Dworic Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown shirt with thin black vertical stripes and yellow pants. He sports a flattop hair cut. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He invites people to come help in his community garden.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Interpreter arts, while his mother instructed him in etiquette, music and courtly manner. Dworic liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and wants to work out more often
Ideals: Athletic, Philantrophist. Bonds: Immigrant, Rich, Nature. Occupation: Interpreter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 95 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 800 pp. Coral (70 gp). Moonstone (80 gp). Alexandrite (1500 gp). Hematite (11 gp). Tourmaline (70 gp). Moonstone (80 gp). Violet garnet (1500 gp). Pink pearl (70 gp). Amber (70 gp). Star rose quartz (80 gp). Lapis lazuli (11 gp). Violet garnet (1500 gp). 1 Medium magic item.
Ghaliver Stonebridge, Male Halfling [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he prefers to wear white pants and tee shirts. He has done his best to style his black hair to look like a famous performer. He has several tiny amethyst earrings on each ear.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Ghaliver was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: He has money and likes to spend it; and he is compelled to act according to his religious beliefs
Flaws: Depressed. Bonds: Rich, Immigrant, Religious, Enemies. Occupation: Dyer
Voice: Irish accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 107 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. 1 Medium magic item.
Akoth Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a fancy white suit. His blonde hair is cut short with large spiked bangs in the front. His violet unseeing eyes seem to look past you.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. As long as the job gets done he does not care how it got done.
History: He was born in a small island village. There was a wharf not far from home where he often wandered off to fish. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Akoth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of illithids
Ideals: Professionalism, Fighting. Flaws: Disease, Selfish. Bonds: Attractive, Nature. Occupation: Painter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 14 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnome, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Black pearl (200 gp). Onyx (30 gp). Alexandrite (200 gp). Star ruby (900 gp). Blue star sapphire (900 gp). Star rose quartz (30 gp). Violet garnet (200 gp). Rock crystal (30 gp). Rock crystal (30 gp). Azurite (12 gp). Violet garnet (200 gp). Deep green spinel (80 gp). Red garnet (80 gp). Eye agate (12 gp). Golden pearl (80 gp). Fiery yellow corundum (900 gp). Silver pearl (80 gp). Fiery yellow corundum (900 gp). Malachite (12 gp).
Rimmon Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple green robe with black stripes complete with hood. He has done his best to style his brown hair to look like a famous performer. He wears large thick round spectacles.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Rimmon was born with his father's beautiful face. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is content; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Mundane. Bonds: Attractive, Family, Rich. Occupation: Roofer
Voice: Irish accent
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Eye agate (4 gp). Alexandrite (200 gp). Chalcedony (70 gp). Black opal (800 gp). Chrysoprase (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Everard Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries shortbows. With a patchy white beard and wild white hair. His hazel eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a small toy that he constantly fidgets with.
History: He was born in the west. A few years later when the north was not economically sound they moved to his current location. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Many illithids want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Entrepeneur, Fighting. Flaws: Shy, Addict. Bonds: Immigrant. Occupation: Bookbinder
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Aquamarine (1500 gp). Freshwater pearl (11 gp). Golden yellow topaz (1500 gp). Citrine (70 gp). Malachite (11 gp). Coral (160 gp). Silver pearl (160 gp). Tiger eye turquoise (11 gp). Amber (160 gp). Rose (70 gp). Chrysoprase (70 gp). Chalcedony (70 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Malachite (11 gp). White opal (1100 gp). Bloodstone (70 gp). Citrine (70 gp). Lapis lazuli (11 gp). 1 Medium magic item.
Quelenna Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She is well dressed, but even with her fine clothing she looks run-down. Sporting a white mohawk this woman's hair draws a lot of attention. Her green eyes have a joyful gleam in them most of the time.
Personality: Quelenna is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not believe in violence as a means to an end. She is a dedicated Detective but believes her peers are too gung-ho.
History: She got into the Detective business at a young age. In her 20th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She tends to her Detective job now, and dutifully fulfills any obligations she has.
Motivation: Balancing her hectic life and new Detective responsibilities is difficult.
Ideals: Athletic, Extrovert, Pacifist. Flaws: Fearful. Bonds: Job. Occupation: Detective
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 72 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Golden yellow topaz (400 gp). Brown-green garnet (80 gp). Malachite (7 gp). Peridot (60 gp). Deep blue spinel (400 gp). 1 Medium magic item.
Leaf Mirror, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman sports brown clothing, slightly heavier than average wear. Her clothes are grease stained in places. Her brown fur is greasy and uncared for. She wears round tiny glasses practically rammed into her face.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She is obsessed with finding treasure.
History: She was born a particularly ugly child, much to the horror of her parents. Leaf was born on a far southern island where she grew up under the tutelage of her father, an expert Blacksmith. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's looking for her big break; and she desires power and/or immortality
Flaws: Ugly. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Blacksmith
Voice: Gruff and masculine
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 68 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). A delicate silver chain set with a tourmaline (90 gp). Gold and ruby ring (6000 gp). Fire opal pendant on a fine gold chain (2400 gp). Cloth of gold vestments (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Medium magic item.
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