is difficult
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Fortune-teller
Voice: Middle-eastern accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 10
Hit Points 103 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 4 (-3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +4 / 4d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 8000 gp. Golden yellow topaz (700 gp). Deep blue spinel (700 gp). Eye agate (16 gp). Obsidian (16 gp). Smoky quartz (60 gp). Golden pearl (160 gp). Alexandrite (700 gp). White opal (1300 gp). Chrysoberyl (160 gp). Violet garnet (700 gp). Chalcedony (60 gp). Golden yellow topaz (700 gp). Sard (60 gp). Deep green spinel (160 gp). Chrysoprase (60 gp). Citrine (60 gp). Golden yellow topaz (700 gp). Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ahinar Harper, Female Half-Elf [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her moppish white hair is in a traditional bowl cut. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Ahinar enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was raised in a island tribe. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was granted druidic powers by her dying brother.
Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 17)
Armor Class 10
Hit Points 130 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +7 / 5d4+1, Ranged +6 / 5d4+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 11000 gp. Malachite (16 gp). White opal (1500 gp). Clear bright green emerald (7000 gp). Aquamarine (600 gp). Black pearl (600 gp). Amber (100 gp). Chrysoberyl (100 gp). Alexandrite (600 gp). Fiery yellow corundum (1500 gp). Jasper (30 gp). Star ruby (1500 gp). Deep green spinel (100 gp). Blue quartz (16 gp).
Vassago Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is dressed in earthy colors with a green and blue handkerchief worn on his left side. His purple hair, when down, is lengthy. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Vassago will drive conversation. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk
Ideals: Extrovert, Fighting. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 96 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 600 pp. Star rose quartz (50 gp). Deep blue spinel (500 gp). Coral (120 gp). Citrine (50 gp). Black opal (1400 gp). Violet garnet (500 gp). Hematite (16 gp). Hematite (16 gp). Brown-green garnet (120 gp). Emerald (1400 gp). White opal (1400 gp). White opal (1400 gp). Alexandrite (500 gp). Eye agate (16 gp). Jet (120 gp). Coral (120 gp).
Nora Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 2'10" and wears tight fitting clothing which further accentuates her frame. Her auburn hair is styled in orderly dreadlocks. Her brown eyes dart from person to person.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.
History: Born in the west to a Doctor, Nora learned a great deal about her mother's area of expertise. Her first spouse was a Fisher, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has since lost track of the people in her past.
Motivation: She is content; and she is unsatisfied with her job
Ideals: Pacifist. Flaws: Mundane. Bonds: Attractive, Guardian, Job, Family. Occupation: Doctor
Voice: Speaks with squeezed throat
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 83 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Orc, Terran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Gold cup set with emeralds (8000 gp). A roughly beaten golden orb (110 gp). Gold and topaz bottle stopper cork (1700 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (200 gp). 1 Medium magic item.
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