Skûn Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in black turtlenecks beneath a brown coat with yellow slacks. His hair is greying and his face has many wrinkles. He has gleaming, smiling brown eyes.
Personality: He dislikes all the random violence that takes place in the west. He always tries to repair and not replace. It was this mentality that drove him into the Glassblower business.
History: Born in the west to a Glassblower, Skûn learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. By chance he met his brother recently and the two have been together since.
Motivation: He's looking for his big break; and to reunite with his old friends
Ideals: Pacifist, Persistence. Bonds: Job, Family, Adventurer. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 3000 gp. Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Medium magic item.
Balam Cacophony, Male Tiefling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a lot of dark rich colors, with gold accents. His purple hair, when down, is lengthy. His white eyes are slightly larger than normal.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is frequently practicing swordplay.
History: He got into the Engraver business at a young age. His mother took him hunting and taught him how to get in the mind of other creatures. He has set out to sabotage the competition.
Motivation: To reunite with his old friends; and he'd like to take his coworkers down a peg
Bonds: Attractive, Military, Job, Nature, Adventurer. Occupation: Engraver
Voice: Smoker's lung
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 16)
Armor Class 14
Hit Points 127 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Brass mug with jade inlays (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold and topaz bottle stopper cork (800 gp).
Gardain Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has dyed his greying black hair a little too much giving a sharp black color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: A skeptical and narcissistic man, Gardain's first love is himself. His second love is also himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.
Motivation: He is content; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable, Extrovert, Gifted. Flaws: Addict, Mundane. Occupation: Beggar
Voice: Soothing and warm
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 112 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Freshwater pearl (13 gp). Red spinel (100 gp). Banded agate (13 gp). Red spinel (100 gp). Amethyst (100 gp). Zircon (70 gp). Lapis lazuli (13 gp). Violet garnet (1100 gp). Golden pearl (100 gp). Black pearl (1100 gp). Deep blue spinel (1100 gp). Smoky quartz (70 gp). Smoky quartz (70 gp). Red-brown spinel (100 gp). Deep blue spinel (1100 gp). Lapis lazuli (13 gp). Rock crystal (70 gp). Chrysoprase (70 gp). Jet (100 gp). 1 Medium magic item.
Kilia Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Carter does. She has a slight overbite and is overall scrawny. She has wavy brown hair. Her amber unseeing eyes seem to look past you.
Personality: She has always had a great fascination with Elven culture. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Like her mother and her brother before her, after school she went straight into learning to become a Carter. She inherited the family business which she has now maintained for 9 years.
Motivation: Sabotage a competitor.
Flaws: Disease, Racist, Impulsive. Bonds: Job, Adventurer. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 117 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 700 pp. Azurite (7 gp). Alexandrite (1500 gp). Sard (50 gp). Violet garnet (1500 gp). Peridot (50 gp). Eye agate (7 gp). Obsidian (7 gp). Jasper (50 gp). Red spinel (150 gp). Iolite (50 gp). Blue diamond (6000 gp). Sardonyx (50 gp). White pearl (150 gp). Blue quartz (7 gp). Aquamarine (1500 gp). Eye agate (7 gp). Hematite (7 gp). Moonstone (50 gp). Azurite (7 gp). 1 Medium magic item.
Lucan Holimion, Male Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of falchions on his belt, each one with a topaz on the hilt. His golden hair is still thick. His ears are large.
Personality: His tongue was cut out and he uses sign language. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Disease, Fearful. Occupation: Beggar
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 15
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 20 (+5) | 12 (+1) | 18 (+4) | 5 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Elven, Terran, Ignan, Halfling, Goblin
Attacks Melee +2 / 4d8-3, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 5000 gp. Embroidered and bejeweled glove (3000 gp). Silver comb with moonstones (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). A necklace of small pink pearls (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (2400 gp). Cloth of gold vestments (130 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp).
Kyle Wordsworth, Male Human [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a grey armored body suit, with a simple white line shooting up and back down. His golden hair is thinning but still full. He has several tiny amber earrings on each ear.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He served in the navy to pay for his family's outstanding loans. He has chosen to use the inheritance that was left to him frivolously. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Disease. Bonds: Rich, Military. Occupation: Laborer
Voice: Booming voice
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Silver ewer (40 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1100 gp). Gold dragon comb with red garnet eye (1100 gp). Embroidered and bejeweled glove (4000 gp). Fire opal pendant on a fine gold chain (600 gp). Large well-done wool tapestry (600 gp). Solid gold idol (500 gp). 1 Medium magic item.
Sarah Xistsrith, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'4". She is renowned for her bright violet dresses and hats, and her gloved hand is found clutching a falchion. Her head has been shaved. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Sarah is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Sarah was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Addict, Insane. Bonds: Job. Occupation: Bather
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 54 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 7000 gp. 1 Medium magic item.
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